Related papers: Continuous One-Counter Automata
We introduce weighted one-deterministic-counter automata (ODCA). These are weighted one-counter automata (OCA) with the property of counter-determinacy, meaning that all paths labelled by a given word starting from the initial configuration…
In a one-counter automaton (OCA), one can produce a letter from some finite alphabet, increment and decrement the counter by one, or compare it with constants up to some threshold. It is well-known that universality and language inclusion…
We study the reachability problem for one-counter automata in which transitions can carry disequality tests. A disequality test is a guard that prohibits a specified counter value. This reachability problem has been known to be NP-hard and…
We consider the model-checking problem for freeze LTL on one-counter automata (OCA). Freeze LTL extends LTL with the freeze quantifier, which allows one to store different counter values of a run in registers so that they can be compared…
Higher-order counter automata (\HOCS) can be either seen as a restriction of higher-order pushdown automata (\HOPS) to a unary stack alphabet, or as an extension of counter automata to higher levels. We distinguish two principal kinds of…
The undecidability of basic decision problems for general FIFO machines such as reachability and unboundedness is well-known. In this paper, we provide an underapproximation for the general model by considering only runs that are…
We study pushdown vector addition systems, which are synchronized products of pushdown automata with vector addition systems. The question of the boundedness of the reachability set for this model can be refined into two decision problems…
We consider a general class of decision problems concerning formal languages, called ``(one-dimensional) unboundedness predicates'', for automata that feature reversal-bounded counters (RBCA). We show that each problem in this class reduces…
Updatable timed automata (UTA) are extensions of classic timed automata that allow special updates to clock variables, like x:= x - 1, x := y + 2, etc., on transitions. Reachability for UTA is undecidable in general. Various subclasses with…
We show the diagonal problem for higher-order pushdown automata (HOPDA), and hence the simultaneous unboundedness problem, is decidable. From recent work by Zetzsche this means that we can construct the downward closure of the set of words…
We study several decision problems for counter systems with guards defined by convex polyhedra and updates defined by affine transformations. In general, the reachability problem is undecidable for such systems. Decidability can be achieved…
This paper investigates the time-bounded version of the reachability problem for hybrid automata. This problem asks whether a given hybrid automaton can reach a given target location within T time units, where T is a constant rational…
This paper is about reachability analysis in a restricted subclass of multi-pushdown automata. We assume that the control states of an automaton are partially ordered, and all transitions of an automaton go downwards with respect to the…
We introduce the model of communicating timed automata (CTA) that extends the classical models of finite-state processes communicating through FIFO perfect channels and timed automata, in the sense that the finite-state processes are…
Counters that hold natural numbers are ubiquitous in modeling and verifying software systems; for example, they model dynamic creation and use of resources in concurrent programs. Unfortunately, such discrete counters often lead to…
We study the reachability problem for networks of timed communicating processes. Each process is a timed automaton communicating with other processes by exchanging messages over unbounded FIFO channels. Messages carry clocks which are…
Deterministic one-way time-bounded multi-counter automata are studied with respect to their ability to perform reversible computations, which means that the automata are also backward deterministic and, thus, are able to uniquely step the…
We study the qualitative and quantitative zero-reachability problem in probabilistic multi-counter systems. We identify the undecidable variants of the problems, and then we concentrate on the remaining two cases. In the first case, when we…
We introduce global one-counter tree automata (GOCTA) which deviate from usual counter tree automata by working on only one counter which is passed through the tree in lexicographical order, rather than duplicating the counter at every…
In this paper, we introduce a novel method for active learning of deterministic real-time one-counter automata (DROCA). The existing techniques for learning DROCA rely on observing the behaviour of the DROCA up to exponentially large…