Related papers: Promoting Self-Efficacy Through an Effective Human…
This paper presents a wearable assistive device with the shape of a pair of eyeglasses that allows visually impaired people to navigate safely and quickly in unfamiliar environment, as well as perceive the complicated environment to…
Smartphone overuse has many negative effects on human beings. The function App Limits in our phones, which belongs to behavior reinforcement strategies for overcoming problematic smartphone overuse, constrains users by shutting them…
Despite the growth of physically assistive robotics (PAR) research over the last decade, nearly half of PAR user studies do not involve participants with the target disabilities. There are several reasons for this -- recruitment challenges,…
The role of conversational assistants has become more prevalent in helping people increase their productivity. Document-centered assistance, for example to help an individual quickly review a document, has seen less significant progress,…
Digital work environments in IT and knowledge-based sectors demand high levels of attention management, task juggling, and self-regulation. For adults with ADHD, these settings often amplify challenges such as time blindness, digital…
Collaborative decision-making with artificial intelligence (AI) agents presents opportunities and challenges. While human-AI performance often surpasses that of individuals, the impact of such technology on human behavior remains…
Sense of agency is one factor that influences people's preferences for robot assistance and a phenomenon from cognitive science that represents the experience of control over one's environment. However, in assistive robotics literature, we…
Increase in workload across many organisations and consequent increase in occupational stress is negatively affecting the health of the workforce. Measuring stress and other human psychological dynamics is difficult due to subjective nature…
Accessibility checkers are tools in support of accessible app development, and their use is encouraged by accessibility best practices. However, most current checkers evaluate static or mechanically-generated contexts, failing to capture…
The popularity of accessibility research has grown recently, improving digital inclusion for people with disabilities. However, researchers, including those who have disabilities, have attempted to include people with disabilities in all…
Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…
A sudden reliance on the internet has resulted in the global standardization of specific software and interfaces tailored for the average user. Whether it be web apps or dedicated software, the methods of interaction are seemingly similar.…
Artificial intelligence systems are widely used by people with sensory disabilities, like loss of vision or hearing, to help perceive or navigate the world around them. This includes tasks like describing an image or object they cannot…
When working on digital devices, people often face distractions that can lead to a decline in productivity and efficiency, as well as negative psychological and emotional impacts. To address this challenge, we introduce a novel Artificial…
Our study explores how intelligent assistive technologies (IATs) can enable visually impaired people (VIPs) to overcome barriers to inclusion in a digital society to ultimately improve their quality of life. Drawing on the Social Model of…
Non-Display Smart Glasses hold the potential to support everyday activities by combining continuous environmental sensing with voice-only interaction powered by large language models (LLMs). Understanding how conversational successes and…
In this preliminary study we address the question of the influence of handedness on the localization of targets perceived through a visuo-auditory substitution device. Participants hold the device in one hand in order to explore the…
We present a home-lab experimental activity, successfully proposed to our students during covid19 pandemic, based on \textit{state-of-the-art} technologies to teach error analysis and uncertainties to science and engineering students. In…
The rapid adoption of generative AI in software development has impacted the industry, yet its effects on developers with visual impairments remain largely unexplored. To address this gap, we used an Activity Theory framework to examine how…
User errors while performing security-critical tasks can lead to undesirable or even disastrous consequences. One major factor influencing mistakes and failures is complexity of such tasks, which has been studied extensively in prior…