Related papers: Dynamic Texture Recognition via Nuclear Distances …
Identifying local structural motifs and packing patterns of molecular solids is a challenging task for both simulation and experiment. We demonstrate two novel approaches to characterize local environments in different polymorphs of…
In this paper, we propose a multi-level texture encoding and representation network (MuLTER) for texture-related applications. Based on a multi-level pooling architecture, the MuLTER network simultaneously leverages low- and high-level…
Procedural textures are normally generated from mathematical models with parameters carefully selected by experienced users. However, for naive users, the intuitive way to obtain a desired texture is to provide semantic descriptions such as…
Filters in convolutional networks are typically parameterized in a pixel basis, that does not take prior knowledge about the visual world into account. We investigate the generalized notion of frames designed with image properties in mind,…
Human vision demonstrates higher robustness than current AI algorithms under out-of-distribution scenarios. It has been conjectured such robustness benefits from performing analysis-by-synthesis. Our paper formulates triple vision tasks in…
We consider the problem of reconstructing a dynamic scene observed from a stereo camera. Most existing methods for depth from stereo treat different stereo frames independently, leading to temporally inconsistent depth predictions. Temporal…
Recently, deep generative adversarial networks for image generation have advanced rapidly; yet, only a small amount of research has focused on generative models for irregular structures, particularly meshes. Nonetheless, mesh generation and…
We demonstrate a high-speed method to image objects through a thin scattering medium and around a corner. The method employs a reference object of known shape to retrieve the speckle-like point spread function of the scatterer. We extract…
We present a new point-based approach for modeling the appearance of real scenes. The approach uses a raw point cloud as the geometric representation of a scene, and augments each point with a learnable neural descriptor that encodes local…
The challenge of image generation has been effectively modeled as a problem of structure priors or transformation. However, existing models have unsatisfactory performance in understanding the global input image structures because of…
In this work, we present a multiscale kinetic framework for consensus-based image segmentation. By interpreting an image as a system of interacting particles, each pixel is characterised by its spatial position and an internal feature…
For objected detection, the availability of color cues strongly influences detection rates and is even a prerequisite for many methods. However, when training on synthetic CAD data, this information is not available. We therefore present a…
Edges of an image are considered a crucial type of information. These can be extracted by applying edge detectors with different methodology. Edge detection is a vital step in computer vision tasks, because it is an essential issue for…
Palmprint recognition has drawn a lot of attention during the recent years. Many algorithms have been proposed for palmprint recognition in the past, majority of them being based on features extracted from the transform domain. Many of…
Visual localization and mapping is a crucial capability to address many challenges in mobile robotics. It constitutes a robust, accurate and cost-effective approach for local and global pose estimation within prior maps. Yet, in highly…
Current Deep Learning methods for environment segmentation and velocity estimation rely on Convolutional Recurrent Neural Networks to exploit spatio-temporal relationships within obtained sensor data. These approaches derive scene dynamics…
Feature matching is a challenging computer vision task that involves finding correspondences between two images of a 3D scene. In this paper we consider the dense approach instead of the more common sparse paradigm, thus striving to find…
The texture is defined as spatial structure of the intensities of the pixels in an image that is repeated periodically in the whole image or regions, and makes the concept of the image. Texture, color and shape are three main components…
Deep learning algorithm display powerful ability in Computer Vision area, in recent year, the CNN has been applied to solve problems in the subarea of Image-generating, which has been widely applied in areas such as photo editing, image…
Remote sensing scene classification plays a key role in Earth observation by enabling the automatic identification of land use and land cover (LULC) patterns from aerial and satellite imagery. Despite recent progress with convolutional…