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Reward models are a key component of large language model alignment, serving as proxies for human preferences during training. However, existing evaluations focus primarily on broad instruction-following benchmarks, providing limited…

Computation and Language · Computer Science 2026-05-07 Gayane Ghazaryan , Esra Dönmez

Reward is critical to the evaluation and training of large language models (LLMs). However, existing rule-based or model-based reward methods struggle to generalize to GUI agents, where access to ground-truth trajectories or application…

Artificial Intelligence · Computer Science 2026-04-16 Gaole Dai , Shiqi Jiang , Ting Cao , Yuqing Yang , Yuanchun Li , Rui Tan , Mo Li , Lili Qiu

This work develops a fully decentralized multi-agent algorithm for policy evaluation. The proposed scheme can be applied to two distinct scenarios. In the first scenario, a collection of agents have distinct datasets gathered following…

Machine Learning · Computer Science 2019-08-13 Lucas Cassano , Kun Yuan , Ali H. Sayed

In practice, reinforcement learning (RL) agents are often trained with a possibly imperfect proxy reward function, which may lead to a human-agent alignment issue (i.e., the learned policy either converges to non-optimal performance with…

Machine Learning · Computer Science 2024-10-10 Zhaohui Jiang , Xuening Feng , Paul Weng , Yifei Zhu , Yan Song , Tianze Zhou , Yujing Hu , Tangjie Lv , Changjie Fan

The AI alignment problem, which focusses on ensuring that artificial intelligence (AI), including AGI and ASI, systems act according to human values, presents profound challenges. With the progression from narrow AI to Artificial General…

Artificial Intelligence · Computer Science 2025-07-25 Alberto Hernández-Espinosa , Felipe S. Abrahão , Olaf Witkowski , Hector Zenil

In multi-agent systems, the agents may have goals that depend on a social, shared interpretation about the facts occurring in the system. These are the so-called social goals. Artificial institutions provide such a social interpretation by…

Multiagent Systems · Computer Science 2021-05-04 Rafhael R. Cunha , Jomi Fred Hübner , Maiquel de Brito

We study the repeated principal-agent bandit game, where the principal indirectly interacts with the unknown environment by proposing incentives for the agent to play arms. Most existing work assumes the agent has full knowledge of the…

Machine Learning · Computer Science 2025-06-03 Junyan Liu , Lillian J. Ratliff

When multiple informative equilibria are possible in a general cheap talk game, how much information can a principal guarantee herself? To answer this question, I define the notion of worst-case implementation-implementation via the worst…

Theoretical Economics · Economics 2026-02-17 Andrei Iakovlev

Critical sectors of human society are progressing toward the adoption of powerful artificial intelligence (AI) agents, which are trained individually on behalf of self-interested principals but deployed in a shared environment. Short of…

Multiagent Systems · Computer Science 2021-12-22 Jiachen Yang , Ethan Wang , Rakshit Trivedi , Tuo Zhao , Hongyuan Zha

We study principal-agent problems in which a principal commits to an outcome-dependent payment scheme -- called contract -- in order to induce an agent to take a costly, unobservable action leading to favorable outcomes. We consider a…

Computer Science and Game Theory · Computer Science 2024-06-10 Francesco Bacchiocchi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti

The cost of error in many high-stakes settings is asymmetric: misdiagnosing pneumonia when absent is an inconvenience, but failing to detect it when present can be life-threatening. Because of this, artificial intelligence (AI) models used…

General Economics · Economics 2025-11-12 David Autor , Andrew Caplin , Daniel Martin , Philip Marx

AI agents -- systems that combine foundation models with reasoning, planning, memory, and tool use -- are rapidly becoming a practical interface between natural-language intent and real-world computation. This survey synthesizes the…

Artificial Intelligence · Computer Science 2026-01-06 Bin Xu

People often optimize for long-term goals in collaboration: A mentor or companion doesn't just answer questions, but also scaffolds learning, tracks progress, and prioritizes the other person's growth over immediate results. In contrast,…

Artificial Intelligence · Computer Science 2026-04-08 Grace Liu , Brian Christian , Tsvetomira Dumbalska , Michiel A. Bakker , Rachit Dubey

This brief note considers the problem of learning with dynamic-optimizing principal-agent setting, in which the agents are allowed to have global perspectives about the learning process, i.e., the ability to view things according to their…

Machine Learning · Statistics 2026-01-12 Getachew K. Befekadu

Federated learning promises significant sample-efficiency gains by pooling data across multiple agents, yet incentive misalignment is an obstacle: each update is costly to the contributor but boosts every participant. We introduce a…

Computer Science and Game Theory · Computer Science 2026-02-02 Ariel D. Procaccia , Han Shao , Itai Shapira

Optimization of parameterized policies for reinforcement learning (RL) is an important and challenging problem in artificial intelligence. Among the most common approaches are algorithms based on gradient ascent of a score function…

Machine Learning · Computer Science 2020-06-15 Sriram Srinivasan , Marc Lanctot , Vinicius Zambaldi , Julien Perolat , Karl Tuyls , Remi Munos , Michael Bowling

AI-related incidents are becoming increasingly frequent and severe, ranging from safety failures to misuse by malicious actors. In such complex situations, identifying which elements caused an adverse outcome, the problem of cause…

Artificial Intelligence · Computer Science 2026-03-17 Maria Victoria Carro , David Lagnado

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2015-03-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

Reward functions are easy to misspecify; although designers can make corrections after observing mistakes, an agent pursuing a misspecified reward function can irreversibly change the state of its environment. If that change precludes…

Artificial Intelligence · Computer Science 2020-06-11 Alexander Matt Turner , Dylan Hadfield-Menell , Prasad Tadepalli