Related papers: B/Surf: Interactive B\'ezier Splines on Surfaces
In this paper, the construction of $C^{1}$ cubic quasi-interpolants on a three-direction mesh of $\RR^{2}$ is addressed. The quasi-interpolating splines are defined by directly setting their Bernstein-B\'{e}zier coefficients relative to…
We propose a novel approach to the problem of polynomial approximation of rational B\'ezier triangular patches with prescribed boundary control points. The method is very efficient thanks to using recursive properties of the bivariate dual…
A piecewise Chebyshevian spline space is good for design when it possesses a B-spline basis and this property is preserved under knot insertion. The interest in such kind of spaces is justified by the fact that, similarly as for polynomial…
Delineating the lesion area is an important task in image-based diagnosis. Pixel-wise classification is a popular approach to segmenting the region of interest. However, at fuzzy boundaries such methods usually result in glitches,…
The construction of parametric curve and surface plays important role in computer aided geometric design (CAGD), computer aided design (CAD), and geometric modeling. In this paper, we define a new kind of blending functions associated with…
Dual Bernstein polynomials of one or two variables have proved to be very useful in obtaining B\'{e}zier form of the $L^2$-solution of the problem of best polynomial approximation of B\'{e}zier curve or surface. In this connection, the…
Easy to construct and optimally convergent generalisations of B-splines to unstructured meshes are essential for the application of isogeometric analysis to domains with non-trivial topologies. Nonetheless, especially for hexahedral meshes,…
For applications in computing, Bezier curves are pervasive and are defined by a piecewise linear curve L which is embedded in R^3 and yields a smooth polynomial curve C embedded in R^3. It is of interest to understand when L and C have the…
Boolean operations of geometric models is an essential issue in computational geometry. In this paper, we develop a simple and robust approach to perform Boolean operations on closed and open triangulated surfaces. Our method mainly has two…
In this paper we address the issue of designing developable surfaces with Bezier patches. We show that developable surfaces with a polynomial edge of regression are the set of developable surfaces which can be constructed with Aumann's…
We propose a platform-independent multi-threaded function library that provides data structures to generate, differentiate and render both the ordinary basis and the normalized B-basis of a user-specified extended Chebyshev (EC) space that…
This article proposes a technique for the geometrically stable modeling of high-degree B-spline curves based on S-polygon in a float format, which will allow the accurate positioning of the end points of curves and the direction of the…
Boundary representation (B-rep) is the industry standard for computer-aided design (CAD). While deep learning shows promise in processing B-rep models, existing methods suffer from a representation gap: continuous approaches offer…
Reconstruction of geometry based on different input modes, such as images or point clouds, has been instrumental in the development of computer aided design and computer graphics. Optimal implementations of these applications have…
As a parametric polynomial curve family, B\'ezier curves are widely used in safe and smooth motion design of intelligent robotic systems from flying drones to autonomous vehicles to robotic manipulators. In such motion planning settings,…
In this study, we investigate and compare formulations for computing shape derivatives in bi-material level-set optimization with precise modeling of the interface. The level-set function is parameterized using B-splines, whose coordinates…
The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics.…
We extend the concepts of de Casteljau and de Boor algorithms as well as splines to geodesic spaces and present some applications in geometric modeling. The concept of weighted geometric mean provides another approach to splines. We compare…
We describe a technique for bundled curve representations in parallel-coordinates plots and present a controlled user study evaluating their effectiveness. Replacing the traditional C^0 polygonal lines by C^1 continuous piecewise Bezier…
Polygonal meshes are ubiquitous in the digital 3D domain, yet they have only played a minor role in the deep learning revolution. Leading methods for learning generative models of shapes rely on implicit functions, and generate meshes only…