English
Related papers

Related papers: Geometry-Based Layout Generation with Hyper-Relati…

200 papers

In recent years hypergraphs have emerged as a powerful tool to study systems with multi-body interactions which cannot be trivially reduced to pairs. While highly structured methods to generate synthetic data have proved fundamental for the…

Social and Information Networks · Computer Science 2024-10-10 Nicolò Ruggeri , Federico Battiston , Caterina De Bacco

While current deep learning models achieve high performance by learning statistical correlations from vast datasets,which stands in stark contrast to human learning. They lack the flexibility of humans-particularly preverbal infants-to…

Machine Learning · Computer Science 2026-04-24 Kyotaro Ushida , Takayuki Komatsu , Yoshiyuki Ohmura , Yasuo Kuniyoshi

In this work, we propose HypergraphFormer, a novel and efficient approach to floor plan generation based on learning hypergraph representations with a large language model (LLM). The model is trained via supervised fine-tuning to generate a…

Machine Learning · Computer Science 2026-05-26 Nikita Klimenko , Hesam Salehipour , Parham Eftekhar , Amir Khasahmadi , Ramon Elias Weber

Well-designed indoor scenes should prioritize how people can act within a space rather than merely what objects to place. However, existing 3D scene generation methods emphasize visual and semantic plausibility, while insufficiently…

Human-Computer Interaction · Computer Science 2026-03-04 Semin Jin , Donghyuk Kim , Jeongmin Ryu , Kyung Hoon Hyun

Recent approaches have achieved great success in image generation from structured inputs, e.g., semantic segmentation, scene graph or layout. Although these methods allow specification of objects and their locations at image-level, they…

Computer Vision and Pattern Recognition · Computer Science 2020-08-28 Ke Ma , Bo Zhao , Leonid Sigal

This paper introduces a novel hypergraph classification algorithm. The use of hypergraphs in this framework has been widely studied. In previous work, hypergraph models are typically constructed using distance or attribute based methods.…

Machine Learning · Computer Science 2024-05-27 Samuel Barton , Adelle Coster , Diane Donovan , James Lefevre

We present a geometric framework for regression on structured high-dimensional data that shifts the analysis from the ambient space to a geometric object capturing the data's intrinsic structure. The method addresses a fundamental challenge…

Methodology · Statistics 2025-11-07 Pawel Gajer , Jacques Ravel

We present a method for generating arrangements of indoor furniture from human-designed furniture layout data. Our method creates arrangements that target specified diversity, such as the total price of all furniture in the room and the…

Machine Learning · Computer Science 2022-06-23 Ya-Chuan Hsu , Matthew C. Fontaine , Sam Earle , Maria Edwards , Julian Togelius , Stefanos Nikolaidis

Spatial relationships between objects provide important information for text-based image retrieval. As users are more likely to describe a scene from a real world perspective, using 3D spatial relationships rather than 2D relationships that…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Ang Li , Jin Sun , Joe Yue-Hei Ng , Ruichi Yu , Vlad I. Morariu , Larry S. Davis

The problem of identifying geometric structure in data is a cornerstone of (unsupervised) learning. As a result, Geometric Representation Learning has been widely applied across scientific and engineering domains. In this work, we…

Machine Learning · Computer Science 2025-06-03 Imran Nasim , Melanie Weber

Modeling and designing urban building layouts is of significant interest in computer vision, computer graphics, and urban applications. A building layout consists of a set of buildings in city blocks defined by a network of roads. We…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Liu He , Daniel Aliaga

Robotic grasping is an essential and fundamental task and has been studied extensively over the past several decades. Traditional work analyzes physical models of the objects and computes force-closure grasps. Such methods require…

Robotics · Computer Science 2023-05-25 Yuwei Wu , Weixiao Liu , Zhiyang Liu , Gregory S. Chirikjian

Novel architectures have recently improved generative image synthesis leading to excellent visual quality in various tasks. Much of this success is due to the scalability of these architectures and hence caused by a dramatic increase in…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Andreas Blattmann , Robin Rombach , Kaan Oktay , Jonas Müller , Björn Ommer

We address the problem of scene layout generation for diverse domains such as images, mobile applications, documents, and 3D objects. Most complex scenes, natural or human-designed, can be expressed as a meaningful arrangement of simpler…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Kamal Gupta , Justin Lazarow , Alessandro Achille , Larry Davis , Vijay Mahadevan , Abhinav Shrivastava

Geometric relational embeddings map relational data as geometric objects that combine vector information suitable for machine learning and structured/relational information for structured/relational reasoning, typically in low dimensions.…

Artificial Intelligence · Computer Science 2023-04-25 Bo Xiong , Mojtaba Nayyeri , Ming Jin , Yunjie He , Michael Cochez , Shirui Pan , Steffen Staab

We introduce a method to generate 3D scenes that are disentangled into their component objects. This disentanglement is unsupervised, relying only on the knowledge of a large pretrained text-to-image model. Our key insight is that objects…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Dave Epstein , Ben Poole , Ben Mildenhall , Alexei A. Efros , Aleksander Holynski

Robotic grasping traditionally relies on object features or shape information for learning new or applying already learned grasps. We argue however that such a strong reliance on object geometric information renders grasping and grasp…

Robotics · Computer Science 2017-01-05 Philipp Zech , Justus Piater

We present a system for generating indoor scenes in response to text prompts. The prompts are not limited to a fixed vocabulary of scene descriptions, and the objects in generated scenes are not restricted to a fixed set of object…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Rio Aguina-Kang , Maxim Gumin , Do Heon Han , Stewart Morris , Seung Jean Yoo , Aditya Ganeshan , R. Kenny Jones , Qiuhong Anna Wei , Kailiang Fu , Daniel Ritchie

Unforeseen events are frequent in the real-world environments where robots are expected to assist, raising the need for fast replanning of the policy in execution to guarantee the system and environment safety. Inspired by human behavioural…

Robotics · Computer Science 2019-06-25 Èric Pairet , Paola Ardón , Michael Mistry , Yvan Petillot

Graphic design is essential for visual communication with layouts being fundamental to composing attractive designs. Layout generation differs from pixel-level image synthesis and is unique in terms of the requirement of mutual relations…

Computer Vision and Pattern Recognition · Computer Science 2020-07-20 Hsin-Ying Lee , Lu Jiang , Irfan Essa , Phuong B Le , Haifeng Gong , Ming-Hsuan Yang , Weilong Yang