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The paper presents a machine learning approach to design digital interfaces that can dynamically adapt to different users and usage strategies. The algorithm uses Bayesian statistics to model users' browsing behavior, focusing on their…

Machine Learning · Computer Science 2025-09-24 Eric Petit , Denis Chêne

Primates display a marked ability to learn habits in uncertain and dynamic environments. The associated perceptions and actions of such habits engage distributed neural circuits. Yet, precisely how such circuits support the computations…

Neurons and Cognition · Quantitative Biology 2020-06-26 Karol P. Szymula , Fabio Pasqualetti , Ann M. Graybiel , Theresa M. Desrochers , Danielle S. Bassett

Generating models from large data sets -- and determining which subsets of data to mine -- is becoming increasingly automated. However choosing what data to collect in the first place requires human intuition or experience, usually supplied…

Computers and Society · Computer Science 2014-05-20 Josh C. Bongard , Paul D. H. Hines , Dylan Conger , Peter Hurd , Zhenyu Lu

Many classical models of collective behavior assume that emergent dynamics result from external and observable interactions among individuals. However, how collective dynamics in human populations depend on the internal psychological…

Physics and Society · Physics 2024-09-27 Alice C Schwarze , Mari Kawakatsu , Sarah Iams , Nina H Fefferman , Tahra L Eissa

Discovering the antecedents of individuals' influence in collaborative environments is an important, practical, and challenging problem. In this paper, we study interpersonal influence in small groups of individuals who collectively execute…

Social and Information Networks · Computer Science 2025-11-05 Omid Askarisichani , Elizabeth Y. Huang , Abed K. Musaffar , Noah E. Friedkin , Francesco Bullo , Ambuj K. Singh

This study investigates behavior-targeted attacks on reinforcement learning and their countermeasures. Behavior-targeted attacks aim to manipulate the victim's behavior as desired by the adversary through adversarial interventions in state…

Machine Learning · Computer Science 2026-02-18 Shojiro Yamabe , Kazuto Fukuchi , Jun Sakuma

The growth of world-wide-web (WWW) spreads its wings from an intangible quantities of web-pages to a gigantic hub of web information which gradually increases the complexity of crawling process in a search engine. A search engine handles a…

Machine Learning · Computer Science 2012-08-15 Sudarshan Nandy , Partha Pratim Sarkar , Achintya Das

The growth of world-wide-web (WWW) spreads its wings from an intangible quantities of web-pages to a gigantic hub of web information which gradually increases the complexity of crawling process in a search engine. A search engine handles a…

Information Retrieval · Computer Science 2012-08-14 Sudarshan Nandy , Partha Pratim Sarkar , Achintya Das

Learning high-performance control policies that remain consistent with expert behavior is a fundamental challenge in robotics. Reinforcement learning can discover high-performing strategies but often departs from desirable human behavior,…

Robotics · Computer Science 2026-04-06 Siwei Ju , Jan Tauberschmidt , Oleg Arenz , Peter van Vliet , Jan Peters

The present paper introduces a novel approach to studying social media habits through predictive modeling of sequential smartphone user behaviors. While much of the literature on media and technology habits has relied on self-report…

Human-Computer Interaction · Computer Science 2024-06-25 Heinrich Peters , Joseph B. Bayer , Sandra C. Matz , Yikun Chi , Sumer S. Vaid , Gabriella M. Harari

What is the difference between goal-directed and habitual behavior? We propose a novel computational framework of decision making with Bayesian inference, in which everything is integrated as an entire neural network model. The model learns…

Machine Learning · Computer Science 2021-06-23 Dongqi Han , Kenji Doya , Jun Tani

Using technology to persuade people to behave in a certain way is an ever-increasing field of study. The ability to persuade individuals is quite clear in e-commerce, where individuals are persuaded to make purchasing decisions. However, it…

Computers and Society · Computer Science 2016-06-14 Justin Filippou , Christopher Cheong , France Cheong

How to behave efficiently and flexibly is a central problem for understanding biological agents and creating intelligent embodied AI. It has been well known that behavior can be classified as two types: reward-maximizing habitual behavior,…

Machine Learning · Computer Science 2024-07-09 Dongqi Han , Kenji Doya , Dongsheng Li , Jun Tani

User Behavior Sequence (UBS) modeling is crucial in industrial applications. As data scale and task diversity grow, UBS pretraining methods have become increasingly pivotal. State-of-the-art UBS pretraining methods rely on predicting…

Machine Learning · Computer Science 2025-06-16 Weichang Wu , Xiaolu Zhang , Jun Zhou , Yuchen Li , Wenwen Xia

Despite their prevalence in eHealth applications for behavior change, persuasive messages tend to have small effects on behavior. Conditions or states (e.g., confidence, knowledge, motivation) and characteristics (e.g., gender, age,…

Artificial Intelligence · Computer Science 2023-04-06 Nele Albers , Mark A. Neerincx , Willem-Paul Brinkman

Reinforcement learning agents tend to develop habits that are effective only under specific policies. Following an initial exploration phase where agents try out different actions, they eventually converge onto a particular policy. As this…

Machine Learning · Computer Science 2024-06-25 Miguel Suau , Matthijs T. J. Spaan , Frans A. Oliehoek

Detecting abnormal behaviors of students in time and providing personalized intervention and guidance at the early stage is important in educational management. Academic performance prediction is an important building block to enabling this…

Computers and Society · Computer Science 2019-03-19 Huaxiu Yao , Defu Lian , Yi Cao , Yifan Wu , Tao Zhou

Reinforcement learning has been shown to perform a range of complex tasks through interaction with an environment or collected leveraging experience. However, many of these approaches presume optimal or near optimal experiences or the…

Machine Learning · Computer Science 2021-09-21 Chapman Siu , Jason Traish , Richard Yi Da Xu

In health psychology, Behaviour Change Theories(BCTs) play an important role in modelling human goal achievement in adverse environments. Some of these theories use concepts that are also used in computational modelling of cognition and…

Computers and Society · Computer Science 2021-10-19 Catriona M. Kennedy

In this paper, we present computational models to predict Twitter users' attitude towards a specific brand through their personal and social characteristics. We also predict their likelihood to take different actions based on their…

Social and Information Networks · Computer Science 2017-04-18 Jalal Mahmud , Geli Fei , Anbang Xu , Aditya Pal , Michelle Zhou
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