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A typical way in which a machine acquires knowledge from humans is by programming. Compared to learning from demonstrations or experiences, programmatic learning allows the machine to acquire a novel skill as soon as the program is written,…

Artificial Intelligence · Computer Science 2023-10-19 Leonardo Hernandez Cano , Yewen Pu , Robert D. Hawkins , Josh Tenenbaum , Armando Solar-Lezama

Differential Dynamic Programming is an optimal control technique often used for trajectory generation. Many variations of this algorithm have been developed in the literature, including algorithms for stochastic dynamics or state and input…

Optimization and Control · Mathematics 2022-05-26 Dennis Gramlich , Carsten W. Scherer , Christian Ebenbauer

We develop an optimization framework centered around a core idea: once a (parametric) policy is specified, control authority is transferred to the policy, resulting in an autonomous dynamical system. Thus we should be able to optimize…

Machine Learning · Computer Science 2025-06-11 Emo Todorov

Generative AI (GenAI) has significantly influenced software engineering. Associated tools have created a shift in software engineering, where specialized agents, based on user-provided prompts, are replacing human developers. In this paper,…

We explore neural painters, a generative model for brushstrokes learned from a real non-differentiable and non-deterministic painting program. We show that when training an agent to "paint" images using brushstrokes, using a differentiable…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Reiichiro Nakano

This paper presents a systematic survey on recent development of neural text generation models. Specifically, we start from recurrent neural network language models with the traditional maximum likelihood estimation training scheme and…

Computation and Language · Computer Science 2018-03-21 Sidi Lu , Yaoming Zhu , Weinan Zhang , Jun Wang , Yong Yu

Generative artificial intelligence (GenAI) offers new possibilities for generating personalized programming exercises, addressing the need for individual practice. However, the task quality along with the student perspective on such…

Software Engineering · Computer Science 2025-09-15 Sven Jacobs , Henning Peters , Steffen Jaschke , Natalie Kiesler

Industrial robots can solve very complex tasks in controlled environments, but modern applications require robots able to operate in unpredictable surroundings as well. An increasingly popular reactive policy architecture in robotics is…

Robotics · Computer Science 2021-03-17 Jonathan Styrud , Matteo Iovino , Mikael Norrlöf , Mårten Björkman , Christian Smith

The current trends in next-generation exascale systems go towards integrating a wide range of specialized (co-)processors into traditional supercomputers. Due to the efficiency of heterogeneous systems in terms of Watts and FLOPS per…

Programming Languages · Computer Science 2017-01-26 Guillermo Vigueras , Manuel Carro , Salvador Tamarit , Julio Mariño

Since beginning of Grid computing, scheduling of dependent tasks application has attracted attention of researchers due to NP-Complete nature of the problem. In Grid environment, scheduling is deciding about assignment of tasks to available…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-04-16 Deepak. c. vegda , Harshad. B. Prajapati

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Artificial intelligence has recently experienced remarkable advances, fueled by large models, vast datasets, accelerated hardware, and, last but not least, the transformative power of differentiable programming. This new programming…

Machine Learning · Computer Science 2025-06-25 Mathieu Blondel , Vincent Roulet

Genetic algorithms, computer programs that simulate natural evolution, are increasingly applied across many disciplines. They have been used to solve various optimisation problems from neural network architecture search to strategic games,…

Neural and Evolutionary Computing · Computer Science 2021-09-14 Aymeric Vie , Alissa M. Kleinnijenhuis , Doyne J. Farmer

The study of the classifier's design and it's usage is one of the most important machine learning areas. With the development of automatic machine learning methods, various approaches are used to build a robust classifier model. Due to some…

Machine Learning · Computer Science 2021-01-22 Ivan Gridin

The talk describes a general approach of a genetic algorithm for multiple objective optimization problems. A particular dominance relation between the individuals of the population is used to define a fitness operator, enabling the genetic…

Artificial Intelligence · Computer Science 2008-09-03 Martin Josef Geiger

A method to control results of gradient descent unsupervised learning in a deep neural network by using evolutionary algorithm is proposed. To process crossover of unsupervisedly trained models, the algorithm evaluates pointwise fitness of…

Machine Learning · Statistics 2018-03-29 Takeshi Inagaki

This article explores the natural language generation capabilities of large language models with application to the production of two types of learning resources common in programming courses. Using OpenAI Codex as the large language model,…

Software Engineering · Computer Science 2022-06-28 Sami Sarsa , Paul Denny , Arto Hellas , Juho Leinonen

Harnessing the statistical power of neural networks to perform language understanding and symbolic reasoning is difficult, when it requires executing efficient discrete operations against a large knowledge-base. In this work, we introduce a…

Computation and Language · Computer Science 2017-04-25 Chen Liang , Jonathan Berant , Quoc Le , Kenneth D. Forbus , Ni Lao

Procedural Content Generation via Machine Learning (PCGML) refers to a group of methods for creating game content (e.g. platformer levels, game maps, etc.) using machine learning models. PCGML approaches rely on black box models, which can…

Artificial Intelligence · Computer Science 2020-10-06 Faraz Khadivpour , Matthew Guzdial

The diversity of agent behaviors is an important topic for the quality of video games and virtual environments in general. Offering the most compelling experience for users with different skills is a difficult task, and usually needs…

Artificial Intelligence · Computer Science 2019-09-11 Ciprian Paduraru , Miruna Paduraru
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