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Related papers: Robust Motion In-betweening

200 papers

In the realm of motion generation, the creation of long-duration, high-quality motion sequences remains a significant challenge. This paper presents our groundbreaking work on "Infinite Motion", a novel approach that leverages long text to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Mengtian Li , Chengshuo Zhai , Shengxiang Yao , Zhifeng Xie , Keyu Chen , Yu-Gang Jiang

The video generation field has witnessed rapid improvements with the introduction of recent diffusion models. While these models have successfully enhanced appearance quality, they still face challenges in generating coherent and natural…

Computer Vision and Pattern Recognition · Computer Science 2025-04-21 Yaosi Hu , Zhenzhong Chen , Chong Luo

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll

In recent years, video generation has seen significant advancements. However, challenges still persist in generating complex motions and interactions. To address these challenges, we introduce ReVision, a plug-and-play framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Qihao Liu , Ju He , Qihang Yu , Liang-Chieh Chen , Alan Yuille

This paper introduces EasyAnimate, an efficient and high quality video generation framework that leverages diffusion transformers to achieve high-quality video production, encompassing data processing, model training, and end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Jiaqi Xu , Kunzhe Huang , Xinyi Zou , Yunkuo Chen , Bo Liu , MengLi Cheng , Jun Huang , Xing Shi

We present a novel method to generate human motion to populate 3D indoor scenes. It can be controlled with various combinations of conditioning signals such as a path in a scene, target poses, past motions, and scenes represented as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Nicolas Ugrinovic , Thomas Lucas , Fabien Baradel , Philippe Weinzaepfel , Gregory Rogez , Francesc Moreno-Noguer

The emergence of text-driven motion synthesis technique provides animators with great potential to create efficiently. However, in most cases, textual expressions only contain general and qualitative motion descriptions, while lack fine…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Dong Wei , Xiaoning Sun , Huaijiang Sun , Bin Li , Shengxiang Hu , Weiqing Li , Jianfeng Lu

Video compositing combines live-action footage to create video production, serving as a crucial technique in video creation and film production. Traditional pipelines require intensive labor efforts and expert collaboration, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Shuzhou Yang , Xiaoyu Li , Xiaodong Cun , Guangzhi Wang , Lingen Li , Ying Shan , Jian Zhang

Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Kun Cheng , Hao-Zhi Huang , Chun Yuan , Lingyiqing Zhou , Wei Liu

Generating robot demonstrations through simulation is widely recognized as an effective way to scale up robot data. Previous work often trained reinforcement learning agents to generate expert policies, but this approach lacks sample…

Robotics · Computer Science 2024-05-14 Yang Jin , Jun Lv , Shuqiang Jiang , Cewu Lu

Human-motion generation is a long-standing challenging task due to the requirement of accurately modeling complex and diverse dynamic patterns. Most existing methods adopt sequence models such as RNN to directly model transitions in the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-24 Zhenyi Wang , Ping Yu , Yang Zhao , Ruiyi Zhang , Yufan Zhou , Junsong Yuan , Changyou Chen

Current motion-conditioned video generation methods suffer from prohibitive latency (minutes per video) and non-causal processing that prevents real-time interaction. We present MotionStream, enabling sub-second latency with up to 29 FPS…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Joonghyuk Shin , Zhengqi Li , Richard Zhang , Jun-Yan Zhu , Jaesik Park , Eli Shechtman , Xun Huang

Video generation, while capable of generating realistic videos, is computationally expensive and slow, prohibiting real-time applications. In this paper, we observe that video latents encoded via an autoencoder under the Latent Diffusion…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Dennis Menn , Chih-Hsien Chou

We propose a two-stage framework for motion in-betweening that combines diffusion-based motion generation with physics-based character adaptation. In Stage 1, a character-agnostic diffusion model synthesizes transitions from sparse…

Graphics · Computer Science 2025-04-15 Jia Qin

Video generation is an inherently challenging task, as it requires modeling realistic temporal dynamics as well as spatial content. Existing methods entangle the two intrinsically different tasks of motion and content creation in a single…

Computer Vision and Pattern Recognition · Computer Science 2020-01-13 Ximeng Sun , Huijuan Xu , Kate Saenko

Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Qihang Zhang , Ceyuan Yang , Yujun Shen , Yinghao Xu , Bolei Zhou

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional…

Graphics · Computer Science 2023-08-08 Qiaosong Qi , Le Zhuo , Aixi Zhang , Yue Liao , Fei Fang , Si Liu , Shuicheng Yan

In-betweening human motion generation aims to synthesize intermediate motions that transition between user-specified keyframes. In addition to maintaining smooth transitions, a crucial requirement of this task is to generate diverse motion…

Graphics · Computer Science 2025-08-05 Hua Yu , Jiao Liu , Xu Gui , Melvin Wong , Yaqing Hou , Yew-Soon Ong

Video generation models have become increasingly popular in the last few years, however the standard 2D architectures used today lack natural spatio-temporal modelling capabilities. In this paper, we present a network architecture for video…

Computer Vision and Pattern Recognition · Computer Science 2020-11-12 Andres Munoz , Mohammadreza Zolfaghari , Max Argus , Thomas Brox