Related papers: Streaming Erasure Codes over Multi-Access Relayed …
We consider a simple network, where a source and destination node are connected with a line of erasure channels. It is well known that in order to achieve the min-cut capacity, the intermediate nodes are required to process the information.…
We consider zero-delay single-user and multi-user source coding with average distortion constraint and decoder side information. The zero-delay constraint translates into causal (sequential) encoder and decoder pairs as well as the use of…
This paper investigates a source coding problem in which two terminals communicating through a relay wish to estimate one another's source within some distortion constraint. The relay has access to side information that is correlated with…
Exact queueing analysis of erasure networks with network coding in a finite buffer regime is an extremely hard problem due to the large number of states in the network. In such networks, packets are lost due to either link erasures or due…
We study a problem of scheduling real-time traffic with hard delay constraints in an unreliable wireless channel. Packets arrive at a constant rate to the network and have to be delivered within a fixed number of slots in a fading wireless…
Distributed source coding is traditionally viewed in the block coding context -- all the source symbols are known in advance at the encoders. This paper instead considers a streaming setting in which iid source symbol pairs are revealed to…
We consider a system in which two nodes take correlated measurements of a random source with time-varying and unknown statistics. The observations of the source at the first node are to be losslessly replicated with a given probability of…
We consider use of FEC to reduce in-order delivery delay over packet erasure channels. We propose a class of streaming codes that is capacity achieving and provides a superior throughput-delay trade-off compared to block codes by…
Wireless streaming of high-definition video is a promising application for 60 GHz links, since multi-Gigabit/s data rates are possible. In particular we consider a sports stadium broadcasting system where video signals from multiple cameras…
This paper proposes an encoding/decoding framework for achieving the optimal channel capacities of the two-user broadcast channel where each user (receiver) has the message targeted for the other user (receiver) as side information. Since…
A standard assumption in the design of ultra-reliable low-latency communication systems is that the duration between message arrivals is larger than the number of channel uses before the decoding deadline. Nevertheless, this assumption…
Network Coding is a packet encoding technique which has recently been shown to improve network performance (by reducing delays and increasing throughput) in broadcast and multicast communications. The cost for such an improvement comes in…
This paper proposes a relaying strategy for the multiple-relay network in which each relay decodes a selection of transmitted messages by other transmitting terminals, and forwards parities of the decoded codewords. This protocol improves…
A large number of streaming applications use reliable transport protocols such as TCP to deliver content over the Internet. However, head-of-line blocking due to packet loss recovery can often result in unwanted behavior and poor…
Deadline-aware transmission scheduling in immersive video streaming is crucial. The objective is to guarantee that at least a certain block in multi-links is fully delivered within their deadlines, which is referred to as delivery ratio.…
We define a class of multi--hop erasure networks that approximates a wireless multi--hop network. The network carries unicast flows for multiple users, and each information packet within a flow is required to be decoded at the flow…
In this paper, we introduce novel coding schemes for wireless networks with random transmission delays. These coding schemes obviate the need for synchronicity, reduce the number of transmissions and achieve the optimal rate region in the…
Satellite networks provide unique challenges that can restrict users' quality of service. For example, high packet erasure rates and large latencies can cause significant disruptions to applications such as video streaming or voice-over-IP.…
This work considers the problem of transmitting multiple compressible sources over a network at minimum cost. The aim is to find the optimal rates at which the sources should be compressed and the network flows using which they should be…
This paper investigates the problem of information transmission over the simultaneous relay channel with two users (or two possible channel outcomes) where for one of them the more suitable strategy is Decode-and-Forward (DF) while for the…