Related papers: Duration-Squeezing-Aware Communication and Computi…
We study stochastic decentralized optimization for the problem of training machine learning models with large-scale distributed data. We extend the widely used EXTRA and DIGing methods with variance reduction (VR), and propose two methods:…
Cross-domain sequential recommendation (CDSR) alleviates interaction sparsity by jointly modeling user behaviors across multiple domains. While current studies have made some progresses, they still neglect two issues that severely impact…
We consider a hierarchical edge-cloud architecture in which services are provided to mobile users as chains of virtual network functions. Each service has specific computation requirements and target delay performance, which require placing…
In this paper we show how to efficiently achieve thermal cloaking from a computational standpoint in several virtual scenarios by controlling a distribution of active heat sources. We frame this problem in the setting of PDE-constrained…
In this paper, we study unconstrained distributed optimization strongly convex problems, in which the exchange of information in the network is captured by a directed graph topology over digital channels that have limited capacity (and…
Collaborative edge computing addresses the resource constraints of individual edge nodes by enabling resource sharing and task co-processing across multiple nodes. To fully leverage the advantages of collaborative edge computing, joint…
This paper proposes an MPC-based controller to efficiently execute multiple hierarchical tasks for underactuated and constrained robotic systems. Existing task-space controllers or whole-body controllers solve instantaneous optimization…
While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…
In text-video retrieval, recent works have benefited from the powerful learning capabilities of pre-trained text-image foundation models (e.g., CLIP) by adapting them to the video domain. A critical problem for them is how to effectively…
We propose a novel framework for video understanding, called Temporally Contextualized CLIP (TC-CLIP), which leverages essential temporal information through global interactions in a spatio-temporal domain within a video. To be specific, we…
With the success of deep learning in classifying short trimmed videos, more attention has been focused on temporally segmenting and classifying activities in long untrimmed videos. State-of-the-art approaches for action segmentation utilize…
A delay-constrained scheduling problem for point-to-point communication is considered: a packet of $B$ bits must be transmitted by a hard deadline of $T$ slots over a time-varying channel. The transmitter/scheduler must determine how many…
Temporal action localization is an important yet challenging problem. Given a long, untrimmed video consisting of multiple action instances and complex background contents, we need not only to recognize their action categories, but also to…
We study online learning with oblivious losses and delays under a novel ``capacity constraint'' that limits how many past rounds can be tracked simultaneously for delayed feedback. Under ``clairvoyance'' (i.e., delay durations are revealed…
In this dissertation, I present my work towards exploring temporal information for better video understanding. Specifically, I have worked on two problems: action recognition and semantic segmentation. For action recognition, I have…
Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…
The Transformer architecture has shown significant success in many language processing and visual tasks. However, the method faces challenges in efficiently scaling to long sequences because the self-attention computation is quadratic with…
Modern computationally-heavy applications are often time-sensitive, demanding distributed strategies to accelerate them. On the other hand, distributed computing suffers from the bottleneck of slow workers in practice. Distributed coded…
With the proliferation of latency-critical applications, fog-radio network (FRAN) has been envisioned as a paradigm shift enabling distributed deployment of cloud-clone facilities at the network edge. In this paper, we consider proactive…
Scheduling real-time tasks that utilize GPUs with analyzable guarantees poses a significant challenge due to the intricate interaction between CPU and GPU resources, as well as the complex GPU hardware and software stack. While much…