Related papers: RepVGG: Making VGG-style ConvNets Great Again
Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless, it is not trivial when utilizing a CNN for learning spatio-temporal video representation. A few studies have…
Graph Neural Networks (GNNs) have become popular across a diverse set of tasks in exploring structural relationships between entities. However, due to the highly connected structure of the datasets, distributed training of GNNs on…
Always-on machine learning models require a very low memory and compute footprint. Their restricted parameter count limits the model's capacity to learn, and the effectiveness of the usual training algorithms to find the best parameters.…
Training deep convolutional neural networks such as VGG and ResNet by gradient descent is an expensive exercise requiring specialized hardware such as GPUs. Recent works have examined the possibility of approximating the gradient…
Convolutional Neural Networks (ConvNets) are commonly developed at a fixed resource budget, and then scaled up for better accuracy if more resources are available. In this paper, we systematically study model scaling and identify that…
Recently, reinforcement learning models have achieved great success, completing complex tasks such as mastering Go and other games with higher scores than human players. Many of these models collect considerable data on the tasks and…
Despite that convolution neural networks (CNN) have recently demonstrated high-quality reconstruction for video super-resolution (VSR), efficiently training competitive VSR models remains a challenging problem. It usually takes an order of…
Recent feed-forward reconstruction models, such as VGGT, have proven competitive with traditional optimization-based reconstructors while also providing geometry-aware features useful for other tasks. Here, we show that the quality of these…
Deep graph neural networks (GNNs) have achieved excellent results on various tasks on increasingly large graph datasets with millions of nodes and edges. However, memory complexity has become a major obstacle when training deep GNNs for…
Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…
Convolutional networks are one of the most widely employed architectures in computer vision and machine learning. In order to leverage their ability to learn complex functions, large amounts of data are required for training. Training a…
Convolutional Neural Networks (CNNs) and Vision Transformers (ViTs) are two dominant models for image analysis. While CNNs excel at extracting multi-scale features and ViTs effectively capture global dependencies, both suffer from high…
Semantic Segmentation using deep convolutional neural network pose more complex challenge for any GPU intensive task. As it has to compute million of parameters, it results to huge memory consumption. Moreover, extracting finer features and…
We present a Deep Convolutional Neural Network architecture which serves as a generic image-to-image regressor that can be trained end-to-end without any further machinery. Our proposed architecture: the Recursively Branched Deconvolutional…
In recent years, convolutional neural network has gained popularity in many engineering applications especially for computer vision. In order to achieve better performance, often more complex structures and advanced operations are…
As one of the most popular sequence-to-sequence modeling approaches for speech recognition, the RNN-Transducer has achieved evolving performance with more and more sophisticated neural network models of growing size and increasing training…
There are many award-winning pre-trained Convolutional Neural Network (CNN), which have a common phenomenon of increasing depth in convolutional layers. However, I inspect on VGG network, which is one of the famous model submitted to…
Vector graphics (VG) have been ubiquitous in our daily life with vast applications in engineering, architecture, designs, etc. The VG recognition process of most existing methods is to first render the VG into raster graphics (RG) and then…
Models based on deep convolutional networks have dominated recent image interpretation tasks; we investigate whether models which are also recurrent, or "temporally deep", are effective for tasks involving sequences, visual and otherwise.…
Deep convolutional neural networks achieve remarkable visual recognition performance, at the cost of high computational complexity. In this paper, we have a new design of efficient convolutional layers based on three schemes. The 3D…