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In view of the complexity of the dynamics of learning in games, we seek to decompose a game into simpler components where the dynamics' long-run behavior is well understood. A natural starting point for this is Helmholtz's theorem, which…

Computer Science and Game Theory · Computer Science 2024-05-21 Davide Legacci , Panayotis Mertikopoulos , Bary Pradelski

A player's payoff is modeled as consisting of two parts: a rational-value part and a distortion-value part. It is argued that the (total) payoff function should be used to explain and predict the behaviors of the players, while the rational…

Theoretical Economics · Economics 2025-06-23 Fang-Fang Tang , Yongsheng Xu

We define the family of {\it locally path-bounded} digraphs, which is a class of infinite digraphs, and show that on this class it is relatively easy to compute an optimal strategy (winning or nonlosing); and realize a win, when possible,…

Combinatorics · Mathematics 2007-05-23 Aviezri S. Fraenkel , Ofer Rahat

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

Optimization and Control · Mathematics 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

Combinatorial Scoring games, with the property `extra pass moves for a player does no harm', are characterized. The characterization involves an order embedding of Conway's Normal-play games. Also, we give a theorem for comparing games with…

Combinatorics · Mathematics 2015-05-11 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…

Logic in Computer Science · Computer Science 2016-10-28 Stefano Berardi

The main objective of this work is to describe games which fall under title of Potential and simplify the conditions for class of aggregative games. Games classified as aggregative are ones in which, in addition to the player's own action,…

Computer Science and Game Theory · Computer Science 2023-08-25 Sina Arefizadeh , Angelia Nedich

We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…

Logic in Computer Science · Computer Science 2019-11-20 Antti Kuusisto

We introduce a simple stochastic dynamics for game theory. It assumes ``local'' rationality in the sense that any player climbs the gradient of his utility function in the presence of a stochastic force which represents deviation from…

Statistical Mechanics · Physics 2008-11-23 Matteo Marsili , Yi-Cheng Zhang

We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…

Computational Complexity · Computer Science 2024-11-08 Bruce M. Kapron , Koosha Samieefar

Game Logic is an excellent setting to study proofs-about-programs via the interpretation of those proofs as programs, because constructive proofs for games correspond to effective winning strategies to follow in response to the opponent's…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer

In this paper we will be examining impartial scoring play games. We first give the basic definitions for what impartial scoring play games are and look at their general structure under the disjunctive sum. We will then examine the game of…

Combinatorics · Mathematics 2012-08-07 Fraser Stewart

In this paper we introduce a game whose value functions converge (as a parameter that measures the size of the steps goes to zero) uniformly to solutions to the second order Pucci maximal operators.

Analysis of PDEs · Mathematics 2018-08-24 Pablo Blanc , Juan J. Manfredi , Julio D Rossi

We investigate the application of the Shapley value to quantifying the contribution of a tuple to a query answer. The Shapley value is a widely known numerical measure in cooperative game theory and in many applications of game theory for…

Databases · Computer Science 2023-06-22 Ester Livshits , Leopoldo Bertossi , Benny Kimelfeld , Moshe Sebag

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

We study the arithmetic property which allows to sharpen number-theoretic estimates. Previous results on this property are, as a rule, quantitive. The application of our general qualitive theorems to generalized hypergeometric functions…

Number Theory · Mathematics 2007-05-23 Wadim Zudilin

Building on the concept of pretentious multiplicative functions, we give a new and largely elementary proof of the best result known on the counting function of primes in arithmetic progressions.

Number Theory · Mathematics 2019-02-20 Dimitris Koukoulopoulos

Conventional Mean-field games/control study the behavior of a large number of rational agents moving in the Euclidean spaces. In this work, we explore the mean-field games on Riemannian manifolds. We formulate the mean-field game Nash…

Optimization and Control · Mathematics 2023-04-26 Jiajia Yu , Rongjie Lai , Wuchen Li , Stanley Osher

The game of i-Mark is an impartial combinatorial game introduced by Sopena (2016). The game is parametrized by two sets of positive integers $S$, $D$, where $\min D\ge 2$. From position $n\ge 0$ one can move to any position $n-s$, $s\in S$,…

Combinatorics · Mathematics 2025-04-01 Gabriel Nivasch , Oz Rubinstein

In this paper, we study the notion of adversarial Stackelberg value for two-player non-zero sum games played on bi-weighted graphs with the mean-payoff and the discounted sum functions. The adversarial Stackelberg value of Player 0 is the…

Computer Science and Game Theory · Computer Science 2020-05-05 Emmanuel Filiot , Raffaella Gentilini , Jean-François Raskin
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