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The past decade has seen an increased interest in human activity recognition based on sensor data. Most often, the sensor data come unannotated, creating the need for fast labelling methods. For assessing the quality of the labelling, an…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Michał Ciszewski , Jakob Söhl , Geurt Jongbloed

In haptic object discrimination, the effect of gripper embodiment, action parameters, and sensory channels has not been systematically studied. We used two anthropomorphic hands and two 2-finger grippers to grasp two sets of deformable…

Target pointing selection is a fundamental task. According to Fitts' law, users need more time to select targets with smaller sizes. Expanding the target to a larger size is a practical approach that can facilitate pointing selection. It…

Human-Computer Interaction · Computer Science 2023-08-25 Rongkai Shi , Yushi Wei , Yue Li , Lingyun Yu , Hai-Ning Liang

Touchscreens equipped with friction modulation can provide rich tactile feedback to their users. To date, there are no standard metrics to properly quantify the benefit brought by haptic feedback.The definition of such metrics is not…

Human-Computer Interaction · Computer Science 2023-08-30 Corentin Bernard , Nicolas Huloux , Michaël Wiertlewski , Jocelyn Monnoyer

Fine-grained and contact-rich manipulation remain challenging for robots, largely due to the underutilization of tactile feedback. To address this, we introduce TouchGuide, a novel cross-policy visuo-tactile fusion paradigm that fuses…

Modern foundation models rely heavily on using scaling laws to guide crucial training decisions. Researchers often extrapolate the optimal architecture and hyper parameters settings from smaller training runs by describing the relationship…

Machine Learning · Computer Science 2025-02-27 Margaret Li , Sneha Kudugunta , Luke Zettlemoyer

This research proposes Finger Based Technique (FBT) for non-visual touch screen device interaction designed for blind users. Based on the proposed technique, the blind user can access virtual keys based on finger holding positions. Three…

Human-Computer Interaction · Computer Science 2017-10-10 Mohammed Fakrudeen , Sufian Yousef , Mahdi H. Miraz , AbdelRahman Hamza Hussein

Despite non-co-location, haptic stimulation at the wrist can potentially provide feedback regarding interactions at the fingertips without encumbering the user's hand. Here we investigate how two types of skin deformation at the wrist…

Robotics · Computer Science 2022-04-13 Mine Sarac , Massimiliano di Luca , Allison M. Okamura

Algorithmic decision-making has become deeply ingrained in many domains, yet biases in machine learning models can still produce discriminatory outcomes, often harming unprivileged groups. Achieving fair classification is inherently…

Machine Learning · Computer Science 2025-01-15 Nurit Cohen-Inger , Lior Rokach , Bracha Shapira , Seffi Cohen

This paper introduces a novel fingerprint classification technique based on a multi-layered fuzzy logic classifier. We target the cause of missed detection by identifying the fingerprints at an early stage among dry, standard, and wet.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Ravi Prakash , Sinnu Susan Thomas

In projectors and head-mounted displays, an out-of-focus image appears blurred. Even when a display itself is in focus, computer operation may be hindered if the display is far from the user or if a user has poor visual acuity, because the…

Human-Computer Interaction · Computer Science 2026-04-28 Ryuto Tomihari , Taiki Kinoshita , Yosuke Oba , Shota Yamanaka , Homei Miyashita

This application paper presents a novel framework based on topological data analysis for the automatic evaluation and ranking of viscous finger simulation runs in an ensemble with respect to a reference acquisition. Individual fingers in a…

We introduce the Optimal Fingerprinting Process which is aimed at accurately identifying the parameters which characterize the dynamics of a physical system. A database is first built from the time evolution of an ensemble of dynamical…

Quantum Physics · Physics 2017-12-06 Q. Ansel , M. Tesch , S. J. Glaser , D. Sugny

Distortion of the fingerprint images leads to a decline in fingerprint recognition performance, and fingerprint registration can mitigate this distortion issue by accurately aligning two fingerprint images. Currently, fingerprint…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Yuwei Jia , Zhe Cui , Fei Su

The goal of this project is to create an inexpensive, lightweight, wearable assistive device that can measure hand or finger movements accurately enough to identify a range of hand gestures. One eventual application is to provide assistive…

Human-Computer Interaction · Computer Science 2020-09-29 Sanjay Seshan

The Radio frequency (RF) fingerprinting technique makes highly secure device authentication possible for future networks by exploiting hardware imperfections introduced during manufacturing. Although this technique has received considerable…

Artificial Intelligence · Computer Science 2023-02-23 Chuanting Zhang , Shuping Dang , Junqing Zhang , Haixia Zhang , Mark A. Beach

Optimal feedback control (OFC) is a theory from the motor control literature that explains how humans move their body to achieve a certain goal, e.g., pointing with the finger. OFC is based on the assumption that humans aim to control their…

Human-Computer Interaction · Computer Science 2022-04-21 Florian Fischer , Arthur Fleig , Markus Klar , Jörg Müller

In-hand manipulation tasks, particularly in human-inspired robotic systems, must rely on distributed tactile sensing to achieve precise control across a wide variety of tasks. However, the optimal configuration of this network of sensors is…

Robotics · Computer Science 2026-01-05 João Damião Almeida , Egidio Falotico , Cecilia Laschi , José Santos-Victor

Having the ability to estimate an object's properties through interaction will enable robots to manipulate novel objects. Object's dynamics, specifically the friction and inertial parameters have only been estimated in a lab environment…

Robotics · Computer Science 2021-01-20 Balakumar Sundaralingam , Tucker Hermans

The purpose of this study is to construct a contact point estimation system for the both side of a finger, and to realize a motion of bending the finger after inserting the finger into a tool (hereinafter referred to as the bending after…

Robotics · Computer Science 2024-12-03 Kazuhiro Miyama , Shun Hasegawa , Kento Kawaharazuka , Naoya Yamaguchi , Kei Okada , Masayuki Inaba