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Building robotic prostheses requires a sensor-based interface designed to provide the robotic hand with the control required to perform hand gestures. Traditional Electromyography (EMG) based prosthetics and emerging alternatives often face…

Robotics · Computer Science 2025-07-15 Dean Zadok , Oren Salzman , Alon Wolf , Alex M. Bronstein

We present a novel hierarchical graphical model based context-aware hybrid brain-machine interface (hBMI) using probabilistic fusion of electroencephalographic (EEG) and electromyographic (EMG) activities. Based on experimental data…

Human-Computer Interaction · Computer Science 2018-09-18 Ozan Ozdenizci , Sezen Yagmur Gunay , Fernando Quivira , Deniz Erdogmus

$\textit{Objective.}$ In this article, we present data and methods for decoding hand gestures using surface electromyogram (EMG) signals. EMG-based upper limb interfaces are valuable for amputee rehabilitation, artificial supernumerary limb…

Signal Processing · Electrical Eng. & Systems 2025-04-04 Harshavardhana T. Gowda , Lee M. Miller

Physical contact between hands and objects plays a critical role in human grasps. We show that optimizing the pose of a hand to achieve expected contact with an object can improve hand poses inferred via image-based methods. Given a hand…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Patrick Grady , Chengcheng Tang , Christopher D. Twigg , Minh Vo , Samarth Brahmbhatt , Charles C. Kemp

Grasping objects with limited or no prior knowledge about them is a highly relevant skill in assistive robotics. Still, in this general setting, it has remained an open problem, especially when it comes to only partial observability and…

Robotics · Computer Science 2026-01-21 Matthias Humt , Dominik Winkelbauer , Ulrich Hillenbrand , Berthold Bäuml

Classifying limb movements using brain activity is an important task in Brain-computer Interfaces (BCI) that has been successfully used in multiple application domains, ranging from human-computer interaction to medical and biomedical…

Machine Learning · Computer Science 2019-12-04 Guangyi Zhang , Vandad Davoodnia , Alireza Sepas-Moghaddam , Yaoxue Zhang , Ali Etemad

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

Machine Learning · Computer Science 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

Estimating 3D hand pose from monocular RGB images is fundamental for applications in AR/VR, human-computer interaction, and sign language understanding. In this work we focus on a scenario where a discrete set of gesture labels is available…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Rui Hong , Jana Kosecka

In this paper, we introduce a Grasp Manifold Estimator (GraspME) to detect grasp affordances for objects directly in 2D camera images. To perform manipulation tasks autonomously it is crucial for robots to have such graspability models of…

Robotics · Computer Science 2021-07-06 Janik Hager , Ruben Bauer , Marc Toussaint , Jim Mainprice

In myoelectric control, simultaneous control of multiple degrees of freedom can be challenging due to the dexterity of the human hand. Numerous studies have focused on hand functionality, however, they only focused on a few degrees of…

Human-Computer Interaction · Computer Science 2024-11-01 Farnaz Rahimi , Mohammad Ali Badamchizadeh , Raul C. Sîmpetru , Sehraneh Ghaemi , Bjoern M. Eskofier , Alessandro Del Vecchio

Accurate 3D pose estimation of grasped objects is an important prerequisite for robots to perform assembly or in-hand manipulation tasks, but object occlusion by the robot's own hand greatly increases the difficulty of this perceptual task.…

Lifting objects, whose mass may produce high wrist torques that exceed the hardware strength limits, could lead to unstable grasps or serious robot damage. This work introduces a new Center-of-Mass (CoM)-based grasp pose adaptation method,…

Robotics · Computer Science 2018-02-20 Dimitrios Kanoulas , Jinoh Lee , Darwin G. Caldwell , Nikos G. Tsagarakis

Electromyography (EMG) based hand gesture recognition converts forearm muscle activity into control commands for prosthetics, rehabilitation, and human computer interaction. This paper proposes a novel approach to EMG-based hand gesture…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Parshuram N. Aarotale , Ajita Rattani

Wearable e-textile interfaces require gesture recognition capabilities but face severe constraints in power consumption, computational capacity, and form factor that make traditional deep learning impractical. While lightweight…

Machine Learning · Computer Science 2026-02-16 Daniel Schwartz , Dario Salvucci , Yusuf Osmanlioglu , Richard Vallett , Genevieve Dion , Ali Shokoufandeh

Hand tracking is an important aspect of human-computer interaction and has a wide range of applications in extended reality devices. However, current hand motion capture methods suffer from various limitations. For instance, visual-based…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Qiang Zhang , Yuanqiao Lin , Yubin Lin , Szymon Rusinkiewicz

Learning-based approaches to grasp planning are preferred over analytical methods due to their ability to better generalize to new, partially observed objects. However, data collection remains one of the biggest bottlenecks for grasp…

Robotics · Computer Science 2020-08-04 Qingkai Lu , Mark Van der Merwe , Tucker Hermans

Objective: Multimodal hand gesture recognition (HGR) systems can achieve higher recognition accuracy compared to unimodal HGR systems. However, acquiring multimodal gesture recognition data typically requires users to wear additional…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Wentao Wei , Linyan Ren

Accurate estimation of human hand configuration and the forces they exert is critical for effective teleoperation and skill transfer in robotic manipulation. A deeper understanding of human interactions with objects can further enhance…

Robotic grasping for a diverse set of objects is essential in many robot manipulation tasks. One promising approach is to learn deep grasping models from large training datasets of object images and grasp labels. However, empirical grasping…

Robotics · Computer Science 2022-04-06 Xinghao Zhu , Yefan Zhou , Yongxiang Fan , Lingfeng Sun , Jianyu Chen , Masayoshi Tomizuka

Selecting out-of-reach objects is a fundamental task in mixed reality (MR). Existing methods rely on a single cue or deterministically fuse multiple cues, leading to performance degradation when the dominant cue becomes unreliable. In this…

Human-Computer Interaction · Computer Science 2026-04-27 Xuejing Luo , Hee-Seung Moon , Christian Holz , Antti Oulasvirta