Related papers: Child-Computer Interaction with Mobile Devices: Re…
This paper proposes the creation of different interfaces in the mobile operating system for different age groups. The different age groups identified are kids, elderly people and all others. The motive behind creating different interfaces…
Motor imagery-based brain-computer interfaces (BCIs) use an individuals ability to volitionally modulate localized brain activity as a therapy for motor dysfunction or to probe causal relations between brain activity and behavior. However,…
Research on Brain-Computer Interface (BCI) began in the 1970s and has increased in volume and diversified significantly since then. Today BCI is widely used for applications like assistive devices for physically challenged users, mental…
Micro-expressions are short bursts of emotion that are difficult to hide. Their detection in children is an important cue to assist psychotherapists in conducting better therapy. However, existing research on the detection of…
Human-computer interaction (HCI) studies the design and use of interfaces and interactive systems. HCI has been adopted successfully in modern commercial products. Recently, its use for promoting social good and pursuing sustainability,…
The Internet of Things (IoT) connects people, devices, and information resources, in various domains to improve efficiency. The healthcare domain has been transformed by the integration of the IoT, leading to the development of digital…
Alzheimer's disease (AD) and its prodromal stage, Mild Cognitive Impairment (MCI), are associated with subtle declines in memory, attention, and language that often go undetected until late in progression. Traditional diagnostic tools such…
Wearable devices hold great potential for promoting children's health and well-being. However, research on kids' wearables is sparse and often focuses on their use in the context of parental surveillance. To gain insight into the current…
Hand-Object Interaction (HOI) is gaining significant attention, particularly with the creation of numerous egocentric datasets driven by AR/VR applications. However, third-person view HOI has received less attention, especially in terms of…
Human-Computer Interaction (HCI) and Computer Supported Collaborative Work (CSCW) have a longstanding tradition of interrogating the values that underlie systems in order to create novel and accessible experiences. In this work, we use a…
BCI systems are able to communicate directly between the brain and computer using neural activity measurements without the involvement of muscle movements. For BCI systems to be widely used by people with severe disabilities, long-term…
Nowadays, technology has become dominant in the daily lives of most people around the world. From children to older people, technology is present, helping in the most diverse daily tasks and allowing accessibility. However, many times these…
Tangible User Interfaces have shown potential in supporting the acquisition of key concepts in computing and mathematics while fostering engagement in young learners, but these approaches are less commonly utilised in the context of…
Brain computer interface (BCI) enables the brain to directly control an external device by converting neural signals into actionable outputs. However, effective real-time translation of brain activity strongly depends on the quality of…
Teaching programming in early childhood (4-9) to enhance computational thinking has gained popularity in the recent movement of computer science for all. However, current practices ignore some fundamental issues resulting from young…
The paper describes the interaction design of a hand-held interface supporting the self-management of Type 1 diabetes. It addresses well-established clinical and human-computer interaction requirements. The design exploits three…
This article explores the evaluation method for the language communication proficiency of AI-driven robots engaging in interactive communication with children. The utilization of AI-driven robots in children's everyday communication is…
The application of psychophysiological signals in human-computer interaction is a growing field with significant potential for future smart personalised systems. Working in this emerging field requires comprehension of an array of…
The computer industry is developing at a fast pace. With this development almost all of the fields under computers have advanced in the past couple of decades. But the same technology is being used for human computer interaction that was…
Parent-AI collaboration to support real-time conversations with children is challenging due to the sensitivity and open-ended nature of such interactions. Existing systems often simplify collaboration into static modes, providing limited…