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Related papers: Monte Carlo Methods for Calculating Shapley-Shubik…

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In this paper, we propose fast pseudo-polynomial-time algorithms for computing power indices in weighted majority games. We show that we can compute the Banzhaf index for all players in $O(n+q\log (q))$ time, where $n$ is the number of…

Computer Science and Game Theory · Computer Science 2025-11-20 Naonori Kakimura , Yoshihiko Terai

Weighted voting games are frequently used in decision making. Each voter has a weight and a proposal is accepted if the weight sum of the supporting voters exceeds a quota. One line of research is the efficient computation of so-called…

Optimization and Control · Mathematics 2012-11-28 Sascha Kurz

The idea of approximating the Shapley value of an n-person game by Monte Carlo simulation was first suggested by Mann and Shapley (1960) and they also introduced four different heuristical methods to reduce the estimation error. Since 1960,…

Computer Science and Game Theory · Computer Science 2022-04-20 Ferenc Illés , Péter Kerényi

Shapley values are great analytical tools in game theory to measure the importance of a player in a game. Due to their axiomatic and desirable properties such as efficiency, they have become popular for feature importance analysis in data…

Machine Learning · Computer Science 2020-10-26 Ramin Okhrati , Aldo Lipani

The Shapley value---probably the most important normative payoff division scheme in coalitional games---has recently been advocated as a useful measure of centrality in networks. However, although this approach has a variety of real-world…

Computer Science and Game Theory · Computer Science 2014-02-05 Tomasz Pawel Michalak , Karthik V Aadithya , Piotr L. Szczepanski , Balaraman Ravindran , Nicholas R. Jennings

We investigate the distribution of the well-studied Shapley--Shubik values in weighted voting games where the agents are stochastically determined. The Shapley--Shubik value measures the voting power of an agent, in typical collective…

Computer Science and Game Theory · Computer Science 2016-01-26 Yuval Filmus , Joel Oren , Kannan Soundararajan

The Shapley-Shubik index is a specialization of the Shapley value and is widely applied to evaluate the power distribution in committees drawing binary decisions. It was generalized to decisions with more than two levels of approval both in…

Computer Science and Game Theory · Computer Science 2020-10-09 Sascha Kurz , Issofa Moyouwou , Hilaire Touyem

This paper is a twofold contribution. First, it contributes to the problem of enumerating some classes of simple games and in particular provides the number of weighted games with minimum and the number of weighted games for the dual class…

Combinatorics · Mathematics 2015-05-14 Josep Freixas , Sascha Kurz

We propose a Monte Carlo algorithm to sample from high dimensional probability distributions that combines Markov chain Monte Carlo and importance sampling. We provide a careful theoretical analysis, including guarantees on robustness to…

Computation · Statistics 2019-09-18 Giacomo Zanella , Gareth Roberts

With origins in game theory, probabilistic values like Shapley values, Banzhaf values, and semi-values have emerged as a central tool in explainable AI. They are used for feature attribution, data attribution, data valuation, and more.…

Machine Learning · Computer Science 2026-01-14 R. Teal Witter , Yurong Liu , Christopher Musco

Importance sampling is a Monte Carlo method which designs estimators of expectations under a target distribution using weighted samples from a proposal distribution. When the target distribution is complex, such as multimodal distributions…

Methodology · Statistics 2026-02-04 Anas Cherradi , Yazid Janati , Alain Durmus , Sylvain Le Corff , Yohan Petetin , Julien Stoehr

The Shapley-Shubik index was designed to evaluate the power distribution in committee systems drawing binary decisions and is one of the most established power indices. It was generalized to decisions with more than two levels of approval…

Computer Science and Game Theory · Computer Science 2019-07-03 Sascha Kurz , Issofa Moyouwou , Hilaire Touyem

Conventional Monte Carlo simulations are stochastic in the sense that the acceptance of a trial move is decided by comparing a computed acceptance probability with a random number, uniformly distributed between 0 and 1. Here we consider the…

Statistical Mechanics · Physics 2018-05-24 Daan Frenkel , K. Julian Schrenk , Stefano Martiniani

We study a basic sequential model for the discovery of winning coalitions in a simple game, well known from its use in defining the Shapley-Shubik power index. We derive in a uniform way a family of measures of collective and individual…

Combinatorics · Mathematics 2013-07-30 Geoffrey Pritchard , Reyhaneh Reyhani , Mark C. Wilson

Frequentist and likelihood methods of inference based on the multivariate skew-normal model encounter several technical difficulties with this model. In spite of the popularity of this class of densities, there are no broadly satisfactory…

Methodology · Statistics 2013-02-06 Brunero Liseo , Antonio Parisi

We describe and analyze some Monte Carlo methods for manifolds in Euclidean space defined by equality and inequality constraints. First, we give an MCMC sampler for probability distributions defined by un-normalized densities on such…

Numerical Analysis · Mathematics 2017-09-21 Emilio Zappa , Miranda Holmes-Cerfon , Jonathan Goodman

For $f$ a weighted voting scheme used by $n$ voters to choose between two candidates, the $n$ \emph{Shapley-Shubik Indices} (or {\em Shapley values}) of $f$ provide a measure of how much control each voter can exert over the overall outcome…

Computer Science and Game Theory · Computer Science 2012-12-21 Anindya De , Ilias Diakonikolas , Rocco A. Servedio

The efficiency of a Markov chain Monte Carlo algorithm might be measured by the cost of generating one independent sample, or equivalently, the total cost divided by the effective sample size, defined in terms of the integrated…

Computation · Statistics 2017-05-12 Youhan Fang , Yudong Cao , Robert D. Skeel

We introduce an efficient numerical implementation of a Markov Chain Monte Carlo method to sample a probability distribution on a manifold (introduced theoretically in Zappa, Holmes-Cerfon, Goodman (2018)), where the manifold is defined by…

Computation · Statistics 2023-08-22 Kerun Xu , Miranda Holmes-Cerfon

Game-theoretic attribution techniques based on Shapley values are used to interpret black-box machine learning models, but their exact calculation is generally NP-hard, requiring approximation methods for non-trivial models. As the…

Machine Learning · Statistics 2022-02-04 Rory Mitchell , Joshua Cooper , Eibe Frank , Geoffrey Holmes
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