Related papers: Unified Learning Approach for Egocentric Hand Gest…
The lack of interpretability of existing CNN-based hand detection methods makes it difficult to understand the rationale behind their predictions. In this paper, we propose a novel neural network model, which introduces interpretability…
Manual assembly workers face increasing complexity in their work. Human-centered assistance systems could help, but object recognition as an enabling technology hinders sophisticated human-centered design of these systems. At the same time,…
We present a novel method to perform multi-class pattern classification with neural networks and test it on a challenging 3D hand gesture recognition problem. Our method consists of a standard one-against-all (OAA) classification, followed…
Gesture recognition enables a natural extension of the way we currently interact with devices. Commercially available gesture recognition systems are usually pre-trained and offer no option for customization by the user. In order to improve…
We propose a new spatio-temporal attention based mechanism for human action recognition able to automatically attend to the hands most involved into the studied action and detect the most discriminative moments in an action. Attention is…
In this paper, we introduce HEADS-UP, the first egocentric dataset collected from head-mounted cameras, designed specifically for trajectory prediction in blind assistance systems. With the growing population of blind and visually impaired…
This paper proposes a new neural network based on SPD manifold learning for skeleton-based hand gesture recognition. Given the stream of hand's joint positions, our approach combines two aggregation processes on respectively spatial and…
We present a new computational model for gaze prediction in egocentric videos by exploring patterns in temporal shift of gaze fixations (attention transition) that are dependent on egocentric manipulation tasks. Our assumption is that the…
We describe a learning-based approach to hand-eye coordination for robotic grasping from monocular images. To learn hand-eye coordination for grasping, we trained a large convolutional neural network to predict the probability that…
The prevalence of smartphone and consumer camera has led to more evidence in the form of digital images, which are mostly taken in uncontrolled and uncooperative environments. In these images, criminals likely hide or cover their faces…
In this paper, we investigate hand gesture classifiers that rely upon the abstracted 'skeletal' data recorded using the RGB-Depth sensor. We focus on 'skeletal' data represented by the body joint coordinates, from the Praxis dataset. The…
Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…
In this work, an extensive review of literature in the field of gesture recognition carried out along with the implementation of a simple classification system for hand hygiene stages based on deep learning solutions. A subset of robust…
Grasping the same object in different postures is often necessary, especially when handling tools or stacked items. Due to unknown object properties and changes in grasping posture, the required grasping force is uncertain and variable.…
Fingerprint recognition has been utilized for cellphone authentication, airport security and beyond. Many different features and algorithms have been proposed to improve fingerprint recognition. In this paper, we propose an end-to-end deep…
This paper presents an approach to forecast future presence and location of human hands and objects. Given an image frame, the goal is to predict what objects will appear in the future frame (e.g., 5 seconds later) and where they will be…
The dynamic hand gesture recognition task has seen studies on various unimodal and multimodal methods. Previously, researchers have explored depth and 2D-skeleton-based multimodal fusion CRNNs (Convolutional Recurrent Neural Networks) but…
Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…
In this paper, a real-time signal processing frame-work based on a 60 GHz frequency-modulated continuous wave (FMCW) radar system to recognize gestures is proposed. In order to improve the robustness of the radar-based gesture recognition…
Action recognition is currently one of the top-challenging research fields in computer vision. Convolutional Neural Networks (CNNs) have significantly boosted its performance but rely on fixed-size spatio-temporal windows of analysis,…