Related papers: Uncertainty-of-Information Scheduling: A Restless …
This paper focuses on the information freshness of finite-state Markov sources, using the uncertainty of information (UoI) as the performance metric. Measured by Shannon's entropy, UoI can capture not only the transition dynamics of the…
There is a surge of need for fresh information with the overwhelming proliferation of the Internet of Things (IoT) applications. To characterize the information freshness perceived by the destination, the age of information (AoI) has been…
Age-of-Information (AoI) is a critical metric for network applications. Existing works mostly address optimization with homogeneous AoI requirements, which is different from practice. In this work, we optimize uplink scheduling for an…
We propose a reinforcement learning based scheduling framework for Restless Multi-Armed Bandit (RMAB) problems, centred on a Whittle Index Q-Learning policy with Upper Confidence Bound (UCB) exploration, referred to as WIQL-UCB. Unlike…
Age-of-Information (AoI) is a performance metric for scheduling systems that measures the freshness of the data available at the intended destination. AoI is formally defined as the time elapsed since the destination received the recent…
We investigate a real-time remote inference system where multiple correlated sources transmit observations over a communication channel to a receiver. The receiver utilizes these observations to infer multiple time-varying targets. Due to…
We consider a system with a single source that measures/tracks a time-varying quantity and periodically attempts to report these measurements to a monitoring station. Each update from the source has to be scheduled on one of K available…
Restless multi-armed bandits (RMABs) extend multi-armed bandits to allow for stateful arms, where the state of each arm evolves restlessly with different transitions depending on whether that arm is pulled. Solving RMABs requires…
Over the last decade, the Age of Information has emerged as a key concept and metric for applications where the freshness of sensor-provided data is critical. Limited transmission capacity has motivated research on the design of tractable…
We consider a system of multiple sources, a single communication channel, and a single monitoring station. Each source measures a time-varying quantity with varying levels of accuracy and one of them sends its update to the monitoring…
In this paper, we study a remote monitoring system where a receiver observes a remote binary Markov source and decides whether to sample and transmit the state through a randomly delayed channel. We adopt uncertainty of information (UoI),…
A smart target, also referred to as a reactive target, can take maneuvering motions to hinder radar tracking. We address beam scheduling for tracking multiple smart targets in phased array radar networks. We aim to mitigate the performance…
We address the problem of opportunistic multiuser scheduling in downlink networks with Markov-modeled outage channels. We consider the scenario in which the scheduler does not have full knowledge of the channel state information, but…
In restless bandits, a central agent is tasked with optimally distributing limited resources across several bandits (arms), with each arm being a Markov decision process. In this work, we generalize the traditional restless bandits problem…
The age of Incorrect Information (AoII) has been introduced recently to address the shortcomings of the standard Age of information metric (AoI) in real-time monitoring applications. In this paper, we consider the problem of monitoring the…
We study a problem of information gathering in a social network with dynamically available sources and time varying quality of information. We formulate this problem as a restless multi-armed bandit (RMAB). In this problem, information…
We consider a class of restless multi-armed bandit problems (RMBP) that arises in dynamic multichannel access, user/server scheduling, and optimal activation in multi-agent systems. For this class of RMBP, we establish the indexability and…
We study a finite-horizon restless multi-armed bandit problem with multiple actions, dubbed R(MA)^2B. The state of each arm evolves according to a controlled Markov decision process (MDP), and the reward of pulling an arm depends on both…
We study a sampling and transmission scheduling problem for multi-source remote estimation, where a scheduler determines when to take samples from multiple continuous-time Gauss-Markov processes and send the samples over multiple channels…
The problem of stochastic deadline scheduling is considered. A constrained Markov decision process model is introduced in which jobs arrive randomly at a service center with stochastic job sizes, rewards, and completion deadlines. The…