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We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…

Data Structures and Algorithms · Computer Science 2016-11-17 Talya Eden , Amit Levi , Dana Ron , C. Seshadhri

In a classical scheduling problem, we are given a set of $n$ jobs of unit length along with precedence constraints, and the goal is to find a schedule of these jobs on $m$ identical machines that minimizes the makespan. Using the standard…

Data Structures and Algorithms · Computer Science 2023-12-07 Jesper Nederlof , Céline M. F. Swennenhuis , Karol Węgrzycki

In train networks, carefully-chosen delays may be beneficial for certain passengers, who would otherwise miss some connection. Given a simple (directed or undirected) temporal graph and a set of passengers (each specifying a starting…

Data Structures and Algorithms · Computer Science 2025-04-11 David C. Kutner , Anouk Sommer

The quantum walk dynamics obey the laws of quantum mechanics with an extra locality constraint, which demands that the evolution operator is local in the sense that the walker must visit the neighboring locations before endeavoring to…

Quantum Physics · Physics 2023-05-23 Caue F. T. Silva , Daniel Posner , Renato Portugal

A central problem in parameterized algorithms is to obtain algorithms with running time $f(k)\cdot n^{O(1)}$ such that $f$ is as slow growing function of the parameter $k$ as possible. In particular, a large number of basic parameterized…

Computational Complexity · Computer Science 2019-02-26 Daniel Lokshtanov , Daniel Marx , Saket Saurabh

Given $n$ intervals on a line $\ell$, we consider the problem of moving these intervals on $\ell$ such that no two intervals overlap and the maximum moving distance of the intervals is minimized. The difficulty for solving the problem lies…

Computational Geometry · Computer Science 2017-02-17 Shimin Li , Haitao Wang

The All-Pairs Shortest Paths (APSP) problem is one of the fundamental problems in theoretical computer science. It asks to compute the distance matrix of a given $n$-vertex graph. We revisit the classical problem of maintaining the distance…

Data Structures and Algorithms · Computer Science 2024-08-28 Xiao Mao

The Euler genus of a graph is a fundamental and well-studied parameter in graph theory and topology. Computing it has been shown to be NP-hard by [Thomassen '89 & '93], and it is known to be fixed-parameter tractable. However, the…

Data Structures and Algorithms · Computer Science 2013-11-04 Chandra Chekuri , Anastasios Sidiropoulos

We describe an exact algorithm for finding the best 2-OPT move which, experimentally, was observed to be much faster than the standard quadratic approach. To analyze its average-case complexity, we introduce a family of heuristic procedures…

Data Structures and Algorithms · Computer Science 2024-04-01 Giuseppe Lancia , Paolo Vidoni

This paper formalises the Canadian Traveller problem as a positional two-player game on graphs. We consider two variants depending on whether an edge is blocked. In the locally-informed variant, the traveller learns if an edge is blocked…

Data Structures and Algorithms · Computer Science 2024-07-24 Thomas Bellitto , Johanne Cohen , Bruno Escoffier , Minh-Hang Nguyen , Mikael Rabie

Graph Crossing Number is a fundamental problem with various applications. In this problem, the goal is to draw an input graph $G$ in the plane so as to minimize the number of crossings between the images of its edges. Despite extensive…

Data Structures and Algorithms · Computer Science 2021-01-12 Julia Chuzhoy , Sepideh Mahabadi , Zihan Tan

In routing games, agents pick their routes through a network to minimize their own delay. A primary concern for the network designer in routing games is the average agent delay at equilibrium. A number of methods to control this average…

Computer Science and Game Theory · Computer Science 2013-11-12 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman

We consider the problem of inferring an edge-labeled graph from the sequence of edge labels seen in a walk of that graph. It has been known that this problem is solvable in $O(n \log n)$ time when the targets are path or cycle graphs. This…

Data Structures and Algorithms · Computer Science 2019-02-22 Shintaro Narisada , Diptarama Hendrian , Ryo Yoshinaka , Ayumi Shinohara

In this work, we follow the current trend on temporal graph realization, where one is given a property P and the goal is to determine whether there is a temporal graph, that is, a graph where the edge set changes over time, with property P…

Data Structures and Algorithms · Computer Science 2025-10-03 Justine Cauvi , Nils Morawietz , Laurent Viennot

This paper introduces a new learning-based approach for approximately solving the Travelling Salesman Problem on 2D Euclidean graphs. We use deep Graph Convolutional Networks to build efficient TSP graph representations and output tours in…

Machine Learning · Computer Science 2019-10-15 Chaitanya K. Joshi , Thomas Laurent , Xavier Bresson

We propose an algorithm for solving the time-dependent shortest path problem in flow fields where the FIFO (first-in-first-out) assumption is violated. This problem variant is important for autonomous vehicles in the ocean, for example,…

Robotics · Computer Science 2019-09-06 James Ju Heon Lee , Chanyeol Yoo , Stuart Anstee , Robert Fitch

We revisit an old minor topic in algorithms, the deterministic walk on a finite graph which always moves toward the nearest unvisited vertex until every vertex is visited. There is an elementary connection between this cover time and…

Probability · Mathematics 2021-03-19 David Aldous

In this paper, we present a quantum algorithm for dynamic programming approach for problems on directed acyclic graphs (DAGs). The running time of the algorithm is $O(\sqrt{\hat{n}m}\log \hat{n})$, and the running time of the best known…

Data Structures and Algorithms · Computer Science 2019-06-21 Kamil Khadiev , Liliya Safina

For a finite set $\mathcal{F}$ of graphs, the $\mathcal{F}$-Hitting problem aims to compute, for a given graph $G$ (taken from some graph class $\mathcal{G}$) of $n$ vertices (and $m$ edges) and a parameter $k\in\mathbb{N}$, a set $S$ of…

Data Structures and Algorithms · Computer Science 2025-02-19 Daniel Lokshtanov , Fahad Panolan , Saket Saurabh , Jie Xue , Meirav Zehavi

We study the problem of rendezvous of two mobile agents starting at distinct locations in an unknown graph. The agents have distinct labels and walk in synchronous steps. However the graph is unlabelled and the agents have no means of…

Data Structures and Algorithms · Computer Science 2014-06-12 Shantanu Das , Dariusz Dereniowski , Adrian Kosowski , Przemyslaw Uznanski
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