Related papers: Separating Adaptive Streaming from Oblivious Strea…
Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the…
In this thesis, we explore streaming algorithms for approximating constraint satisfaction problems (CSPs). The setup is roughly the following: A computer has limited memory space, sees a long "stream" of local constraints on a set of…
Designing dynamic graph algorithms against an adaptive adversary is a major goal in the field of dynamic graph algorithms. While a few such algorithms are known for spanning trees, matchings, and single-source shortest paths, very little…
This paper investigates information-theoretic oblivious transfer via a discrete memoryless broadcast channel with one sender and two receivers. We analyze both non-colluding and colluding honest-but-curious user models and establish general…
We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must…
Classifiers operating in a dynamic, real world environment, are vulnerable to adversarial activity, which causes the data distribution to change over time. These changes are traditionally referred to as concept drift, and several approaches…
We introduce a simplified model for platform game levels with falling platforms based on interval graphs and show that solvability of such levels corresponds to finding Steiner cycles or Steiner paths in the corresponding graphs. Linear…
We give a 3-pass, polylog-space streaming PTAS for the constrained binary $k$-means problem and a 4-pass, polylog-space streaming PTAS for the binary $\ell_0$-low rank approximation problem. The connection between the above two problems has…
We consider maximizing a monotone submodular function under a cardinality constraint or a knapsack constraint in the streaming setting. In particular, the elements arrive sequentially and at any point of time, the algorithm has access to…
Classic cache-oblivious parallel matrix multiplication algorithms achieve optimality either in time or space, but not both, which promotes lots of research on the best possible balance or tradeoff of such algorithms. We study modern…
We study the design of computationally efficient algorithms with provable guarantees, that are robust to adversarial (test time) perturbations. While there has been an proliferation of recent work on this topic due to its connections to…
Given a convex polygon $P$ with $n$ vertices, the two-center problem is to find two congruent closed disks of minimum radius such that they completely cover $P$. We propose an algorithm for this problem in the streaming setup, where the…
Processing data streams arriving at high speed requires the development of models that can provide fast and accurate predictions. Although deep neural networks are the state-of-the-art for many machine learning tasks, their performance in…
Real-time, continuous understanding of visual signals is essential for real-world interactive AI applications, and poses a fundamental system-level challenge. Existing research on streaming video understanding, however, typically focuses on…
In this paper, we strengthen the competitive analysis results obtained for a fundamental online streaming problem, the Frequent Items Problem. Additionally, we contribute with a more detailed analysis of this problem, using alternative…
One of the most fundamental tasks in data science is to assist a user with unknown preferences in finding high-utility tuples within a large database. To accurately elicit the unknown user preferences, a widely-adopted way is by asking the…
Deep neural networks are vulnerable to adversarial attacks, which can fool them by adding minuscule perturbations to the input images. The robustness of existing defenses suffers greatly under white-box attack settings, where an adversary…
We study the classical problem of maximizing a monotone submodular function subject to a cardinality constraint k, with two additional twists: (i) elements arrive in a streaming fashion, and (ii) m items from the algorithm's memory are…
We study streaming algorithms for Correlation Clustering. Given a graph as an arbitrary-order stream of edges, with each edge labeled as positive or negative, the goal is to partition the vertices into disjoint clusters, such that the…
Longest Increasing Subsequence (LIS) is a fundamental problem in combinatorics and computer science. Previously, there have been numerous works on both upper bounds and lower bounds of the time complexity of computing and approximating LIS,…