Related papers: SceneRec: Scene-Based Graph Neural Networks for Re…
Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…
Different from the traditional recommender system, the session-based recommender system introduces the concept of the session, i.e., a sequence of interactions between a user and multiple items within a period, to preserve the user's recent…
Generative recommendation is emerging as a powerful paradigm that directly generates item predictions, moving beyond traditional matching-based approaches. However, current methods face two key challenges: token-item misalignment, where…
There is an influx of heterogeneous information network (HIN) based recommender systems in recent years since HIN is capable of characterizing complex graphs and contains rich semantics. Although the existing approaches have achieved…
User-item interaction histories are pivotal for sequential recommendation systems but often include noise, such as unintended clicks or actions that fail to reflect genuine user preferences. To address this, we propose Learned Item…
In session-based recommender systems, predictions are based on the user's preceding behavior in the session. State-of-the-art sequential recommendation algorithms either use graph neural networks to model sessions in a graph or leverage the…
Scene understanding plays an important role in several high-level computer vision applications, such as autonomous vehicles, intelligent video surveillance, or robotics. However, too few solutions have been proposed for indoor/outdoor scene…
Learning similarity between scene graphs and images aims to estimate a similarity score given a scene graph and an image. There is currently no research dedicated to this task, although it is critical for scene graph generation and…
Recommendation system plays an important role in online web applications. Sequential recommender further models user short-term preference through exploiting information from latest user-item interaction history. Most of the sequential…
Predicting a user's preference in a short anonymous interaction session instead of long-term history is a challenging problem in the real-life session-based recommendation, e.g., e-commerce and media stream. Recent research of the…
Recommender systems are designed to predict user preferences over collections of items. These systems process users' previous interactions to decide which items should be ranked higher to satisfy their desires. An ensemble recommender…
Conversational Recommender Systems (CRS) engage users in interactive dialogues to gather preferences and provide personalized recommendations. While existing studies have advanced conversational strategies, they often rely on predefined…
Recently, deep neural network models for graph-structured data have been demonstrating to be influential in recommendation systems. Graph Neural Network (GNN), which can generate high-quality embeddings by capturing graph-structured…
Sequential recommender systems rank relevant items by modeling a user's interaction history and computing the inner product between the resulting user representation and stored item embeddings. To avoid the significant memory overhead of…
The increasing popularity of real-world recommender systems produces data continuously and rapidly, and it becomes more realistic to study recommender systems under streaming scenarios. Data streams present distinct properties such as…
Recommendation systems aim to provide personalized predictions by identifying items that are most appealing to individual users. Among various recommendation approaches, k-nearest-neighbor (kNN)-based collaborative filtering (CF) remains…
The problem of session-based recommendation aims to predict user actions based on anonymous sessions. Previous methods model a session as a sequence and estimate user representations besides item representations to make recommendations.…
The essence of sequential recommender systems (RecSys) lies in understanding how users make decisions. Most existing approaches frame the task as sequential prediction based on users' historical purchase records. While effective in…
Sequential recommendation systems model dynamic preferences of users based on their historical interactions with platforms. Despite recent progress, modeling short-term and long-term behavior of users in such systems is nontrivial and…
This paper is concerned with how to make efficient use of social information to improve recommendations. Most existing social recommender systems assume people share similar preferences with their social friends. Which, however, may not…