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Proactive tile-based video streaming can avoid motion-to-photon latency of wireless virtual reality (VR) by computing and delivering the predicted tiles to be requested before playback. All existing works either focus on designing…

Information Theory · Computer Science 2024-02-15 Xing Wei , Chenyang Yang , Shengqian Han

Mobile edge computing (MEC) is expected to be an effective solution to deliver 360-degree virtual reality (VR) videos over wireless networks. In contrast to previous computation-constrained MEC framework, which reduces the…

Information Theory · Computer Science 2017-08-03 Xiao Yang , Zhiyong Chen , Kuikui Li , Yaping Sun , Hongming Zheng

Virtual Reality (VR) applications require high data rate for a high-quality immersive experience, in addition to low latency to avoid dizziness and motion sickness. One of the key wireless VR challenges is providing seamless connectivity…

Networking and Internet Architecture · Computer Science 2021-10-07 Mostafa Abdelrahman , Mohammed Elbamby , Vilho Räisänen

There is a growing interest in development of in-network dispersed computing paradigms that leverage the computing capabilities of heterogeneous resources dispersed across the network for processing massive amount of data is collected at…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-28 Chien-Sheng Yang , Ramtin Pedarsani , A. Salman Avestimehr

In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users. We consider random viewing directions and random channel conditions, and adopt time…

Information Theory · Computer Science 2018-09-25 Chengjun Guo , Ying Cui , Zhi Liu

Temporal action segmentation is a topic of increasing interest, however, annotating each frame in a video is cumbersome and costly. Weakly supervised approaches therefore aim at learning temporal action segmentation from videos that are…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Mohsen Fayyaz , Juergen Gall

Current architectures for video understanding mainly build upon 3D convolutional blocks or 2D convolutions with additional operations for temporal modeling. However, these methods all regard the temporal axis as a separate dimension of the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Yingjie Zhai , Wenshuo Li , Yehui Tang , Xinghao Chen , Yunhe Wang

Distributed quantum computing (DQC) enables scalable quantum computations by distributing large quantum circuits on multiple quantum processing units (QPUs) in the quantum cloud. In DQC, after partitioning quantum circuits, they must be…

Quantum Physics · Physics 2025-12-09 Nour Dehaini , Christia Chahoud , Mahdi Chehimi

Mobile-edge computing (MEC) emerges as a promising paradigm to improve the quality of computation experience for mobile devices. Nevertheless, the design of computation task scheduling policies for MEC systems inevitably encounters a…

Information Theory · Computer Science 2016-11-15 Juan Liu , Yuyi Mao , Jun Zhang , Khaled B. Letaief

In vehicular cloud computing (VCC) systems, the computational resources of moving vehicles are exploited and managed by infrastructures, e.g., roadside units, to provide computational services. The offloading of computational tasks and…

Information Theory · Computer Science 2017-12-01 Zhiyuan Jiang , Sheng Zhou , Xueying Guo , Zhisheng Niu

Intelligent real-time applications, such as video surveillance, demand intensive computation to extract status information from raw sensing data. This poses a substantial challenge in orchestrating computation and communication resources to…

Networking and Internet Architecture · Computer Science 2023-10-31 Jingzhou Sun , Lehan Wang , Zhaojun Nan , Yuxuan Sun , Sheng Zhou , Zhisheng Niu

This paper proposes a task-oriented co-design framework that integrates communication, computing, and control to address the key challenges of bandwidth limitations, noise interference, and latency in mission-critical industrial…

Information Theory · Computer Science 2025-03-12 Yufeng Diao , Yichi Zhang , Daniele De Martini , Philip Guodong Zhao , Emma Liying Li

With the increasing and elastic demand for cloud resources, finding an optimal task scheduling mechanism become a challenge for cloud service providers. Due to the time-varying nature of resource demands in length and processing over time…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-14 Seyedakbar Mostafavi , Vesal Hakami

Real-time end-to-end task scheduling in networked control systems (NCSs) requires the joint consideration of both network and computing resources to guarantee the desired quality of service (QoS). This paper introduces a new model for…

Networking and Internet Architecture · Computer Science 2022-10-21 Peng Wu , Chenchen Fu , Tianyu Wang , Minming Li , Yingchao Zhao , Chun Jason Xue , Song Han

This study investigates scheduling strategies for the stochastic resource-constrained project scheduling problem with maximal time lags (SRCPSP/max)). Recent advances in Constraint Programming (CP) and Temporal Networks have reinvoked…

Artificial Intelligence · Computer Science 2025-03-25 Kim van den Houten , Léon Planken , Esteban Freydell , David M. J. Tax , Mathijs de Weerdt

Mobile virtual reality (VR) delivery is gaining increasing attention from both industry and academia due to its ability to provide an immersive experience. However, achieving mobile VR delivery requires ultra-high transmission rate, deemed…

Information Theory · Computer Science 2018-04-30 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

Several works related to spatial crowdsourcing have been proposed in the direction where the task executers are to perform the tasks within the stipulated deadlines. Though the deadlines are set, it may be a practical scenario that majority…

Computational Engineering, Finance, and Science · Computer Science 2024-02-08 Naren Debnath , Sajal Mukhopadhyay , Fatos Xhafa

In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…

Multimedia · Computer Science 2024-03-12 Baojie Fu , Tong Tang , Dapeng Wu , Ruyan Wang

In a wireless network, the efficiency of scheduling algorithms over time-varying channels depends heavily on the accuracy of the Channel State Information (CSI), which is usually quite ``costly'' in terms of consuming network resources.…

Networking and Internet Architecture · Computer Science 2014-04-01 Wenzhuo Ouyang , Atilla Eryilmaz , Ness B. Shroff

An intelligent decision-making system enabled by Vehicle-to-Everything (V2X) communications is essential to achieve safe and efficient autonomous driving (AD), where two types of decisions have to be made at different timescales, i.e.,…

Systems and Control · Electrical Eng. & Systems 2023-11-21 Tong Liu , Lei Lei , Kan Zheng , Xuemin , Shen
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