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Related papers: Towards Creating a Deployable Grasp Type Probabili…

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Reliably planning fingertip grasps for multi-fingered hands lies as a key challenge for many tasks including tool use, insertion, and dexterous in-hand manipulation. This task becomes even more difficult when the robot lacks an accurate…

Robotics · Computer Science 2022-12-19 Martin Matak , Tucker Hermans

Grasping the same object in different postures is often necessary, especially when handling tools or stacked items. Due to unknown object properties and changes in grasping posture, the required grasping force is uncertain and variable.…

Robotics · Computer Science 2025-03-17 Qiyin Huang , Ruomin Sui , Lunwei Zhang , Yenhang Zhou , Tiemin Li , Yao Jiang

Stroke patients have symptoms of cerebral functional disturbance that could aggressively impair patient's physical mobility, such as freezing of hand movements. Although rehabilitation training from external devices is beneficial for hand…

Signal Processing · Electrical Eng. & Systems 2020-06-30 Xiaotong Gu , Zehong Cao

Upper limb movement classification, which maps input signals to the target activities, is a key building block in the control of rehabilitative robotics. Classifiers are trained for the rehabilitative system to comprehend the desires of the…

Machine Learning · Computer Science 2023-03-10 Zihao Wang , Ravi Suppiah

Surface electromyography (sEMG) is becoming exceeding useful in applications involving analysis of human motion such as in human-machine interface, assistive technology, healthcare and prosthetic development. The proposed work presents a…

Signal Processing · Electrical Eng. & Systems 2020-05-05 Karush Suri , Rinki Gupta

Assistive devices for indivuals with upper-limb movement often lack controllability and intuitiveness, in particular for grasping function. In this work, we introduce a novel user interface for grasping movement control in which the user…

Quantitative Methods · Quantitative Biology 2023-06-28 Etienne Moullet , François Bailly , Justin Carpentier , Christine Azevedo Coste

The ability to predict the object the user intends to grasp offers essential contextual information and may help to leverage the effects of point-to-point latency in interactive environments. This paper explores the feasibility and accuracy…

Human-Computer Interaction · Computer Science 2025-06-13 Dimitar Valkov , Pascal Kockwelp , Florian Daiber , Antonio Krüger

We propose a machine learning-based estimator of the hand state for rehabilitation purposes, using light exoskeletons. These devices are easy to use and useful for delivering domestic and frequent therapies. We build a supervised approach…

Robotics · Computer Science 2024-11-15 Gabriele Abbate , Alessandro Giusti , Luca Randazzo , Antonio Paolillo

Classical approaches to grasp planning are deterministic, requiring perfect knowledge of an object's pose and geometry. In response, data-driven approaches have emerged that plan grasps entirely from sensory data. While these data-driven…

Robotics · Computer Science 2023-10-02 Albert H. Li , Preston Culbertson , Aaron D. Ames

Electromyogram (EMG) pattern recognition can be used to classify hand gestures and movements for human-machine interface and prosthetics applications, but it often faces reliability issues resulting from limb position change. One method to…

Machine Learning · Computer Science 2021-03-10 Andy Zhou , Rikky Muller , Jan Rabaey

Recent human computer-interaction (HCI) studies using electromyography (EMG) and inertial measurement units (IMUs) for upper-limb gesture recognition have claimed that inertial measurements alone result in higher classification accuracy…

Signal Processing · Electrical Eng. & Systems 2020-11-16 Evan Campbell , Angkoon Phinyomark , Erik Scheme

This paper presents a novel neuromorphic control architecture for upper-limb prostheses that combines surface electromyography (sEMG) with gaze-guided computer vision. The system uses a spiking neural network deployed on the neuromorphic…

The aim of this work was to identify six basic movements of the hand using two systems. Being an interdisciplinary topic, there has been conducted studying in the anatomy of forearm muscles, biosignals, the method of electromyography (EMG)…

Signal Processing · Electrical Eng. & Systems 2019-06-20 Christos Sapsanis

This paper explores the development of a control and sensor strategy for an industrial wearable wrist exoskeleton by classifying and predicting workers' actions. The study evaluates the correlation between exerted force and effort…

Signal Processing · Electrical Eng. & Systems 2025-06-02 Roberto F. Pitzalis , Nicholas Cartocci , Christian Di Natali , Darwin G. Caldwell , Giovanni Berselli , Jesús Ortiz

We propose a novel approach to multi-fingered grasp planning leveraging learned deep neural network models. We train a voxel-based 3D convolutional neural network to predict grasp success probability as a function of both visual information…

Robotics · Computer Science 2020-03-20 Qingkai Lu , Mark Van der Merwe , Balakumar Sundaralingam , Tucker Hermans

Deep learning models have become a powerful tool in knee angle estimation for lower limb prostheses, owing to their adaptability across various gait phases and locomotion modes. Current methods utilize Multi-Layer Perceptrons (MLP),…

Robotics · Computer Science 2024-04-11 Pengwei Wang , Yilong Chen , Wan Su , Jie Wang , Teng Ma , Haoyong Yu

Identification of intended movement type and movement phase of hand grasp shaping are critical features for the control of volitional neuroprosthetics. We demonstrate that neural dynamics during visually-guided imagined grasp shaping can…

Neurons and Cognition · Quantitative Biology 2017-02-22 Jing Wu , Kaitlyn Casimo , David J. Caldwell , Rajesh P. N. Rao , Jeffrey G. Ojemann

Surface electromyogram (sEMG), as a bioelectrical signal reflecting the activity of human muscles, has a wide range of applications in the control of prosthetics, human-computer interaction and so on. However, the existing recognition…

Signal Processing · Electrical Eng. & Systems 2024-04-19 Xiupeng Qiao , Zekun Chen , Shili Liang

Objective: The objective of the study is to efficiently increase the expressivity of surface electromyography-based (sEMG) gesture recognition systems. Approach: We use a problem transformation approach, in which actions were subset into…

Many people suffer from the loss of a limb. Learning to get by without an arm or hand can be very challenging, and existing prostheses do not yet fulfil the needs of individuals with amputations. One promising solution is to provide greater…

Artificial Intelligence · Computer Science 2014-08-11 Adam S. R. Parker , Ann L. Edwards , Patrick M. Pilarski
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