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Related papers: B/Surf: Interactive B\'ezier Splines on Surfaces

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For Bezier curves, subdivision algorithms create control polygons as piecewise linear (PL) approximations that converge in terms of Hausdorff distance. We prove that the exterior angles of control polygons under subdivision converge to 0 at…

Geometric Topology · Mathematics 2013-10-01 J. Li , T. J. Peters , J. A. Roulier

Boundary representation (B-rep) models are the standard way 3D shapes are described in Computer-Aided Design (CAD) applications. They combine lightweight parametric curves and surfaces with topological information which connects the…

We present a characterisation of blenders based on mapping properties of certain sets of curves that can be rigorously verified by computer-assisted methods. We develop an algorithm to construct these sets of curves that requires only a…

Dynamical Systems · Mathematics 2026-03-30 Andy Hammerlindl , Natalia McAlister , Warwick Tucker

Analysis of human sketches in deep learning has advanced immensely through the use of waypoint-sequences rather than raster-graphic representations. We further aim to model sketches as a sequence of low-dimensional parametric curves. To…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Ayan Das , Yongxin Yang , Timothy Hospedales , Tao Xiang , Yi-Zhe Song

Background and Objective. B-spline interpolation (BSI) is a popular technique in the context of medical imaging due to its adaptability and robustness in 3D object modeling. A field that utilizes BSI is Image Guided Surgery (IGS). IGS…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-20 Orestis Zachariadis , Andrea Teatini , Nitin Satpute , Juan Gómez-Luna , Onur Mutlu , Ole Jakob Elle , Joaquín Olivares

A fast algorithm for B-splines in mixed models is presented. B-splines have local support and are computational attractive, because the corresponding matrices are sparse. A key element of the new algorithm is that the local character of…

Computation · Statistics 2015-02-17 Martin P. Boer

In this paper we present a method for direct evaluation of generalized B-splines (GB-splines) via the local representation of these curves as piecewise functions. To accomplish this we introduce a local structure that makes GB-spline curves…

Numerical Analysis · Mathematics 2015-10-15 Ian D. Henriksen , Emily J. Evans , Derek C. Thomas

Rational B\'{e}zier functions are widely used as mapping functions in surface reparameterization, finite element analysis, image warping and morphing. The injectivity (one-to-one property) of a mapping function is typically necessary for…

Graphics · Computer Science 2011-06-16 Frank Sottile , Chungang Zhu

Tile B-splines in $\mathbb{R}^d$ are defined as autoconvolutions of the indicators of tiles, which are special self-similar compact sets whose integer translates tile the space $\mathbb{R}^d$. These functions are not piecewise-polynomial,…

Functional Analysis · Mathematics 2022-12-27 Tatyana Zaitseva

Converting hand-drawn sketches into structured 3D geometries remains challenging due to the difficulty of representing non-Euclidean surfaces and maintaining topological consistency. Existing generative models such as GANs, NeRFs, and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Wenda Wang , Anqi Liu , Junqi Yang , Lei He , Luying Wang , Jiachen Lu , Weixin Huang

Quadrilateral layouts on surfaces are valuable in texture mapping, and essential in generation of quadrilateral meshes and in fitting splines. Previous work has characterized such layouts as a special metric on a surface or as a meromorphic…

Computational Geometry · Computer Science 2020-12-18 Kendrick M. Shepherd , René R. Hiemstra , Thomas J. R. Hughes

We present Strokes2Surface, an offline geometry reconstruction pipeline that recovers well-connected curve networks from imprecise 4D sketches to bridge concept design and digital modeling stages in architectural design. The input to our…

Graphics · Computer Science 2024-06-11 S. Rasoulzadeh , M. Wimmer , P. Stauss , I. Kovacic

We present the Julia package Manifolds$.$jl, providing a fast and easy-to-use library of Riemannian manifolds and Lie groups. This package enables working with data defined on a Riemannian manifold, such as the circle, the sphere, symmetric…

Mathematical Software · Computer Science 2025-05-20 Seth D. Axen , Mateusz Baran , Ronny Bergmann , Krzysztof Rzecki

Embedding graphs in continous spaces is a key factor in designing and developing algorithms for automatic information extraction to be applied in diverse tasks (e.g., learning, inferring, predicting). The reliability of graph embeddings…

Machine Learning · Computer Science 2023-11-30 Andrea Marinoni , Pietro Lio' , Alessandro Barp , Christian Jutten , Mark Girolami

Generalizing tensor-product splines to smooth functions whose control nets outline topological polyhedra, bi-cubic polyhedral splines form a piecewise polynomial, first-order differentiable space that associates one function with each…

Numerical Analysis · Mathematics 2023-04-26 Bhaskar Mishra , Jorg Peters

We introduce the new class of planar Pythagorean-Hodograph (PH) B-Spline curves. They can be seen as a generalization of the well-known class of planar Pythagorean-Hodograph (PH) B\'ezier curves, presented by R. Farouki and T. Sakkalis in…

Numerical Analysis · Mathematics 2016-09-27 Gudrun Albrecht , Carolina Vittoria Beccari , Jean-Charles Canonne , Lucia Romani

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Tianchang Shen , Zhaoshuo Li , Marc Law , Matan Atzmon , Sanja Fidler , James Lucas , Jun Gao , Nicholas Sharp

In this work we present WIR3D, a technique for abstracting 3D shapes through a sparse set of visually meaningful curves in 3D. We optimize the parameters of Bezier curves such that they faithfully represent both the geometry and salient…

Graphics · Computer Science 2025-08-19 Richard Liu , Daniel Fu , Noah Tan , Itai Lang , Rana Hanocka

A "blendstring" is a piecewise polynomial interpolant with high-degree two-point Hermite interpolational polynomials on each piece, analogous to a cubic spline. Blendstrings are smoother and can be more accurate than cubic splines, and can…

Numerical Analysis · Mathematics 2023-05-19 Robert M. Corless

Functions on a bounded domain in scientific computing are often approximated using piecewise polynomial approximations on meshes that adapt to the shape of the geometry. We study the problem of function approximation using splines on a…

Numerical Analysis · Mathematics 2020-08-27 Vincent Coppé , Daan Huybrechs
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