Related papers: On Farkas' Lemma and Related Propositions in BISH
In the early 1950s Lloyd Shapley proposed an ordinal and set-valued solution concept for zero-sum games called \emph{weak saddle}. We show that all weak saddles of a given zero-sum game are interchangeable and equivalent. As a consequence,…
We present a novel class of minimax optimal control problems with positive dynamics, linear objective function and homogeneous constraints. The proposed problem class can be analyzed with dynamic programming and an explicit solution to the…
This paper is concerned with non-zero sum differential games of mean-field stochastic differential equations with partial information and convex control domain. First, applying the classical convex variations, we obtain stochastic maximum…
We study two natural problems about rational behaviors in multiplayer non-zero-sum sequential infinite duration games played on graphs: checking problems, that consist in deciding whether a strategy profile, defined by a Mealy machine, is…
The goal of this review article is to provide a survey about the foundations of semilinear stochastic partial differential equations. In particular, we provide a detailed study of the concepts of strong, weak and mild solutions, establish…
In this paper, we formulate a two-player zero-sum game under dynamic constraints defined by hybrid dynamical equations. The game consists of a min-max problem involving a cost functional that depends on the actions and resulting solutions…
We develop a rigorous mathematical framework for quantum game theory applied to static 2x2 games, extending classical concepts to the quantum setting where players may employ arbitrary unitary operations (pure strategies) or probability…
In recent work, semantic games of independence-friendly logic were studied in strategic form in terms of (mixed strategy) Nash equilibria. The class of strategic games of independence-friendly logic is contained in the class of win-loss,…
Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…
We develop the fictitious play algorithm in the context of the linear programming approach for mean field games of optimal stopping and mean field games with regular control and absorption. This algorithm allows to approximate the mean…
We consider time-dependent viscous Mean-Field Games systems in the case of local, decreasing and unbounded coupling. These systems arise in mean-field game theory, and describe Nash equilibria of games with a large number of agents aiming…
In this paper we consider Kakutani's extension of the Brouwer fixed point theorem within the framework of Bishop's constructive mathematics. Kakutani's fixed point theorem is classically equivalent to Brouwer's fixed point theorem. The…
We consider the problem of linear estimation, and establish an extension of the Gauss-Markov theorem, in which the bias operator is allowed to be non-zero but bounded with respect to a matrix norm of Schatten type. We derive simple and…
We propose a novel method to find Nash equilibria in games with binary decision variables by including compensation payments and incentive-compatibility constraints from non-cooperative game theory directly into an optimization framework in…
Program termination is a hot research topic in program analysis. The last few years have witnessed the development of termination analyzers for programming languages such as C and Java with remarkable precision and performance. These…
We develop provably efficient reinforcement learning algorithms for two-player zero-sum finite-horizon Markov games with simultaneous moves. To incorporate function approximation, we consider a family of Markov games where the reward…
In this article, we go on to discuss about a series of infinite dimensional extension of the theorems in [3], [5], [6]. We also prove a similar Geraghty type constructions for Fisher ([5]) in infinite dimension, using similar techniques as…
Ehrenfeucht-Fra\"iss\'e (EF) games are a basic tool in finite model theory for proving definability lower bounds, with many applications in complexity theory and related areas. They have been applied to study various logics, giving insights…
Argument systems are based on the idea that one can construct arguments for propositions; i.e., structured reasons justifying the belief in a proposition. Using defeasible rules, arguments need not be valid in all circumstances, therefore,…
Developing classification methods with high accuracy that also avoid unfair treatment of different groups has become increasingly important for data-driven decision making in social applications. Many existing methods enforce fairness…