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Interactive applications demand believable characters that respond naturally to dynamic environments. Traditional character animation techniques often struggle to handle arbitrary situations, leading to a growing trend of dynamically…

Graphics · Computer Science 2025-10-28 Jose Luis Ponton , Sheldon Andrews , Carlos Andujar , Nuria Pelechano

Behavior Trees are commonly used to model agents for robotics and games, where constrained behaviors must be designed by human experts in order to guarantee that these agents will execute a specific chain of actions given a specific set of…

Artificial Intelligence · Computer Science 2015-06-09 Renato de Pontes Pereira , Paulo Martins Engel

Humans intuitively solve tasks in versatile ways, varying their behavior in terms of trajectory-based planning and for individual steps. Thus, they can easily generalize and adapt to new and changing environments. Current Imitation Learning…

Robotics · Computer Science 2022-11-10 Niklas Freymuth , Nicolas Schreiber , Philipp Becker , Aleksandar Taranovic , Gerhard Neumann

Autonomous robots need to interact with unknown, unstructured and changing environments, constantly facing novel challenges. Therefore, continuous online adaptation for lifelong-learning and the need of sample-efficient mechanisms to adapt…

Artificial Intelligence · Computer Science 2018-11-09 Daniel Tanneberg , Jan Peters , Elmar Rueckert

We introduce SimAvatar, a framework designed to generate simulation-ready clothed 3D human avatars from a text prompt. Current text-driven human avatar generation methods either model hair, clothing, and the human body using a unified…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Xueting Li , Ye Yuan , Shalini De Mello , Gilles Daviet , Jonathan Leaf , Miles Macklin , Jan Kautz , Umar Iqbal

Unseen shifts in environment dynamics, driven by hidden parameters such as friction or gravity, create a challenge for maintaining safety. We address this challenge by proposing Adaptive Shielding, a framework for safe reinforcement…

Machine Learning · Computer Science 2026-02-03 Minjae Kwon , Tyler Ingebrand , Ufuk Topcu , Lu Feng

Existing automatic approaches for 3D virtual character motion synthesis supporting scene interactions do not generalise well to new objects outside training distributions, even when trained on extensive motion capture datasets with diverse…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Wanyue Zhang , Rishabh Dabral , Thomas Leimkühler , Vladislav Golyanik , Marc Habermann , Christian Theobalt

The Human Cognitive Simulation Framework proposes a governed cognitive AI architecture designed to improve personalization, adaptability, and long-term coherence in human AI interaction. The framework integrates short-term memory…

Human-Computer Interaction · Computer Science 2026-01-23 Rommel Salas-Guerra

Human beings are social animals. How to equip 3D autonomous characters with similar social intelligence that can perceive, understand and interact with humans remains an open yet foundamental problem. In this paper, we introduce SOLAMI, the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Jianping Jiang , Weiye Xiao , Zhengyu Lin , Huaizhong Zhang , Tianxiang Ren , Yang Gao , Zhiqian Lin , Zhongang Cai , Lei Yang , Ziwei Liu

In our everyday lives we are accustomed to partake in complex, personalized, adaptive interactions with our peers. For a social robot to be able to recreate this same kind of rich, human-like interaction, it should be aware of our needs and…

Robotics · Computer Science 2020-10-26 Ana Tanevska , Francesco Rea , Giulio Sandini , Lola Cañamero , Alessandra Sciutti

Humans and animals excel in combining information from multiple sensory modalities, controlling their complex bodies, adapting to growth, failures, or using tools. These capabilities are also highly desirable in robots. They are displayed…

Robotics · Computer Science 2022-11-08 Matej Hoffmann

This paper presents the design and development of an innovative interactive robotic system to enhance audience engagement using character-like personas. Built upon the foundations of persona-driven dialog agents, this work extends the…

Reinforcement learning (RL) has significantly advanced the control of physics-based and robotic characters that track kinematic reference motion. However, methods typically rely on a weighted sum of conflicting reward functions, requiring…

Robotics · Computer Science 2025-05-30 Lucas N. Alegre , Agon Serifi , Ruben Grandia , David Müller , Espen Knoop , Moritz Bächer

Since the introduction of DeepMimic [Peng et al. 2018], subsequent research has focused on expanding the repertoire of simulated motions across various scenarios. In this study, we propose an alternative approach for this goal, a deep…

Robotics · Computer Science 2024-01-30 Taesoo Kwon , Taehong Gu , Jaewon Ahn , Yoonsang Lee

We describe a shared control methodology that can, without knowledge of the task, be used to improve a human's control of a dynamic system, be used as a training mechanism, and be used in conjunction with Imitation Learning to generate…

Robotics · Computer Science 2019-05-28 Alexander Broad , Todd Murphey , Brenna Argall

We present a simple and intuitive approach for interactive control of physically simulated characters. Our work builds upon generative adversarial networks (GAN) and reinforcement learning, and introduces an imitation learning framework…

Graphics · Computer Science 2022-01-03 Pei Xu , Ioannis Karamouzas

Safely interacting with humans is a significant challenge for autonomous driving. The performance of this interaction depends on machine learning-based modules of an autopilot, such as perception, behavior prediction, and planning. These…

Artificial Intelligence · Computer Science 2020-12-01 Jay Shenoy , Edward Kim , Xiangyu Yue , Taesung Park , Daniel Fremont , Alberto Sangiovanni-Vincentelli , Sanjit Seshia

A remarkable feature of human beings is their capacity for creative behaviour, referring to their ability to react to problems in ways that are novel, surprising, and useful. Transformational creativity is a form of creativity where the…

Machine Learning · Computer Science 2019-06-26 Maarten Grachten , Carlos Eduardo Cancino Chacón

Robotic mobility aids for blind and low-vision (BLV) individuals rely heavily on deep learning-based vision models specialized for various navigational tasks. However, the performance of these models is often constrained by the availability…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Hochul Hwang , Krisha Adhikari , Satya Shodhaka , Donghyun Kim

The development of artificial intelligence systems is transitioning from creating static, task-specific models to dynamic, agent-based systems capable of performing well in a wide range of applications. We propose an Interactive Agent…