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Although pre-training on a large amount of data is beneficial for robot learning, current paradigms only perform large-scale pretraining for visual representations, whereas representations for other modalities are trained from scratch. In…

Robotics · Computer Science 2024-05-15 Jared Mejia , Victoria Dean , Tess Hellebrekers , Abhinav Gupta

During VR demos we have performed over last few years, many participants (in the absence of any haptic feedback) have commented on their perceived ability to 'feel' differences between simulated molecular objects. The mechanisms for such…

Human-Computer Interaction · Computer Science 2020-05-08 Rhoslyn Roebuck Williams , Xan Varcoe , Becca R. Glowacki , Ella M. Gale , Alexander Jamieson-Binnie , David R. Glowacki

Virtual reality enables users to experience real-life situations in immersive environments. Interaction methods significantly shape user experience, particularly in high fidelity simulations mimicking real world tasks. This study evaluates…

Human-Computer Interaction · Computer Science 2025-02-10 Francesco Vona , Julia Schorlemmer , Jessica Stemann , Sebastian Fischer , Jan-Niklas Voigt-Antons

In recent years, Virtual Reality (VR) Head-Mounted Displays (HMD) have been used to provide an immersive, first-person view in real-time for the remote-control of Unmanned Ground Vehicles (UGV). One critical issue is that it is challenging…

Human-Computer Interaction · Computer Science 2022-01-11 Yiming Luo , Jialin Wang , Rongkai Shi , Hai-Ning Liang , Shan Luo

In this paper, we present a low-cost virtual reality (VR) collaborative system equipped with a haptic feedback sensation system. This system is composed of a Kinect sensor for bodies and gestures detection, a microcontroller and vibrators…

Human-Computer Interaction · Computer Science 2019-03-05 Samir Benbelkacem , Abdelkader Bellarbi , Nadia Zenati-Henda , Ahmed Bentaleb , Ahmed Bellabaci , Samir Otmane

We present ElectroAR, a visual and tactile sharing system for hand skills training. This system comprises a head-mounted display (HMD), two cameras, tactile sensing glove, and electro-stimulation glove. The trainee wears a tactile sensing…

Human-Computer Interaction · Computer Science 2020-07-22 Jonathan Tirado , Vladislav Panov , Vibol Yem , Dzmitry Tsetserukou , Hiroyuki Kajimoto

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

Human-Computer Interaction · Computer Science 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the environment and hand-held controllers to interact with the virtual objects. Recently, many applications display full-body avatars to represent the…

Human-Computer Interaction · Computer Science 2024-07-12 Jose Luis Ponton , Reza Keshavarz , Alejandro Beacco , Nuria Pelechano

The applications of fingertip haptic devices have spread to various fields from revolutionizing virtual reality and medical training simulations to facilitating remote robotic operations, proposing great potential for enhancing user…

Robotics · Computer Science 2025-07-11 Daria Trinitatova , Dzmitry Tsetserukou

Vibrations emitted by smartphones have become a part of our daily lives. The vibrations can add various meanings to the information people obtain from the screen. Hence, it is worth understanding the perceptual transformation of vibration…

Human-Computer Interaction · Computer Science 2023-03-03 Keiko Yamaguchi , Satoshi Takahashi

Although mobile phones incorporate low-cost vibration motors to enhance touch-based interactions, it is not possible to generate complex tactile effects on their touchscreens. It is also difficult to relate the limited vibrotactile feedback…

Human-Computer Interaction · Computer Science 2021-03-31 Bushra Sadia , Senem Ezgi Emgin , T. Metin Sezgin , Cagatay Basdogan

Wearable robotic hand rehabilitation devices can allow greater freedom and flexibility than their workstation-like counterparts. However, the field is generally lacking effective methods by which the user can operate the device: such…

Robotics · Computer Science 2019-01-14 Sangwoo Park , Cassie Meeker , Lynne M. Weber , Lauri Bishop , Joel Stein , Matei Ciocarlie

This paper investigates how visual texture presentation influences tactile perception when interacting with electrostatic cloth displays. We propose a visuo-haptic system that allows users to pinch and rub virtual fabrics while feeling…

Human-Computer Interaction · Computer Science 2025-11-11 Takekazu Kitagishi , Chun-Wei Ooi , Yuichi Hiroi , Jun Rekimoto

Human-robot teaming offers great potential because of the opportunities to combine strengths of heterogeneous agents. However, one of the critical challenges in realizing an effective human-robot team is efficient information exchange -…

Robotics · Computer Science 2019-09-17 Jason M. Gregory , Christopher Reardon , Kevin Lee , Geoffrey White , Ki Ng , Caitlyn Sims

This paper presents a novel manipulation strategy that uses keypoint correspondences extracted from visuo-tactile sensor images to facilitate precise object manipulation. Our approach uses the visuo-tactile feedback to guide the robot's…

Robotics · Computer Science 2024-05-24 Jeong-Jung Kim , Doo-Yeol Koh , Chang-Hyun Kim

A novel sensory substitution technique is presented. Kinesthetic and cutaneous force feedback are substituted by cutaneous feedback (CF) only, provided by two wearable devices able to apply forces to the index finger and the thumb, while…

Robotics · Computer Science 2012-11-28 Domenico Prattichizzo , Claudio Pacchierotti , Giulio Rosati

It is known that by longing the duration of a vibrotactile stimuli or applying a damping or an increasing factor to the waveform the perceived intensity is affected in different ways. This paper presents a vibrotactile presentation system…

Human-Computer Interaction · Computer Science 2024-11-11 Takumi Kuhara , Hikari Yukawa , Yoshihiro Tanaka

Tactile sensing is inherently contact based. To use tactile data, robots need to make contact with the surface of an object. This is inefficient in applications where an agent needs to make a decision between multiple alternatives that…

Robotics · Computer Science 2021-10-19 Karankumar Patel , Soshi Iba , Nawid Jamali

This study presents the characterization and validation of the VIBES, a wearable vibrotactile device that provides high-frequency tactile information embedded in a prosthetic socket. A psychophysical characterization involving ten…

Touchscreens equipped with friction modulation can provide rich tactile feedback to their users. To date, there are no standard metrics to properly quantify the benefit brought by haptic feedback.The definition of such metrics is not…

Human-Computer Interaction · Computer Science 2023-08-30 Corentin Bernard , Nicolas Huloux , Michaël Wiertlewski , Jocelyn Monnoyer