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In Human Activity Recognition (HAR), understanding the intricacy of body movements within high-risk applications is essential. This study uses SHapley Additive exPlanations (SHAP) to explain the decision-making process of Graph Convolution…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Felix Tempel , Espen Alexander F. Ihlen , Lars Adde , Inga Strümke

Human mobility data are fused with multiple travel patterns and hidden spatiotemporal patterns are extracted by integrating user, location, and time information to improve next location prediction accuracy. In existing next location…

Machine Learning · Computer Science 2025-03-25 Xiaojie Yang , Zipei Fan , Hangli Ge , Takashi Michikata , Ryosuke Shibasaki , Noboru Koshizuka

Scene graph representations, which form a graph of visual object nodes together with their attributes and relations, have proved useful across a variety of vision and language applications. Recent work in the area has used Natural Language…

Computation and Language · Computer Science 2019-09-16 Martin Andrews , Yew Ken Chia , Sam Witteveen

This study focuses on the problem of user satisfaction classification and proposes a framework based on graph neural networks to address the limitations of traditional methods in handling complex interaction relationships and…

Human-Computer Interaction · Computer Science 2025-11-07 Rui Liu , Runsheng Zhang , Shixiao Wang

To autonomously navigate and plan interactions in real-world environments, robots require the ability to robustly perceive and map complex, unstructured surrounding scenes. Besides building an internal representation of the observed scene…

For high level path planning, environments are usually modeled as distance graphs, and path planning problems are reduced to computing the shortest path in distance graphs. One major drawback of this modeling is the inability to model…

Artificial Intelligence · Computer Science 2013-03-26 Runping Qi , David L. Poole

We consider the problem of human-assisted graph search: given a directed acyclic graph with some (unknown) target node(s), we consider the problem of finding the target node(s) by asking an omniscient human questions of the form "Is there a…

This paper discusses challenges and design strategies in responsive design for thematic maps in information visualization. Thematic maps pose a number of unique challenges for responsiveness, such as inflexible aspect ratios that do not…

Human-Computer Interaction · Computer Science 2024-07-31 Sarah Schöttler , Uta Hinrichs , Benjamin Bach

Semantic segmentation aims to robustly predict coherent class labels for entire regions of an image. It is a scene understanding task that powers real-world applications (e.g., autonomous navigation). One important application, the use of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-16 Yuxiang Zhang , Sachin Mehta , Anat Caspi

Humans effortlessly identify objects by leveraging a rich understanding of the surrounding scene, including spatial relationships, material properties, and the co-occurrence of other objects. In contrast, most computational object…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Ciprian Constantinescu , Marius Leordeanu

Graph-based Active Learning (AL) leverages the structure of graphs to efficiently prioritize label queries, reducing labeling costs and user burden in applications like health monitoring, human behavior analysis, and sensor networks. By…

Machine Learning · Computer Science 2025-06-13 Maryam Khalid , Akane Sano

The ability to predict city-wide parking availability is crucial for the successful development of Parking Guidance and Information (PGI) systems. Indeed, the effective prediction of city-wide parking availability can improve parking…

Machine Learning · Computer Science 2019-12-02 Weijia Zhang , Hao Liu , Yanchi Liu , Jingbo Zhou , Hui Xiong

Shape is commonly used to distinguish between categories in multi-class scatterplots. However, existing guidelines for choosing effective shape palettes rely largely on intuition and do not consider how these needs may change as the number…

Human-Computer Interaction · Computer Science 2024-10-18 Chin Tseng , Arran Zeyu Wang , Ghulam Jilani Quadri , Danielle Albers Szafir

Mapping and localization are two essential tasks for mobile robots in real-world applications. However, largescale and dynamic scenes challenge the accuracy and robustness of most current mature solutions. This situation becomes even worse…

Robotics · Computer Science 2022-01-19 Fan Wang , Chaofan Zhang , Fulin Tang , Hongkui Jiang , Yihong Wu , Yong Liu

Understanding the influence of an environment on the evolution of its resident population is a major challenge in evolutionary biology. Great progress has been made in homogeneous population structures while heterogeneous structures have…

Populations and Evolution · Quantitative Biology 2014-07-30 Wes Maciejewski , Gregory J. Puleo

Last-mile delivery systems commonly propose the use of autonomous robotic vehicles to increase scalability and efficiency. The economic inefficiency of collecting accurate prior maps for navigation motivates the use of planning algorithms…

Robotics · Computer Science 2020-06-03 Michael Everett , Justin Miller , Jonathan P. How

Mobile robots should be aware of their situation, comprising the deep understanding of their surrounding environment along with the estimation of its own state, to successfully make intelligent decisions and execute tasks autonomously in…

Robotics · Computer Science 2022-07-04 Hriday Bavle , Jose Luis Sanchez-Lopez , Muhammad Shaheer , Javier Civera , Holger Voos

Capturing human mobility is essential for modeling how people interact with and move through physical spaces, reflecting social behavior, access to resources, and dynamic spatial patterns. To support scalable and transferable analysis…

Artificial Intelligence · Computer Science 2025-06-18 Mohammad Hashemi , Andreas Zufle

In this paper, we present an evolved version of Situational Graphs, which jointly models in a single optimizable factor graph (1) a pose graph, as a set of robot keyframes comprising associated measurements and robot poses, and (2) a 3D…

Robotics · Computer Science 2023-05-29 Hriday Bavle , Jose Luis Sanchez-Lopez , Muhammad Shaheer , Javier Civera , Holger Voos

Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative…

Human-Computer Interaction · Computer Science 2025-11-25 Joana Rovira Martins , Pedro Martins , Ana Boavida
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