Related papers: Real-time rendering of complex fractals
We developed a computer vision-based methodology to achieve precise 3D segmentation and tracking of superbubbles within magnetohydrodynamic simulations of the supernova-driven interstellar medium. Leveraging advanced 3D transformer models,…
A novel algorithm and implementation of real-time identification and tracking of blob-filaments in fusion reactor data is presented. Similar spatio-temporal features are important in many other applications, for example, ignition kernels in…
Many real-world materials are characterized by a glittery appearance. Reproducing this effect in physically based renderings is a challenging problem due to its discrete nature, especially in real-time applications which require a…
Distance-based dynamic texture recognition is an important research field in multimedia processing with applications ranging from retrieval to segmentation of video data. Based on the conjecture that the most distinctive characteristic of a…
Interactions of virtual photons are analyzed in terms of photon structure. It is argued that the concept of parton distribution functions is phenomenologically very useful even for highly virtual photons involved in hard collisions. This…
I present a brief review of the existing models for particle multiplicity evaluation in heavy ion collisions which are at our disposal in the form of Monte Carlo simulators. Models are classified according to the physical mechanisms with…
In this paper we explore by means of the method of Lagrangian descriptors the Julia sets arising from complex maps, and we analyze their underlying dynamics. In particular, we take a look at two classical examples: the quadratic mapping…
Radiation transfer is an important topic in several physical disciplines, probably most prominently in astrophysics. Computer scientists use radiation transfer, among other things, for the visualisation of complex data sets with direct…
Collision detection plays an important role in simulation, control, and learning for robotic systems. However, no existing method is differentiable with respect to the configurations of the objects, greatly limiting the sort of algorithms…
In this manuscript we investigate the capabilities of the Discrete Dipole Approximation (DDA) to simulate scattering from particles that are much larger than the wavelength of the incident light, and describe an optimized publicly available…
A macroscopic characterization of fractals showing up a structural transition from dense to multibranched growth is made using optical diffraction theory. Such fractals are generated via the numerical solution of the 2D Poisson and…
We introduce a class of explicit exponential Rosenbrock methods for the time integration of large systems of stiff differential equations. Their application with respect to simulation tasks in the field of visual computing is discussed…
This article reviews the application of fragment descriptors at different stages of virtual screening: filtering, similarity search, and direct activity assessment using QSAR/QSPR models. Several case studies are considered. It is…
Rapidly growing data sizes of scientific simulations pose significant challenges for interactive visualization and analysis techniques. In this work, we propose a compact probabilistic representation to interactively visualize large…
Texture plays an important role in computer vision. It is one of the most important visual attributes used in image analysis, once it provides information about pixel organization at different regions of the image. This paper presents a…
We discuss various questions which arise when one considers the central projection of three dimensional fractal sets (galaxy catalogs) onto the celestial globe. The issues are related to how fractal such projections look. First we show that…
Photorealistic rendering effects are common in films, but most real time graphics today still rely on scan-line based multi-pass rendering to deliver rich visual experiences. While there have been prior works in distributed path tracing for…
Simulations of many rigid bodies colliding with each other sometimes yield particularly interesting results if the colliding objects differ significantly in size and are non-spherical. The most expensive part within such a simulation code…
Simulations of fluid flow in naturally fractured rocks have implications for several subsurface applications, including energy storage and extraction, and waste storage. We are interested in flow in discrete fracture networks, which…
Numerical simulations of clusters of galaxies provide a unique way to follow the dynamics of these systems. The models reveal many characteristics of the merging process of subclusters: shock structure and strength, temperature distribution…