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Power-law scaling indicates that large-scale training with uniform sampling is prohibitively slow. Active learning methods aim to increase data efficiency by prioritizing learning on the most relevant examples. Despite their appeal, these…

Artificial Intelligence · Computer Science 2024-10-17 Talfan Evans , Shreya Pathak , Hamza Merzic , Jonathan Schwarz , Ryutaro Tanno , Olivier J. Henaff

Curriculum learning plays a crucial role in enhancing the training efficiency of large language models (LLMs) on reasoning tasks. However, existing methods often fail to adequately account for variations in prompt difficulty or rely on…

Machine Learning · Computer Science 2026-03-24 Yongcheng Zeng , Zexu Sun , Bokai Ji , Erxue Min , Hengyi Cai , Shuaiqiang Wang , Dawei Yin , Haifeng Zhang , Xu Chen , Jun Wang

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

In the era of big data, secondary outcomes have become increasingly important alongside primary outcomes. These secondary outcomes, which can be derived from traditional endpoints in clinical trials, compound measures, or risk prediction…

Methodology · Statistics 2025-12-16 Daxuan Deng , Peisong Han , Shuo Chen , Ming Wang , Chixiang Chen

In this paper we report a study in which we have developed a teaching cycle based closely on Bloom's Learning for Mastery (LFM). The teaching cycle ameliorates some of the practical problems with LFM by making use of the STACK online…

History and Overview · Mathematics 2017-12-22 Timo Pelkola , Antti Rasila , Christopher Sangwin

Many challenging reinforcement learning (RL) problems require designing a distribution of tasks that can be applied to train effective policies. This distribution of tasks can be specified by the curriculum. A curriculum is meant to improve…

Machine Learning · Computer Science 2023-01-03 Maria Nesterova , Alexey Skrynnik , Aleksandr Panov

Although the use of active learning to increase learners' engagement has recently been introduced in a variety of methods, empirical experiments are lacking. In this study, we attempted to align two experiments in order to (1) make a…

Machine Learning · Computer Science 2020-11-10 Jaeseo Lim , Hwiyeol Jo , Byoung-Tak Zhang , Jooyong Park

A reinforcement learning agent that needs to pursue different goals across episodes requires a goal-conditional policy. In addition to their potential to generalize desirable behavior to unseen goals, such policies may also enable…

Machine Learning · Computer Science 2019-02-21 Paulo Rauber , Avinash Ummadisingu , Filipe Mutz , Juergen Schmidhuber

Blended learning is generally defined as the combination of traditional face-to-face learning and online learning. This learning mode has been widely used in advanced education across the globe due to the COVID-19 pandemic's social distance…

Computers and Society · Computer Science 2023-09-20 Yu Ye , Gongjin Zhang , Hongbiao Si , Liang Xu , Shenghua Hu , Yong Li , Xulong Zhang , Kaiyu Hu , Fangzhou Ye

Recent progress in large language models (LLM) found chain-of-thought prompting strategies to improve the reasoning ability of LLMs by encouraging problem solving through multiple steps. Therefore, subsequent research aimed to integrate the…

Computation and Language · Computer Science 2025-02-21 Ting-Ruen Wei , Haowei Liu , Xuyang Wu , Yi Fang

The goal of this paper is to offer a full support for universities and quality assessment committees in retrieving the feedback from their students regarding to their teaching staff. The computer based application presented before ([Cri07])…

Human-Computer Interaction · Computer Science 2009-06-01 Tiberiu Marius Karnyanszky , Ovidiu Crista , Catalin Tuican

We present a ground-up redesign of the undergraduate physics degree at Loughborough University, driven by the principle of authenticity in academic and industrial practice. Departing from conventional incremental reforms, we adopt a…

Physics Education · Physics 2026-01-16 M. J. Everitt , M. T. Greenaway , S. L. Bugby , S. N. A. Duffus

This paper provides a research-based framework for promoting institutional change in higher education. To date, most educational change efforts have focused on relatively narrow subsets of the university system (e.g., faculty teaching…

Physics Education · Physics 2015-09-01 Joel C. Corbo , Daniel L. Reinholz , Melissa H. Dancy , Stanley Deetz , Noah Finkelstein

Curriculum Learning for Reinforcement Learning is an increasingly popular technique that involves training an agent on a sequence of intermediate tasks, called a Curriculum, to increase the agent's performance and learning speed. This paper…

Machine Learning · Computer Science 2021-11-02 Andrea Bassich , Francesco Foglino , Matteo Leonetti , Daniel Kudenko

This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…

Computers and Society · Computer Science 2013-08-08 Yoshiaki Matsuzawa , Sayaka Tohyama , Sanshiro Sakai

Novice programmers benefit from timely, personalized support that addresses individual learning gaps, yet the availability of instructors and teaching assistants is inherently limited. Large language models (LLMs) present opportunities to…

Computers and Society · Computer Science 2025-10-07 Griffin Pitts , Anurata Prabha Hridi , Arun-Balajiee Lekshmi-Narayanan

A competitive learning model was introduced in Ref. 1 (A. Mehta and J. M. Luck, Phys. Rev. E 60, 5, 1999), in which the learning is outcome-related. Every individual chooses between a pair of existing strategies or types, guided by a…

Adaptation and Self-Organizing Systems · Physics 2011-07-11 Gaurang Mahajan , Anita Mehta

In this study, we examine how event data from campus management systems can be used to analyze the study paths of higher education students. The main goal is to offer valuable guidance for their study planning. We employ process and data…

Feedback is a critical component of the learning process, particularly in computer science education. This study investigates the quality of feedback generated by Large Language Models (LLMs), Small Language Models (SLMs), compared with…

Human-Computer Interaction · Computer Science 2026-01-21 Suqing Liu , Bogdan Simion , Christopher Eaton , Michael Liut

Drawing on the Data and Predictions strand of the Indicazioni Nazionali per il curricolo 2012, this study proposes a problem based instructional approach to the teaching of probability. More specifically, the study adopts a design based…

History and Overview · Mathematics 2026-04-24 Luigia Caputo , Aniello Buonocore
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