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Related papers: Evaluating User Experiences in Mixed Reality

200 papers

Evaluation is essential to understanding the value that digital creativity brings to people's experience, for example in terms of their enjoyment, creativity, and engagement. There is a substantial body of research on how to design and…

Human-Computer Interaction · Computer Science 2023-11-14 Nick Bryan-Kinns , Courtney N. Reed

ECG is an attractive option to assess stress in serious Virtual Reality (VR) applications due to its non-invasive nature. However, the existing Machine Learning (ML) models perform poorly. Moreover, existing studies only perform a binary…

Machine Learning · Computer Science 2021-07-12 Zeeshan Ahmad , Suha Rabbani , Muhammad Rehman Zafar , Syem Ishaque , Sridhar Krishnan , Naimul Khan

Virtual Reality (VR) technologies offer immersive user experiences across various domains, but present unique testing challenges compared to traditional software. Existing VR testing approaches enable scene navigation and interaction…

Software Engineering · Computer Science 2026-02-02 Ruizhen Gu , José Miguel Rojas , Donghwan Shin

First-time patients undergoing diagnostic computed tomography (CT) scans often experience significant anxiety and uncertainty, which can negatively impact scan results and patient well-being. We present an immersive mixed reality (MR)…

Human-Computer Interaction · Computer Science 2025-10-07 Alex Smith , Priya Patel , Hu Guo , Marco Ruiz

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

The proliferation and refinement of affordable virtual reality (VR) technologies and wearable sensors have opened new frontiers in cognitive and behavioral neuroscience. This chapter offers a broad overview of VR for anyone interested in…

Human-Computer Interaction · Computer Science 2024-05-24 Ying Choon Wu , Christopher Maymon , Jonathon Paden , Weichen Liu

Previous research demonstrates that the interruption of immersive experiences may lead to a bias in the results of questionnaires. Thus, the traditional way of presenting questionnaires, paper-based or web-based, may not be compatible with…

Human-Computer Interaction · Computer Science 2024-06-04 Saeed Safikhani , Lennart Nacke , Johanna Pirker

Virtual Reality (VR) techniques, serving as the bridge between the real and virtual worlds, have boomed and are widely used in manufacturing, remote healthcare, gaming, etc. Specifically, VR systems offer users immersive experiences that…

Cryptography and Security · Computer Science 2026-05-26 Yancheng Jiang , Yan Jiang , Ruochen Zhou , Yi-Chao Chen , Xiaoyu Ji , Wenyuan Xu

Mixed Reality (MR) integrates virtual objects with the real world, offering potential but raising concerns about misuse through dark patterns. This study explored the effects of four dark patterns, adapted from prior research, and applied…

Human-Computer Interaction · Computer Science 2025-06-10 Luca-Maxim Meinhardt , Simon Demharter , Michael Rietzler , Mark Colley , Thomas Eßmeyer , Enrico Rukzio

In recent years, the demand for social robots has grown, requiring them to adapt their behaviors based on users' states. Accurately assessing user experience (UX) in human-robot interaction (HRI) is crucial for achieving this adaptability.…

Robotics · Computer Science 2025-08-01 Ryo Miyoshi , Yuki Okafuji , Takuya Iwamoto , Junya Nakanishi , Jun Baba

User embodiment is important for many virtual reality (VR) applications, for example, in the context of social interaction, therapy, training, or entertainment. However, there is no validated instrument to empirically measure the perception…

Human-Computer Interaction · Computer Science 2020-10-01 Daniel Roth , Marc Erich Latoschik

Retargeting methods that modify the visual representation of real movements have been widely used to expand the interaction space and create engaging virtual reality experiences. For optimal user experience and performance, it is essential…

Human-Computer Interaction · Computer Science 2024-09-02 Hyunyoung Jang , Jinwook Kim , Jeongmi Lee

Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shared experience can be enjoyable. However, in typical…

Human-Computer Interaction · Computer Science 2024-08-15 Zixuan Guo , Wenge Xu , Hongyu Wang , Tingjie Wan , Nilufar Baghaei , Cheng-Hung Lo , Hai-Ning Liang

Mixed Reality (MR) is becoming ubiquitous as it finds its applications in education, healthcare, and other sectors beyond leisure. While MR end devices, such as headsets, have low energy intensity, the total number of devices and resource…

Computers and Society · Computer Science 2024-09-13 Yasra Chandio , Noman Bashir , Tian Guo , Elsa Olivetti , Fatima Anwar

An increasing number of studies employ virtual reality (VR) to evaluate interactions between autonomous vehicles (AVs) and pedestrians. VR simulators are valued for their cost-effectiveness, flexibility in developing various traffic…

Human-Computer Interaction · Computer Science 2024-03-19 Tram Thi Minh Tran , Callum Parker , Martin Tomitsch

Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…

Human-Computer Interaction · Computer Science 2018-09-25 Tiffany Leung , Farhana Zulkernine , Haruna Isah

Over the past decade, the value and potential of VR applications in manufacturing have gained significant attention in accordance with the rise of Industry 4.0 and beyond. Its efficacy in layout planning, virtual design reviews, and…

Human-Computer Interaction · Computer Science 2024-01-01 Huizhong Cao , Henrik Söderlund , Mélanie Despeisse , Francisco Garcia Rivera , Björn Johansson

Automatic emotion recognition has become increasingly important with the rise of AI, especially in fields like healthcare, education, and automotive systems. However, there is a lack of multimodal datasets, particularly involving body…

Artificial Intelligence · Computer Science 2025-09-09 Seyed Muhammad Hossein Mousavi , Atiye Ilanloo

In augmented reality (AR), where digital content is overlaid onto the real world, realistic thermal feedback has been shown to enhance immersion. Yet current thermal feedback devices, heavily influenced by the needs of virtual reality,…

Human-Computer Interaction · Computer Science 2025-03-28 Alexandra Watkins , Ritam Ghosh , Evan Chow , Nilanjan Sarkar

With the advent of commercially available Mixed-Reality(MR)-headsets in recent years MR-assisted learning started to play a vital role in educational research, especially related to STEM (science, technology, engineering and mathematics)…

Physics Education · Physics 2021-09-08 Dörte Sonntag , Oliver Bodensiek