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Developable surfaces are commonly observed in various applications such as architecture, product design, manufacturing, mechanical materials, and data physicalization as well as in the development of tangible interaction and deformable…

Graphics · Computer Science 2023-06-16 Chao Yuan , Nan Cao , Yang Shi

We reconstruct 3D deformable object through time, in the context of a live pottery making process where the crafter molds the object. Because the object suffers from heavy hand interaction, and is being deformed, classical techniques cannot…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Raoul de Charette , Sotiris Manitsaris

Accurately estimating the shape of objects in dense clutters makes important contribution to robotic packing, because the optimal object arrangement requires the robot planner to acquire shape information of all existed objects. However,…

Robotics · Computer Science 2023-02-24 Zhenyu Wu , Ziwei Wang , Jiwen Lu , Haibin Yan

Creative processes such as painting often involve creating different components of an image one by one. Can we build a computational model to perform this task? Prior works often fail by making global changes to the image, inserting objects…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Alper Canberk , Maksym Bondarenko , Ege Ozguroglu , Ruoshi Liu , Carl Vondrick

Clay sculpting is a nuanced, artistic task involving dexterous manipulation with long-horizon planning to achieve high-level goals. As a robotics problem, we formulate clay sculpting as a shape-to-shape matching challenge. Prior deformable…

Robotics · Computer Science 2026-05-19 Peter Schaldenbrand , Jean Oh

The colorful appearance of a physical painting is determined by the distribution of paint pigments across the canvas, which we model as a per-pixel mixture of a small number of pigments with multispectral absorption and scattering…

Graphics · Computer Science 2018-07-23 Jianchao Tan , Stephen DiVerdi , Jingwan Lu , Yotam Gingold

Augmented reality provides new possibilities to propose environments where the designers can take advantage of the physicality of the artifacts while keeping the versatility of digital environments. Mixed objects can therefore provide new…

Human-Computer Interaction · Computer Science 2019-11-20 Maud Poulin , Jean-François Boujut , Cédric Masclet

Searching in and editing 3D scenes has become extremely intuitive with trainable scene representations that allow linking human concepts to elements in the scene. These operations are often evaluated on the basis of how accurately the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Simona Kocour , Assia Benbihi , Aikaterini Adam , Torsten Sattler

Objects often occlude each other in scenes; Inferring their appearance beyond their visible parts plays an important role in scene understanding, depth estimation, object interaction and manipulation. In this paper, we study the challenging…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Kiana Ehsani , Roozbeh Mottaghi , Ali Farhadi

We introduce a new way to implicitly represent swept volumes in 3D. We first implicitize the base volume and then apply the time-dependent rigid transformation to build an implicit representation of the swept volume. This way, we build a…

Computational Geometry · Computer Science 2020-03-26 Clément Laroche

The recently proposed optical elements containing semitransparent wavelike films embedded into the transparent material are investigated. Such optical elements do not distort a wave transmitted through them. Novel optical elements can be…

Optics · Physics 2021-09-29 A. M. Smolovich , V. V. Kashin , V. Chernov

Edge devices, such as cameras and mobile units, are increasingly capable of performing sophisticated computation in addition to their traditional roles in sensing and communicating signals. The focus of this paper is on collaborative object…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Ivan V. Bajić

Image decomposition plays a crucial role in various computer vision tasks, enabling the analysis and manipulation of visual content at a fundamental level. Overlapping images, which occur when multiple objects or scenes partially occlude…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Saúl Alonso-Monsalve , Davide Sgalaberna , Xingyu Zhao , Adrien Molines , Clark McGrew , André Rubbia

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

Learning to model and reconstruct humans in clothing is challenging due to articulation, non-rigid deformation, and varying clothing types and topologies. To enable learning, the choice of representation is the key. Recent work uses neural…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Qianli Ma , Shunsuke Saito , Jinlong Yang , Siyu Tang , Michael J. Black

We investigate the problem of pixelwise correspondence for deformable objects, namely cloth and rope, by comparing both classical and learning-based methods. We choose cloth and rope because they are traditionally some of the most difficult…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Priya Sundaresan , Aditya Ganapathi , Harry Zhang , Shivin Devgon

Image editing approaches have become more powerful and flexible with the advent of powerful text-conditioned generative models. However, placing objects in an environment with a precise location and orientation still remains a challenge, as…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Mohamed Omran , Dimitris Kalatzis , Jens Petersen , Amirhossein Habibian , Auke Wiggers

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black

We present a novel volumetric animation generation framework to create new types of animations from raw 3D surface or point cloud sequence of captured real performances. The framework considers as input time incoherent 3D observations of a…

Graphics · Computer Science 2016-01-14 Benjamin Allain , Li Wang , Jean-Sebastien Franco , Franck Hetroy , Edmond Boyer

Understanding, reasoning, and manipulating semantic concepts of images have been a fundamental research problem for decades. Previous work mainly focused on direct manipulation on natural image manifold through color strokes, key-points,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Seunghoon Hong , Xinchen Yan , Thomas Huang , Honglak Lee