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Related papers: CharacterGAN: Few-Shot Keypoint Character Animatio…

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Generative adversarial networks (GANs) can now generate photo-realistic images. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN internally conditioned on a set of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-10 Xingzhe He , Bastian Wandt , Helge Rhodin

Generative adversarial networks (GANs) have attained photo-realistic quality in image generation. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN which is trained…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Xingzhe He , Bastian Wandt , Helge Rhodin

Caricature generation is an interesting yet challenging task. The primary goal is to generate plausible caricatures with reasonable exaggerations given face images. Conventional caricature generation approaches mainly use low-level…

Computer Vision and Pattern Recognition · Computer Science 2018-11-22 Wenbin Li , Wei Xiong , Haofu Liao , Jing Huo , Yang Gao , Jiebo Luo

In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Hao-Yang Peng , Jia-Peng Zhang , Meng-Hao Guo , Yan-Pei Cao , Shi-Min Hu

This paper describes a new model which generates images in novel poses e.g. by altering face expression and orientation, from just a few instances of a human subject. Unlike previous approaches which require large datasets of a specific…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Andrei-Timotei Ardelean , Lucian Mircea Sasu

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Deep generative models have recently presented impressive results in generating realistic face images of random synthetic identities. To generate multiple samples of a certain synthetic identity, previous works proposed to disentangle the…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Fadi Boutros , Marcel Klemt , Meiling Fang , Arjan Kuijper , Naser Damer

Generative adversarial networks (GANs) have demonstrated great success in generating various visual content. However, images generated by existing GANs are often of attributes (e.g., smiling expression) learned from one image domain. As a…

Computer Vision and Pattern Recognition · Computer Science 2019-10-04 Zehui Yao , Boyan Zhang , Zhiyong Wang , Wanli Ouyang , Dong Xu , Dagan Feng

This paper introduces ActGAN - a novel end-to-end generative adversarial network (GAN) for one-shot face reenactment. Given two images, the goal is to transfer the facial expression of the source actor onto a target person in a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Ivan Kosarevych , Marian Petruk , Markian Kostiv , Orest Kupyn , Mykola Maksymenko , Volodymyr Budzan

Advances in the realm of Generative Adversarial Networks (GANs) have led to architectures capable of producing amazingly realistic images such as StyleGAN2, which, when trained on the FFHQ dataset, generates images of human faces from…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Mengyu Yang , David Rokeby , Xavier Snelgrove

This paper presents an innovative approach to achieve face cartoonisation while preserving the original identity and accommodating various poses. Unlike previous methods in this field that relied on conditional-GANs, which posed challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Kushal Jain , Ankith Varun J , Anoop Namboodiri

We address the challenging problem of generating facial attributes using a single image in an unconstrained pose. In contrast to prior works that largely consider generation on 2D near-frontal images, we propose a GAN-based framework to…

Computer Vision and Pattern Recognition · Computer Science 2019-07-25 Feng-Ju Chang , Xiang Yu , Ram Nevatia , Manmohan Chandraker

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Jiashi Feng , Mike Zheng Shou

We propose KeypointGAN, a new method for recognizing the pose of objects from a single image that for learning uses only unlabelled videos and a weak empirical prior on the object poses. Video frames differ primarily in the pose of the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-24 Tomas Jakab , Ankush Gupta , Hakan Bilen , Andrea Vedaldi

Synthesizing visual content that meets users' needs often requires flexible and precise controllability of the pose, shape, expression, and layout of the generated objects. Existing approaches gain controllability of generative adversarial…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Xingang Pan , Ayush Tewari , Thomas Leimkühler , Lingjie Liu , Abhimitra Meka , Christian Theobalt

Generative Adversarial Network approaches such as StyleGAN/2 provide two key benefits: the ability to generate photo-realistic face images and possessing a semantically structured latent space from which these images are created. Many…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Jingrui He , Andrew Stephen McGough

In this paper, we propose a novel cross-attention-based generative adversarial network (GAN) for the challenging person image generation task. Cross-attention is a novel and intuitive multi-modal fusion method in which an…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Hao Tang , Ling Shao , Nicu Sebe , Luc Van Gool

Recent advances in generative adversarial networks (GANs) have led to remarkable achievements in face image synthesis. While methods that use style-based GANs can generate strikingly photorealistic face images, it is often difficult to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Safa C. Medin , Bernhard Egger , Anoop Cherian , Ye Wang , Joshua B. Tenenbaum , Xiaoming Liu , Tim K. Marks

Recent advances in text-to-image models have opened new frontiers in human-centric generation. However, these models cannot be directly employed to generate images with consistent newly coined identities. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Qinghe Wang , Baolu Li , Xiaomin Li , Bing Cao , Liqian Ma , Huchuan Lu , Xu Jia
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