Related papers: Analysing ocular parameters for web browsing and g…
In the research of the impact of gestures using by a lecturer, one challenging task is to infer the attention of a group of audiences. Two important measurements that can help infer the level of attention are eye movement data and…
In the study of reading, eye-tracking technology offers unique insights into the time-course of how individuals extract information from text. A significant hurdle in using multi-line paragraph stimuli is the need to align eye gaze position…
Conventional feature-based and model-based gaze estimation methods have proven to perform well in settings with controlled illumination and specialized cameras. In unconstrained real-world settings, however, such methods are surpassed by…
We conducted an eye-tracking study where 30 participants performed searches on the web. We measured their topical knowledge before and after each task. Their eye-fixations were labelled as "reading" or "scanning". The series of reading…
Estimation eye gaze direction is useful in various human-computer interaction tasks. Knowledge of gaze direction can give valuable information regarding users point of attention. Certain patterns of eye movements known as eye accessing cues…
Eye movement data are outputs of an analyser tracking the gaze when a person is inspecting a scene. These kind of data are of increasing importance in scientific research as well as in applications, e.g. in marketing and man-machine…
Accessing visual information is crucial yet challenging for people with low vision due to visual conditions like low visual acuity and limited visual fields. However, unlike blind people, low vision people have and prefer using their…
Even before the Covid-19 pandemic, beneficial use cases for hygienic, touchless human-machine interaction have been explored. Gaze input, i.e., information input via eye-movements of users, represents a promising method for contact-free…
Despite a revolution in the pervasiveness of video cameras in our daily lives, one of the most meaningful forms of nonverbal affective communication, interpersonal eye gaze, i.e. eye gaze relative to a conversation partner, is not available…
Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The…
In order to avoid the "Midas Touch" problem, gaze-based interfaces for selection often introduce a dwell time: a fixed amount of time the user must fixate upon an object before it is selected. Past interfaces have used a uniform dwell time…
The integration of Transparent Displays (TD) in various applications, such as Heads-Up Displays (HUDs) in vehicles, is a burgeoning field, poised to revolutionize user experiences. However, this innovation brings forth significant…
Gaze following and social gaze prediction are fundamental tasks providing insights into human communication behaviors, intent, and social interactions. Most previous approaches addressed these tasks separately, either by designing highly…
Eye-tracking technology is an integral component of new display devices such as virtual and augmented reality headsets. Applications of gaze information range from new interaction techniques exploiting eye patterns to gaze-contingent…
In this work, we inspect different data sources for browser fingerprints. We show which disadvantages and limitations browser statistics have and how this can be avoided with other data sources. Since human visual behavior is a rich source…
Humans perceive their visual environment by directing their eyes towards relevant objects. The deployment of visual attention depends substantially on the stimulus's properties, higher cognitive processes, and biases and constraints of the…
Animals often forage via Levy walks stochastic trajectories with heavy tailed step lengths optimized for sparse resource environments. We show that human visual gaze follows similar dynamics when scanning images. While traditional models…
We aim to ask and answer an essential question "how quickly do we react after observing a displayed visual target?" To this end, we present psychophysical studies that characterize the remarkable disconnect between human saccadic behaviors…
Visual attention is highly fragmented during mobile interactions, but the erratic nature of attention shifts currently limits attentive user interfaces to adapting after the fact, i.e. after shifts have already happened. We instead study…
This study proposes a novel self-calibration method for eye tracking in a virtual reality (VR) headset. The proposed method is based on the assumptions that the user's viewpoint can freely move and that the points of regard (PoRs) from…