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Synthesis is the automated construction of a system from its specification. The system has to satisfy its specification in all possible environments. Modern systems often interact with other systems, or agents. Many times these agents have…

Logic in Computer Science · Computer Science 2009-07-20 Dana Fisman , Orna Kupferman , Yoad Lustig

Synthetic datasets play a critical role in pre-training CNN models for optical flow, but they are painstaking to generate and hard to adapt to new applications. To automate the process, we present AutoFlow, a simple and effective method to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-30 Deqing Sun , Daniel Vlasic , Charles Herrmann , Varun Jampani , Michael Krainin , Huiwen Chang , Ramin Zabih , William T. Freeman , Ce Liu

Synthetic data generation is increasingly used in machine learning for training and data augmentation. Yet, current strategies often rely on external foundation models or datasets, whose usage is restricted in many scenarios due to policy…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Parsa Rahimi , Sebastien Marcel

Converting process sketches into executable simulation models remains a major bottleneck in process systems engineering, requiring substantial manual effort and simulator-specific expertise. Recent advances in generative AI have improved…

Software Engineering · Computer Science 2026-03-27 Abdullah Bahamdan , Emma Pajak , John D. Hedengren , Antonio del Rio Chanona

This paper proposes, implements, and evaluates a reinforcement learning (RL)-based computational framework for automatic mesh generation. Mesh generation plays a fundamental role in numerical simulations in the area of computer aided design…

Machine Learning · Computer Science 2024-06-07 Jie Pan , Jingwei Huang , Gengdong Cheng , Yong Zeng

The main focus of this paper is on enhancement of two types of game-theoretic learning algorithms: log-linear learning and reinforcement learning. The standard analysis of log-linear learning needs a highly structured environment, i.e.…

Machine Learning · Computer Science 2018-09-19 Mohammadhosein Hasanbeig , Lacra Pavel

This paper presents for the first time successful results of active flow control with multiple independently controlled zero-net-mass-flux synthetic jets. The jets are placed on a three-dimensional cylinder along its span with the aim of…

While deep learning approaches to information extraction have had many successes, they can be difficult to augment or maintain as needs shift. Rule-based methods, on the other hand, can be more easily modified. However, crafting rules…

Computation and Language · Computer Science 2022-02-02 Robert Vacareanu , Marco A. Valenzuela-Escarcega , George C. G. Barbosa , Rebecca Sharp , Mihai Surdeanu

Dataset distillation seeks to synthesize a highly compact dataset that achieves performance comparable to the original dataset on downstream tasks. For the classification task that use pre-trained self-supervised models as backbones,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Qianxin Xia , Jiawei Du , Xin Zhang , Yuhan Zhang , Jielei Wang , Guoming Lu

Recent progress in large-scale zero-shot speech synthesis has been significantly advanced by language models and diffusion models. However, the generation process of both methods is slow and computationally intensive. Efficient speech…

Audio and Speech Processing · Electrical Eng. & Systems 2024-10-25 Zhen Ye , Zeqian Ju , Haohe Liu , Xu Tan , Jianyi Chen , Yiwen Lu , Peiwen Sun , Jiahao Pan , Weizhen Bian , Shulin He , Wei Xue , Qifeng Liu , Yike Guo

Generative flow networks (GFlowNets) are sequential sampling models trained to match a given distribution. GFlowNets have been successfully applied to various structured object generation tasks, sampling a diverse set of high-reward objects…

Machine Learning · Computer Science 2024-03-15 Marco Jiralerspong , Bilun Sun , Danilo Vucetic , Tianyu Zhang , Yoshua Bengio , Gauthier Gidel , Nikolay Malkin

As AI technology advances, research in playing text-based games with agents has becomeprogressively popular. In this paper, a novel approach to agent design and agent learning ispresented with the context of reinforcement learning. A model…

Computation and Language · Computer Science 2025-09-04 Haonan Wang , Mingjia Zhao , Junfeng Sun , Wei Liu

In recent years, deep learning techniques have been developed to improve the performance of program synthesis from input-output examples. Albeit its significant progress, the programs that can be synthesized by state-of-the-art approaches…

Machine Learning · Computer Science 2018-03-09 Xinyun Chen , Chang Liu , Dawn Song

Synthesis is the automatic construction of a system from its specification. In classical synthesis algorithms, it is always assumed that the system is "constructed from scratch" rather than composed from reusable components. This, of…

Logic in Computer Science · Computer Science 2015-07-01 Sumit Nain , Yoad Lustig , Moshe Y Vardi

The problem of retrosynthetic planning can be framed as one player game, in which the chemist (or a computer program) works backwards from a molecular target to simpler starting materials though a series of choices regarding which reactions…

Machine Learning · Computer Science 2019-01-23 John S. Schreck , Connor W. Coley , Kyle J. M. Bishop

In this paper, we present an approach for fault-tolerant synthesis by combining predefined patterns for fault-tolerance with algorithmic game solving. A non-fault-tolerant system, together with the relevant fault hypothesis and…

Computer Science and Game Theory · Computer Science 2010-11-02 Chih-Hong Cheng , Harald Ruess , Alois Knoll , Christian Buckl

Modern control is implemented with digital microcontrollers, embedded within a dynamical plant that represents physical components. We present a new algorithm based on counter-example guided inductive synthesis that automates the design of…

Systems and Control · Computer Science 2017-02-17 Alessandro Abate , Iury Bessa , Dario Cattaruzza , Lucas Cordeiro , Cristina David , Pascal Kesseli , Daniel Kroening

While reinforcement learning (RL) can empower autonomous agents by enabling self-improvement through interaction, its practical adoption remains challenging due to costly rollouts, limited task diversity, unreliable reward signals, and…

We demonstrate experimentally the feasibility of applying reinforcement learning (RL) in flow control problems by automatically discovering active control strategies without any prior knowledge of the flow physics. We consider the turbulent…

Fluid Dynamics · Physics 2020-03-10 Dixia Fan , Liu Yang , Michael S Triantafyllou , George Em Karniadakis

Flow-based generative models achieve state-of-the-art sample quality, but require the expensive solution of a differential equation at inference time. Flow map models, commonly known as consistency models, encompass many recent efforts to…

Machine Learning · Computer Science 2025-10-07 Nicholas M. Boffi , Michael S. Albergo , Eric Vanden-Eijnden