Related papers: TryOnGAN: Body-Aware Try-On via Layered Interpolat…
We propose a new generative model for 3D garment deformations that enables us to learn, for the first time, a data-driven method for virtual try-on that effectively addresses garment-body collisions. In contrast to existing methods that…
This paper introduces the Attribute-Decomposed GAN, a novel generative model for controllable person image synthesis, which can produce realistic person images with desired human attributes (e.g., pose, head, upper clothes and pants)…
This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing generation, which limits their applications to virtual…
Existing GAN inversion and editing methods work well for aligned objects with a clean background, such as portraits and animal faces, but often struggle for more difficult categories with complex scene layouts and object occlusions, such as…
Recent inversion methods have shown that real images can be inverted into StyleGAN's latent space and numerous edits can be achieved on those images thanks to the semantically rich feature representations of well-trained GAN models.…
The system of Virtual Try-ON (VTON) allows a user to try a product virtually. In general, a VTON system takes a clothing source and a person's image to predict the try-on output of the person in the given clothing. Although existing methods…
We present OOTDiffusion, a novel network architecture for realistic and controllable image-based virtual try-on (VTON). We leverage the power of pretrained latent diffusion models, designing an outfitting UNet to learn the garment detail…
We tackle human image synthesis, including human motion imitation, appearance transfer, and novel view synthesis, within a unified framework. It means that the model, once being trained, can be used to handle all these tasks. The existing…
We propose a flexible person generation framework called Dressing in Order (DiOr), which supports 2D pose transfer, virtual try-on, and several fashion editing tasks. The key to DiOr is a novel recurrent generation pipeline to sequentially…
In this paper we address the problem of neural face reenactment, where, given a pair of a source and a target facial image, we need to transfer the target's pose (defined as the head pose and its facial expressions) to the source image, by…
Utilizing the trained model under different conditions without data annotation is attractive for robot applications. Towards this goal, one class of methods is to translate the image style from another environment to the one on which models…
Generative Adversarial Networks are used for generating the data using a generator and a discriminator, GANs usually produce high-quality images, but training GANs in an adversarial setting is a difficult task. GANs require high computation…
Image-based virtual try-on aims to synthesize a naturally dressed person image with a clothing image, which revolutionizes online shopping and inspires related topics within image generation, showing both research significance and…
Previous virtual try-on methods usually focus on aligning a clothing item with a person, limiting their ability to exploit the complex pose, shape and skin color of the person, as well as the overall structure of the clothing, which is…
GANs can generate photo-realistic images from the domain of their training data. However, those wanting to use them for creative purposes often want to generate imagery from a truly novel domain, a task which GANs are inherently unable to…
Given a clothing image and a person image, an image-based virtual try-on aims to generate a customized image that appears natural and accurately reflects the characteristics of the clothing image. In this work, we aim to expand the…
StyleGAN is a state-of-art generative adversarial network architecture that generates random 2D high-quality synthetic facial data samples. In this paper, we recap the StyleGAN architecture and training methodology and present our…
The conventional image-based virtual try-on method cannot generate fitting images that correspond to the clothing size because the system cannot accurately reflect the body information of a person. In this study, an image-based virtual…
We propose an alternative generator architecture for generative adversarial networks, borrowing from style transfer literature. The new architecture leads to an automatically learned, unsupervised separation of high-level attributes (e.g.,…
We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…