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Inspired by biological swarms, robotic swarms are envisioned to solve real-world problems that are difficult for individual agents. Biological swarms can achieve collective intelligence based on local interactions and simple rules; however,…

Robotics · Computer Science 2017-09-21 Qiyang Li , Xintong Du , Yizhou Huang , Quinlan Sykora , Angela P. Schoellig

Non-uniform goal selection has the potential to improve the reinforcement learning (RL) of skills over uniform-random selection. In this paper, we introduce a method for learning a goal-selection policy in intrinsically-motivated…

Artificial Intelligence · Computer Science 2024-11-07 Erik M. Lintunen , Nadia M. Ady , Christian Guckelsberger

Robots are required to autonomously respond to changing situations. Imitation learning is a promising candidate for achieving generalization performance, and extensive results have been demonstrated in object manipulation. However,…

Robotics · Computer Science 2021-01-21 Ayumu Sasagawa , Kazuki Fujimoto , Sho Sakaino , Toshiaki Tsuji

Efficient exploration is necessary to achieve good sample efficiency for reinforcement learning in general. From small, tabular settings such as gridworlds to large, continuous and sparse reward settings such as robotic object manipulation…

Machine Learning · Computer Science 2019-06-20 Zhaohan Daniel Guo , Emma Brunskill

Many real-world problems require trading off multiple competing objectives. However, these objectives are often in different units and/or scales, which can make it challenging for practitioners to express numerical preferences over…

While many games were designed for steganography and robust watermarking, few focused on reversible watermarking. We present a two-encoder game related to the rate-distortion optimization of content-adaptive reversible watermarking. In the…

Multimedia · Computer Science 2021-10-08 Hanzhou Wu , Xinpeng Zhang

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

State-of-the-art distributed algorithms for reinforcement learning rely on multiple independent agents, which simultaneously learn in parallel environments while asynchronously updating a common, shared policy. Moreover, decentralized…

Robotics · Computer Science 2021-02-02 Guillaume Sartoretti , William Paivine , Yunfei Shi , Yue Wu , Howie Choset

In this work we propose an approach to learn a robust policy for solving the pivoting task. Recently, several model-free continuous control algorithms were shown to learn successful policies without prior knowledge of the dynamics of the…

Robotics · Computer Science 2017-03-03 Rika Antonova , Silvia Cruciani , Christian Smith , Danica Kragic

We study an emerging problem named "grasping the invisible" in robotic manipulation, in which a robot is tasked to grasp an initially invisible target object via a sequence of pushing and grasping actions. In this problem, pushes are needed…

Robotics · Computer Science 2020-01-30 Yang Yang , Hengyue Liang , Changhyun Choi

Non-prehensile pushing to move and reorient objects to a goal is a versatile loco-manipulation skill. In the real world, the object's physical properties and friction with the floor contain significant uncertainties, which makes the task…

Robotics · Computer Science 2025-10-22 Ioannis Dadiotis , Mayank Mittal , Nikos Tsagarakis , Marco Hutter

We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of…

Artificial Intelligence · Computer Science 2022-02-16 Alexander Demin , Denis Ponomaryov

Humans have an impressive ability to solve complex coordination problems in a fully distributed manner. This ability, if learned as a set of distributed multirobot coordination strategies, can enable programming large groups of robots to…

Robotics · Computer Science 2016-04-21 Arash Tavakoli , Haig Nalbandian , Nora Ayanian

The standard problem setting in Dec-POMDPs is self-play, where the goal is to find a set of policies that play optimally together. Policies learned through self-play may adopt arbitrary conventions and implicitly rely on multi-step…

Artificial Intelligence · Computer Science 2021-08-19 Hengyuan Hu , Adam Lerer , Brandon Cui , David Wu , Luis Pineda , Noam Brown , Jakob Foerster

We propose an exploration method that incorporates look-ahead search over basic learnt skills and their dynamics, and use it for reinforcement learning (RL) of manipulation policies . Our skills are multi-goal policies learned in isolation…

Robotics · Computer Science 2018-11-21 Arpit Agarwal , Katharina Muelling , Katerina Fragkiadaki

The ability to adapt to uncertainties, recover from failures, and coordinate between hand and fingers are essential sensorimotor skills for fully autonomous robotic grasping. In this paper, we aim to study a unified feedback control policy…

Robotics · Computer Science 2020-03-02 Wenbin Hu , Chuanyu Yang , Kai Yuan , Zhibin Li

Deep Reinforcement Learning has been successfully applied to learn robotic control. However, the corresponding algorithms struggle when applied to problems where the agent is only rewarded after achieving a complex task. In this context,…

Robotics · Computer Science 2023-04-18 Alexandre Chenu , Olivier Serris , Olivier Sigaud , Nicolas Perrin-Gilbert

Training large language model (LLM) agents to acquire necessary skills and perform diverse tasks within an environment is gaining interest as a means to enable open-endedness. However, creating the training dataset for their skill…

Artificial Intelligence · Computer Science 2025-06-23 Yongjin Yang , Sinjae Kang , Juyong Lee , Dongjun Lee , Se-Young Yun , Kimin Lee

Zero-shot coordination problem in multi-agent reinforcement learning (MARL), which requires agents to adapt to unseen agents, has attracted increasing attention. Traditional approaches often rely on the Self-Play (SP) framework to generate…

Multiagent Systems · Computer Science 2024-11-05 Weifan Long , Wen Wen , Peng Zhai , Lihua Zhang

We present a general framework for evolutionary learning to emergent unbiased state representation without any supervision. Evolutionary frameworks such as self-play converge to bad local optima in case of multi-agent reinforcement learning…

Machine Learning · Statistics 2023-02-03 Shohei Ohsawa