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Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur

We consider the task of generating designs directly from natural language descriptions, and consider floor plan generation as the initial research area. Language conditional generative models have recently been very successful in generating…

Computation and Language · Computer Science 2023-11-28 Sicong Leng , Yang Zhou , Mohammed Haroon Dupty , Wee Sun Lee , Sam Conrad Joyce , Wei Lu

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Robots have the capability to collect large amounts of data autonomously by interacting with objects in the world. However, it is often not obvious \emph{how} to learning from autonomously collected data without human-labeled supervision.…

Robotics · Computer Science 2020-08-27 Coline Devin , Payam Rowghanian , Chris Vigorito , Will Richards , Khashayar Rohanimanesh

Developing fully parametric building models for performance-based generative design tasks often requires proficiency in many advanced 3D modeling and visual programming, limiting its use for many building designers. Moreover, iterations of…

Human-Computer Interaction · Computer Science 2020-09-02 Mohammad Keshavarzi , Clayton Hutson , Chin-Yi Cheng , Mehdi Nourbakhsh , Michael Bergin , Mohammad Rahmani Asl

We present a generative model of images that explicitly reasons over the set of objects they show. Our model learns a structured latent representation that separates objects from each other and from the background; unlike prior works, it…

Machine Learning · Computer Science 2020-04-03 Titas Anciukevicius , Christoph H. Lampert , Paul Henderson

Most design methods contain a forward framework, asking for primary specifications of a building to generate an output or assess its performance. However, architects urge for specific objectives though uncertain of the proper design…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Zohreh Shaghaghian , Wei Yan

As part of human core knowledge, the representation of objects is the building block of mental representation that supports high-level concepts and symbolic reasoning. While humans develop the ability of perceiving objects situated in 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 John Day , Tushar Arora , Jirui Liu , Li Erran Li , Ming Bo Cai

We propose a framework to continuously learn object-centric representations for visual learning and understanding. Existing object-centric representations either rely on supervisions that individualize objects in the scene, or perform…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Chuanyu Pan , Yanchao Yang , Kaichun Mo , Yueqi Duan , Leonidas Guibas

Deep generative models make visual content creation more accessible to novice users by automating the synthesis of diverse, realistic content based on a collected dataset. However, the current machine learning approaches miss a key element…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Sheng-Yu Wang , David Bau , Jun-Yan Zhu

We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Honghua Chen , Yushi Lan , Yongwei Chen , Xingang Pan

Realistic 3D indoor scene synthesis is vital for embodied AI and digital content creation. It can be naturally divided into two subtasks: object generation and layout generation. While recent generative models have significantly advanced…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Xingjian Ran , Yixuan Li , Linning Xu , Mulin Yu , Bo Dai

We propose a geometric framework for learning meta-embeddings of words from different embedding sources. Our framework transforms the embeddings into a common latent space, where, for example, simple averaging of different embeddings (of a…

Computation and Language · Computer Science 2020-04-21 Pratik Jawanpuria , N T V Satya Dev , Anoop Kunchukuttan , Bamdev Mishra

Deep generative models seek to recover the process with which the observed data was generated. They may be used to synthesize new samples or to subsequently extract representations. Successful approaches in the domain of images are driven…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Sjoerd van Steenkiste , Karol Kurach , Jürgen Schmidhuber , Sylvain Gelly

We present a hierarchical triplet-based indoor relationship learning method, coined HierRelTriple, with a focus on spatial relationship learning. Existing approaches often depend on manually defined spatial rules or simplified pairwise…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Kaifan Sun , Bingchen Yang , Peter Wonka , Jun Xiao , Haiyong Jiang

Force-directed layout algorithms are ubiquitously-used tools for network visualisation across a multitude of scientific disciplines. However, they lack theoretical grounding which allows to interpret their outcomes rigorously and can guide…

Social and Information Networks · Computer Science 2025-05-14 Felix Gaisbauer , Armin Pournaki , Sven Banisch , Eckehard Olbrich

Deep generative models are universal tools for learning data distributions on high dimensional data spaces via a mapping to lower dimensional latent spaces. We provide a study of latent space geometries and extend and build upon previous…

Machine Learning · Computer Science 2019-02-07 Max F. Frenzel , Bogdan Teleaga , Asahi Ushio

This paper presents a sampling-based motion planning framework that leverages the geometry of obstacles in a workspace as well as prior experiences from motion planning problems. Previous studies have demonstrated the benefits of utilizing…

Robotics · Computer Science 2023-06-19 Keita Kobashi , Changhao Wang , Yu Zhao , Hsien-Chung Lin , Masayoshi Tomizuka

This paper investigates how learning can be used to ease the design of high-quality paths for the assembly of deformable objects. Object dynamics plays an important role when manipulating deformable objects; thus, detailed models are often…

Robotics · Computer Science 2025-06-02 Yitaek Kim , Christoffer Sloth

Inter-object relations underpin spatial intelligence, yet existing representations -- linguistic prepositions or object-level scene graphs -- are too coarse to specify which regions actually support, contain, or contact one another, leading…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yinuo Bai , Peijun Xu , Kuixiang Shao , Yuyang Jiao , Jingxuan Zhang , Kaixin Yao , Jiayuan Gu , Jingyi Yu