English
Related papers

Related papers: Mean-Field Game-Theoretic Edge Caching

200 papers

Mean field games (MFG) and mean field control (MFC) are critical classes of multi-agent models for efficient analysis of massive populations of interacting agents. Their areas of application span topics in economics, finance, game theory,…

Machine Learning · Computer Science 2022-06-08 Lars Ruthotto , Stanley Osher , Wuchen Li , Levon Nurbekyan , Samy Wu Fung

This paper explores the physical-layer security in a small cell network (SCN) with cooperative cache-enabled small base stations (SBSs) in the presence of randomly distributed eavesdroppers. We propose a joint design on the caching…

Information Theory · Computer Science 2018-06-22 Tong-Xing Zheng , Hui-Ming Wang , Jinhong Yuan

Full-duplex (FD) communication is an emerging technology that can potentially double the throughput of cellular networks. Preliminary studies in single-cell or small FD network deployments have revealed promising rate gains using…

Information Theory · Computer Science 2016-04-21 Italo Atzeni , Marios Kountouris , George C. Alexandropoulos

In this paper, we study the coexistence and synergy between edge and central cloud computing in a heterogeneous cellular network (HetNet), which contains a multi-antenna macro base station (MBS), multiple multi-antenna small base stations…

Networking and Internet Architecture · Computer Science 2019-10-28 Xiaoyan Hu , Lifeng Wang , Kai-Kit Wong , Yangyang Zhang , Zhongbin Zheng , Meixia Tao

We consider the problem of video caching across a set of 5G small-cell base stations (SBS) connected to each other over a high-capacity short-delay back-haul link, and linked to a remote server over a long-delay connection. Even though the…

Networking and Internet Architecture · Computer Science 2021-09-02 Shadab Mahboob , Koushik Kar , Jacob Chakareski

In a Fog Radio Access Network (Fog-RAN), edge caching is combined with cloud-aided transmission in order to compensate for the limited hit probability of the caches at the base stations (BSs). Unlike the typical wired scenarios studied in…

Networking and Internet Architecture · Computer Science 2017-07-11 Igor Stanojev , Osvaldo Simeone

In this article, we study the global-in-time well-posedness of second order mean field games (MFGs) with both nonlinear drift functions simultaneously depending on the state, distribution and control variables, and the diffusion term…

Optimization and Control · Mathematics 2025-03-24 Alain Bensoussan , Ziyu Huang , Shanjian Tang , Sheung Chi Phillip Yam

Finite-state mean-field games (MFGs) arise as limits of large interacting particle systems and are governed by an MFG system, a coupled forward-backward differential equation consisting of a forward Kolmogorov-Fokker-Planck (KFP) equation…

Optimization and Control · Mathematics 2026-02-16 William Hofgard , Asaf Cohen , Mathieu Laurière

As the capacity demand of mobile applications keeps increasing, the backhaul network is becoming a bottleneck to support high quality of experience (QoE) in next-generation wireless networks. Content caching at base stations (BSs) is a…

Information Theory · Computer Science 2015-09-03 Xi Peng , Juei-Chin Shen , Jun Zhang , Khaled B. Letaief

Recently, the boosting growth of computation-heavy applications raises great challenges for the Fifth Generation (5G) and future wireless networks. As responding, the hybrid edge and cloud computing (ECC) system has been expected as a…

Systems and Control · Electrical Eng. & Systems 2021-09-28 Jun Du , Chunxiao Jiang , Abderrahim Benslimane , Song Guo , Yong Ren

Mobile networks are experiencing prodigious increase in data volume and user density , which exerts a great burden on mobile core networks and backhaul links. An efficient technique to lessen this problem is to use caching i.e. to bring the…

Networking and Internet Architecture · Computer Science 2023-06-21 Pavamana K J , Chandramani Kishore Singh

Mean-field games with absorption is a class of games, that have been introduced in Campi and Fischer (2018) and that can be viewed as natural limits of symmetric stochastic differential games with a large number of players who, interacting…

Probability · Mathematics 2021-11-05 Luciano Campi , Maddalena Ghio , Giulia Livieri

We investigate the use of maximum distance separable (MDS) codes to cache popular content to reduce the download delay of wireless content delivery. In particular, we consider a cellular system where devices roam in an out of a cell…

Information Theory · Computer Science 2017-01-09 Amina Piemontese , Alexandre Graell i Amat

The rapid increase of photovoltaic cells, batteries, and Electric Vehicles (EVs) in electric grids can result in congested distribution networks. An alternative to enhancing network capacity is a redispatch market, allowing Distribution…

Systems and Control · Electrical Eng. & Systems 2024-03-19 Amirreza Silani , Simon H. Tindemans

Wireless connectivity promises to unshackle virtual reality (VR) experiences, allowing users to engage from anywhere, anytime. However, delivering seamless, high-quality, real-time VR video wirelessly is challenging due to the stringent…

Machine Learning · Computer Science 2025-12-04 Krishnendu S. Tharakan , Carlo Fischione

Recently, wireless edge caching has been emerged as a promising technology for future wireless networks to cope with exponentially increasing demands for high data rate and low latency multimedia services by proactively storing contents at…

Information Theory · Computer Science 2018-11-28 Sepehr Rezvani , Nader Mokari , Mohammad R. Javan , Eduard A. Jorswieck

To support future 6G mobile applications, the mobile edge computing (MEC) network needs to be jointly optimized for computing, pushing, and caching to reduce transmission load and computation cost. To achieve this, we propose a framework…

Information Theory · Computer Science 2023-09-25 Xiangyu Gao , Yaping Sun , Hao Chen , Xiaodong Xu , Shuguang Cui

In this paper, a novel framework for optimizing the caching of popular user content at the level of wireless user equipments (UEs) is proposed. The goal is to improve content offloading over wireless device-to-device (D2D) communication…

Computer Science and Game Theory · Computer Science 2018-08-09 Mehdi Naderi Soorki , Walid Saad , Mohammad Hossein Manshaei , Hossein Saidi

Caching at the network edge has emerged as a viable solution for alleviating the severe capacity crunch in modern content centric wireless networks by leveraging network load-balancing in the form of localized content storage and delivery.…

Information Theory · Computer Science 2016-06-15 Avik Sengupta , Ravi Tandon

This paper focuses on edge caching in mm/{\mu}Wave hybrid wireless networks, in which all mmWave SBSs and {\mu}Wave MBSs are capable of storing contents to alleviate the traffic burden on the backhaul link that connect the BSs and the core…

Signal Processing · Electrical Eng. & Systems 2019-04-02 Tong Zhang , Sudip Biswas , Keshav Singh , Tharmalingam Ratnarajah