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We consider the problem of reconstructing the state of a network of nonlinear dynamical systems in the presence of directed higher-order interactions. Grounded on analytical convergence results, we propose an algorithmic observer design…
In this paper, we introduce the notion of motif closure and describe higher-order ranking and link prediction methods based on the notion of closing higher-order network motifs. The methods are fast and efficient for real-time ranking and…
Colonel Blotto games with discrete strategy spaces effectively illustrate the intricate nature of multidimensional strategic reasoning. This paper studies the equilibrium set of such games where, in line with prior experimental work, the…
We introduce the calculus of neo-Peircean relations, a string diagrammatic extension of the calculus of binary relations that has the same expressivity as first order logic and comes with a complete axiomatisation. The axioms are obtained…
Reading a visualization is like reading a paragraph. Each sentence is a comparison: the mean of these is higher than those; this difference is smaller than that. What determines which comparisons are made first? The viewer's goals and…
This paper is devoted to a systematic study of a class of binary trees encoding the structure of rational numbers both from arithmetic and dynamical point of view. The paper is divided into two parts. The first one is a critical review of…
We propose a stochastic first-order algorithm to learn the rationality parameters of simultaneous and non-cooperative potential games, i.e., the parameters of the agents' optimization problems. Our technique combines (i.) an active-set step…
Modeling and leveraging layout reading order in visually-rich documents (VrDs) is critical in document intelligence as it captures the rich structure semantics within documents. Previous works typically formulated layout reading order as a…
In psychological research often paired comparisons are used in which either full or partial profiles of the alternatives described by a common set of two-level attributes are presented. For this situation the problem of finding optimal…
Evolutionary prisoner's dilemma games are studied with players located on square lattice and random regular graphs defining four neighbors for each one. The players follow one of the three strategies: tit-for-tat, unconditional cooperation,…
A deluge of new data on social, technological and biological networked systems suggests that a large number of interactions among system units are not limited to pairs, but rather involve a higher number of nodes. To properly encode such…
Whether explicit or implicit, sets are a critical part of many pieces of software. As a result, it is necessary to develop abstractions of sets for the purposes of abstract interpretation, model checking, and deductive verification.…
We propose a method for visualizing uncertain set systems, which differs from previous set visualization approaches that are based on certainty (an element either belongs to a set or not). Our method is inspired by storyline visualizations…
At the beginning of a dynamic game, players may have exogenous theories about how the opponents are going to play. Suppose that these theories are commonly known. Then, players will refine their first-order beliefs, and challenge their own…
The problem of selecting small groups of itemsets that represent the data well has recently gained a lot of attention. We approach the problem by searching for the itemsets that compress the data efficiently. As a compression technique we…
Visualisation is an effective way to facilitate the analysis and understanding of multivariate data. In the context of multi-objective optimisation, comparing to quantitative performance metrics, visualisation is, in principle, able to…
In this paper, we discuss a stochastic decision problem of optimally selecting the order in which to try $n$ opportunities that may yield an uncertain reward in the future. The motivation came out from pure curiosity, after an informal…
Network visualization allows a quick glance at how nodes (or actors) are connected by edges (or ties). A conventional network diagram of "contact tree" maps out a root and branches that represent the structure of nodes and edges, often…
An evolutionary prisoner's dilemma (PD) game is studied with players located on a hierarchical structure of layered square lattices. The players can follow two strategies [D (defector) and C (cooperator)] and their income comes from PD…
The meander problem is a combinatorial problem which provides a toy model of the compact folding of polymer chains. In this paper we study various questions relating to the enumeration of meander diagrams, using diagrammatical methods. By…