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Generating emotional language is a key step towards building empathetic natural language processing agents. However, a major challenge for this line of research is the lack of large-scale labeled training data, and previous studies are…
Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanwhile anime-stylized animation from static anime…
Speech-driven facial animation is the process which uses speech signals to automatically synthesize a talking character. The majority of work in this domain creates a mapping from audio features to visual features. This often requires…
Recent advances in image captioning task have led to increasing interests in video captioning task. However, most works on video captioning are focused on generating single input of aggregated features, which hardly deviates from image…
In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…
This paper addresses the automatic generation of a typographic font from a subset of characters. Specifically, we use a subset of a typographic font to extrapolate additional characters. Consequently, we obtain a complete font containing a…
Creating animation takes time, effort, and technical expertise. To help novices with animation, we present LogoMotion, an AI code generation approach that helps users create semantically meaningful animation for logos. LogoMotion…
Vision-language models have recently evolved into versatile systems capable of high performance across a range of tasks, such as document understanding, visual question answering, and grounding, often in zero-shot settings. Comics…
Videos for mobile devices become the most popular access to share and acquire information recently. For the convenience of users' creation, in this paper, we present a system, namely MobileVidFactory, to automatically generate vertical…
In this paper, we explore the generation of one-liner jokes through multi-step reasoning. Our work involved reconstructing the process behind creating humorous one-liners and developing a working prototype for humor generation. We conducted…
Storytelling is an open-ended task that entails creative thinking and requires a constant flow of ideas. Natural language generation (NLG) for storytelling is especially challenging because it requires the generated text to follow an…
We introduce a novel diffusion-based video generation method, generating a video showing multiple events given multiple individual sentences from the user. Our method does not require a large-scale video dataset since our method uses a…
Existing long-form video generation frameworks lack automated planning, requiring manual input for storylines, scenes, cinematography, and character interactions, resulting in high costs and inefficiencies. To address these challenges, we…
Most learners fail to develop deep text comprehension when reading textbooks passively. Posing questions about what learners have read is a well-established way of fostering their text comprehension. However, many textbooks lack…
In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…
We present a method that generates expressive talking heads from a single facial image with audio as the only input. In contrast to previous approaches that attempt to learn direct mappings from audio to raw pixels or points for creating…
We present a node-based storytelling system for multimodal content generation. The system represents stories as graphs of nodes that can be expanded, edited, and iteratively refined through direct user edits and natural-language prompts.…
Despite rapid advances in autonomous AI scientists powered by language models, generating publication-ready illustrations remains a labor-intensive bottleneck in the research workflow. To lift this burden, we introduce PaperBanana, an…
Much research in recent years has focused on automatic article commenting. However, few of previous studies focus on the controllable generation of comments. Besides, they tend to generate dull and commonplace comments, which further limits…
Generating emotion-specific talking head videos from audio input is an important and complex challenge for human-machine interaction. However, emotion is highly abstract concept with ambiguous boundaries, and it necessitates disentangled…