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Related papers: QuizCram: A Quiz-Driven Lecture Viewing Interface

200 papers

Immersive learning environments such as virtual classrooms in Virtual Reality (VR) offer learners unique learning experiences, yet providing effective learner support remains a challenge. While prior HCI research has explored in-lecture…

Human-Computer Interaction · Computer Science 2026-03-06 Shi Liu , Martin Feick , Linus Bierhoff , Alexander Maedche

Academic research generates diverse data sources, and as researchers increasingly use machine learning to assist research tasks, a crucial question arises: Can we build a unified data interface to support the development of machine learning…

Computation and Language · Computer Science 2025-12-01 Jingjun Xu , Chongshan Lin , Haofei Yu , Tao Feng , Jiaxuan You

This paper presents an unsupervised approach towards automatically extracting video-based guidance on object usage, from egocentric video and wearable gaze tracking, collected from multiple users while performing tasks. The approach i)…

Computer Vision and Pattern Recognition · Computer Science 2016-03-22 Dima Damen , Teesid Leelasawassuk , Walterio Mayol-Cuevas

Existing video understanding datasets mostly focus on human interactions, with little attention being paid to the "in the wild" settings, where the videos are recorded outdoors. We propose WILDQA, a video understanding dataset of videos…

Computer Vision and Pattern Recognition · Computer Science 2022-09-15 Santiago Castro , Naihao Deng , Pingxuan Huang , Mihai Burzo , Rada Mihalcea

Online exams conducted via video conferencing platforms such as Zoom have become widespread, yet ensuring exam integrity remains challenging due to the difficulty of monitoring multiple video feeds in real time. We present iExam, an online…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Xu Yang , Juantao Zhong , Daoyuan Wu , Xiao Yi , Jimmy H. M. Lee , Tan Lee , Peng Han

A wealth of Open Educational Resources is now available, and beyond the first and evident problem of finding them, the issue of articulating a set of resources is arising. When using audiovisual resources, among different possibilities,…

Computers and Society · Computer Science 2014-12-05 Olivier Aubert , Joscha Jaeger

Quizlet is the most popular online learning tool in the United States, and is used by over 2/3 of high school students, and 1/2 of college students. With more than 95% of Quizlet users reporting improved grades as a result, the platform has…

Information Retrieval · Computer Science 2019-04-08 Moin Nadeem , Dustin Stansbury , Shane Mooney

Due to the rapidly rising popularity of Massive Open Online Courses (MOOCs), there is a growing demand for scalable automated support technologies for student learning. Transferring traditional educational resources to online contexts has…

Human-Computer Interaction · Computer Science 2018-09-13 Yohan Jo , Keith Maki , Gaurav Tomar

The rapid development of multimodal large-language models (MLLMs) has significantly expanded the scope of visual language reasoning, enabling unified systems to interpret and describe complex visual content. However, applying these models…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Xinkui Zhao , Zuxin Wang , Yifan Zhang , Guanjie Cheng , Yueshen Xu , Shuiguang Deng , Chang Liu , Naibo Wang , Jianwei Yin

This paper studies the task of Visual Question Answering (VQA), which is topical in Multimedia community recently. Particularly, we explore two critical research problems existed in VQA: (1) efficiently fusing the visual and textual…

Computer Vision and Pattern Recognition · Computer Science 2020-09-07 Yanze Wu , Qiang Sun , Jianqi Ma , Bin Li , Yanwei Fu , Yao Peng , Xiangyang Xue

AI-driven education platforms have made some progress in personalisation, yet most remain constrained to static adaptation--predefined quizzes, uniform pacing, or generic feedback--limiting their ability to respond to learners' evolving…

In this paper, we propose a user-based video indexing method, that automatically generates thumbnails of the most important scenes of an online video stream, by analyzing users' interactions with a web video player. As a test bench to…

Multimedia · Computer Science 2018-04-17 Ioannis Leftheriotis , Chrysoula Gkonela , Konstantinos Chorianopoulos

Recent advances in video processing utilizing deep learning primitives achieved breakthroughs in fundamental problems in video analysis such as frame classification and object detection enabling an array of new applications. In this paper…

Databases · Computer Science 2020-02-26 Nick Koudas , Raymond Li , Ioannis Xarchakos

Computer-Aided Design (CAD) is a time-consuming and complex process, requiring precise, long-horizon user interactions with intricate 3D interfaces. While recent advances in AI-driven user interface (UI) agents show promise, most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Brandon Man , Ghadi Nehme , Md Ferdous Alam , Faez Ahmed

Video summarization aims at choosing parts of a video that narrate a story as close as possible to the original one. Most of the existing video summarization approaches focus on hand-crafted labels. As the number of videos grows…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Ivan Sosnovik , Artem Moskalev , Cees Kaandorp , Arnold Smeulders

In this paper we present an approach for supporting users in the difficult task of searching for video. We use collaborative feedback mined from the interactions of earlier users of a video search system to help users in their current…

Information Retrieval · Computer Science 2009-08-07 Frank Hopfgartner , David Vallet , Martin Halvey , Joemon Jose

Volumetric video is a technology that digitally records dynamic events such as artistic performances, sporting events, and remote conversations. When acquired, such volumography can be viewed from any viewpoint and timestamp on flat…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Zhen Xu , Tao Xie , Sida Peng , Haotong Lin , Qing Shuai , Zhiyuan Yu , Guangzhao He , Jiaming Sun , Hujun Bao , Xiaowei Zhou

Making a summary is a common learning strategy in lecture learning. It is an effective way for learners to engage in both traditional and video lectures. Video summarization is an effective technology applied to enhance learners'…

Computers and Society · Computer Science 2020-02-27 Lili Yan , Kai Li

Data visualization tasks often require multi-step reasoning, and the interpretive strategies experts use, such as decomposing complex goals into smaller subtasks and selectively attending to key chart regions are rarely made explicit.…

Human-Computer Interaction · Computer Science 2025-06-30 Oliver Huang , Carolina Nobre

This study proposes and evaluates the PAnoramic Learning Map (PALM), a learning analytics (LA) dashboard designed to address the scalability challenges of LA by integrating curriculum-level information. Traditional LA research has…

Human-Computer Interaction · Computer Science 2026-02-04 Mahiro Ozaki , Li Chen , Shotaro Naganuma , Valdemar Švábenský , Fumiya Okubo , Atsushi Shimada