Related papers: PAVEL: Decorative Patterns with Packed Volumetric …
We present Submatrix-wise Vector Embedding Learner (Swivel), a method for generating low-dimensional feature embeddings from a feature co-occurrence matrix. Swivel performs approximate factorization of the point-wise mutual information…
We present a physics-based framework to simulate porous, deformable materials and interactive tools with haptic feedback that can reshape it. In order to allow the material to be moulded non-homogeneously, we propose an algorithm to change…
We present a tool for enhancing the detail of physically based materials using an off-the-shelf diffusion model and inverse rendering. Our goal is to enhance the visual fidelity of materials with detail that is often tedious to author, by…
This paper presents a computational model to recover the most likely interpretation of the 3D scene structure from a planar image, where some objects may occlude others. The estimated scene interpretation is obtained by integrating some…
The present work deals with the formulation of a Virtual Element Method (VEM) for two dimensional structural problems. The contribution is split in two parts: in part I, the elastic problem is discussed, while in part II [3] the method is…
Ceramics are highly technical materials with properties of interest for multiple industries. Precisely because of their high chemical, thermal, and mechanical resistance, ceramics are difficult to mold into complex shapes. A possibility to…
We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…
In a computer-based virtual environment, objects may collide with each other. Therefore, different algorithms are needed to detect the collision and perform a correct action in order to avoid penetration. Based on the application and…
Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…
We revisit classical Virtual Element approximations on polygonal and polyhedral decompositions. We also recall the treatment proposed for dealing with decompositions into polygons with curved edges. In the second part of the paper we…
We propose a method to realistically insert synthetic objects into existing photographs without requiring access to the scene or any additional scene measurements. With a single image and a small amount of annotation, our method creates a…
Reconstructing three-dimensional (3D) scenes with semantic understanding is vital in many robotic applications. Robots need to identify which objects, along with their positions and shapes, to manipulate them precisely with given tasks.…
This paper introduces open-source contributions designed to accelerate research in volumetric multi-material additive manufacturing and metamaterial design. We present a flexible Python-based API facilitating parametric expression of…
We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…
Building successful recommender systems requires uncovering the underlying dimensions that describe the properties of items as well as users' preferences toward them. In domains like clothing recommendation, explaining users' preferences…
Properties of engineering materials are generally influenced by defects such as point defects (vacancies, interstitials, substitutional defects), line defects (dislocations), planar defects (grain boundaries, free surfaces/nanostructures,…
In web data, product images are central to boosting user engagement and advertising efficacy on e-commerce platforms, yet the intrusive elements such as watermarks and promotional text remain major obstacles to delivering clear and…
Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…
3D printing has revolutionized the manufacturing of volumetric components and structures for various fields. Thanks to the advent of photocurable resins, several fully volumetric light-based techniques have been recently developed to…
We present an object relighting system that allows an artist to select an object from an image and insert it into a target scene. Through simple interactions, the system can adjust illumination on the inserted object so that it appears…