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Generating emotional language is a key step towards building empathetic natural language processing agents. However, a major challenge for this line of research is the lack of large-scale labeled training data, and previous studies are…

Computation and Language · Computer Science 2018-05-15 Xianda Zhou , William Yang Wang

Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanwhile anime-stylized animation from static anime…

Graphics · Computer Science 2025-03-27 Tianyi Xie , Yiwei Zhao , Ying Jiang , Chenfanfu Jiang

Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…

Audio and Speech Processing · Electrical Eng. & Systems 2018-07-20 Konstantinos Vougioukas , Stavros Petridis , Maja Pantic

Recent advances in image captioning task have led to increasing interests in video captioning task. However, most works on video captioning are focused on generating single input of aggregated features, which hardly deviates from image…

Computer Vision and Pattern Recognition · Computer Science 2016-05-19 Andrew Shin , Katsunori Ohnishi , Tatsuya Harada

In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Linrui Tian , Siqi Hu , Qi Wang , Bang Zhang , Liefeng Bo

This paper addresses the automatic generation of a typographic font from a subset of characters. Specifically, we use a subset of a typographic font to extrapolate additional characters. Consequently, we obtain a complete font containing a…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Tomo Miyazaki , Tatsunori Tsuchiya , Yoshihiro Sugaya , Shinichiro Omachi , Masakazu Iwamura , Seiichi Uchida , Koichi Kise

Creating animation takes time, effort, and technical expertise. To help novices with animation, we present LogoMotion, an AI code generation approach that helps users create semantically meaningful animation for logos. LogoMotion…

Human-Computer Interaction · Computer Science 2025-02-25 Vivian Liu , Rubaiat Habib Kazi , Li-Yi Wei , Matthew Fisher , Timothy Langlois , Seth Walker , Lydia Chilton

Vision-language models have recently evolved into versatile systems capable of high performance across a range of tasks, such as document understanding, visual question answering, and grounding, often in zero-shot settings. Comics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Emanuele Vivoli , Mohamed Ali Souibgui , Andrey Barsky , Artemis LLabrés , Marco Bertini , Dimosthenis Karatzas

Videos for mobile devices become the most popular access to share and acquire information recently. For the convenience of users' creation, in this paper, we present a system, namely MobileVidFactory, to automatically generate vertical…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Junchen Zhu , Huan Yang , Wenjing Wang , Huiguo He , Zixi Tuo , Yongsheng Yu , Wen-Huang Cheng , Lianli Gao , Jingkuan Song , Jianlong Fu , Jiebo Luo

In this paper, we explore the generation of one-liner jokes through multi-step reasoning. Our work involved reconstructing the process behind creating humorous one-liners and developing a working prototype for humor generation. We conducted…

Computation and Language · Computer Science 2024-05-14 Alexey Tikhonov , Pavel Shtykovskiy

Storytelling is an open-ended task that entails creative thinking and requires a constant flow of ideas. Natural language generation (NLG) for storytelling is especially challenging because it requires the generated text to follow an…

Computation and Language · Computer Science 2021-09-17 Eden Bensaid , Mauro Martino , Benjamin Hoover , Hendrik Strobelt

We introduce a novel diffusion-based video generation method, generating a video showing multiple events given multiple individual sentences from the user. Our method does not require a large-scale video dataset since our method uses a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Gyeongrok Oh , Jaehwan Jeong , Sieun Kim , Wonmin Byeon , Jinkyu Kim , Sungwoong Kim , Sangpil Kim

Existing long-form video generation frameworks lack automated planning, requiring manual input for storylines, scenes, cinematography, and character interactions, resulting in high costs and inefficiencies. To address these challenges, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Weijia Wu , Zeyu Zhu , Mike Zheng Shou

Most learners fail to develop deep text comprehension when reading textbooks passively. Posing questions about what learners have read is a well-established way of fostering their text comprehension. However, many textbooks lack…

Computation and Language · Computer Science 2021-10-11 Tim Steuer , Anna Filighera , Tobias Meuser , Christoph Rensing

In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Fuwen Tan , Song Feng , Vicente Ordonez

We present a method that generates expressive talking heads from a single facial image with audio as the only input. In contrast to previous approaches that attempt to learn direct mappings from audio to raw pixels or points for creating…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Yang Zhou , Xintong Han , Eli Shechtman , Jose Echevarria , Evangelos Kalogerakis , Dingzeyu Li

We present a node-based storytelling system for multimodal content generation. The system represents stories as graphs of nodes that can be expanded, edited, and iteratively refined through direct user edits and natural-language prompts.…

Human-Computer Interaction · Computer Science 2025-11-07 Alexander Htet Kyaw , Lenin Ravindranath Sivalingam

Despite rapid advances in autonomous AI scientists powered by language models, generating publication-ready illustrations remains a labor-intensive bottleneck in the research workflow. To lift this burden, we introduce PaperBanana, an…

Computation and Language · Computer Science 2026-03-25 Dawei Zhu , Rui Meng , Yale Song , Xiyu Wei , Sujian Li , Tomas Pfister , Jinsung Yoon

Much research in recent years has focused on automatic article commenting. However, few of previous studies focus on the controllable generation of comments. Besides, they tend to generate dull and commonplace comments, which further limits…

Computation and Language · Computer Science 2021-07-27 Linhao Zhang , Houfeng Wang

Generating emotion-specific talking head videos from audio input is an important and complex challenge for human-machine interaction. However, emotion is highly abstract concept with ambiguous boundaries, and it necessitates disentangled…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Xuli Shen , Hua Cai , Dingding Yu , Weilin Shen , Qing Xu , Xiangyang Xue