Related papers: SceneGen: Learning to Generate Realistic Traffic S…
In the era of deep learning, data is the critical determining factor in the performance of neural network models. Generating large datasets suffers from various difficulties such as scalability, cost efficiency and photorealism. To avoid…
Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic…
Generative models have shown substantial impact across multiple domains, their potential for scene synthesis remains underexplored in robotics. This gap is more evident in drone simulators, where simulation environments still rely heavily…
Scene text detection techniques have garnered significant attention due to their wide-ranging applications. However, existing methods have a high demand for training data, and obtaining accurate human annotations is labor-intensive and…
We present RoboGen, a generative robotic agent that automatically learns diverse robotic skills at scale via generative simulation. RoboGen leverages the latest advancements in foundation and generative models. Instead of directly using or…
Deep neural networks come as an effective solution to many problems associated with autonomous driving. By providing real image samples with traffic context to the network, the model learns to detect and classify elements of interest, such…
We present a method for generating Streetscapes-long sequences of views through an on-the-fly synthesized city-scale scene. Our generation is conditioned by language input (e.g., city name, weather), as well as an underlying map/layout…
This paper investigates the integration of graph neural networks (GNNs) with Qualitative Explainable Graphs (QXGs) for scene understanding in automated driving. Scene understanding is the basis for any further reactive or proactive…
Recent progress in advanced driver assistance systems and the race towards autonomous vehicles is mainly driven by two factors: (1) increasingly sophisticated algorithms that interpret the environment around the vehicle and react…
We introduce DreamGen, a simple yet highly effective 4-stage pipeline for training robot policies that generalize across behaviors and environments through neural trajectories - synthetic robot data generated from video world models.…
Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual…
Training intelligent agents that can drive autonomously in various urban and highway scenarios has been a hot topic in the robotics society within the last decades. However, the diversity of driving environments in terms of road topology…
Coupling the high-fidelity generation capabilities of label-conditional image synthesis methods with the flexibility of unconditional generative models, we propose a semantic bottleneck GAN model for unconditional synthesis of complex…
Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…
Deep learning has been successfully applied to several problems related to autonomous driving, often relying on large databases of real target-domain images for proper training. The acquisition of such real-world data is not always possible…
Evaluating and improving planning for autonomous vehicles requires scalable generation of long-tail traffic scenarios. To be useful, these scenarios must be realistic and challenging, but not impossible to drive through safely. In this…
Scene graph generation models understand the scene through object and predicate recognition, but are prone to mistakes due to the challenges of perception in the wild. Perception errors often lead to nonsensical compositions in the output…
Learning on synthetic data and transferring the resulting properties to their real counterparts is an important challenge for reducing costs and increasing safety in machine learning. In this work, we focus on autoencoder architectures and…
Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner.…
Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we…