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Humans are routinely asked to evaluate the performance of other individuals, separating success from failure and affecting outcomes from science to education and sports. Yet, in many contexts, the metrics driving the human evaluation…

Physics and Society · Physics 2017-12-07 Luca Pappalardo , Paolo Cintia , Dino Pedreschi , Fosca Giannotti , Albert-Laszlo Barabasi

Humans exhibit a remarkable capacity for anticipating the actions of others and planning their own actions accordingly. In this study, we strive to replicate this ability by addressing the social motion prediction problem. We introduce a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-09 Wentao Zhu , Jason Qin , Yuke Lou , Hang Ye , Xiaoxuan Ma , Hai Ci , Yizhou Wang

We address the problem of estimating human pose and body shape from 3D scans over time. Reliable estimation of 3D body shape is necessary for many applications including virtual try-on, health monitoring, and avatar creation for virtual…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Chao Zhang , Sergi Pujades , Michael Black , Gerard Pons-Moll

Harnessing human movements to command an Unmanned Aerial Vehicle (UAV) holds the potential to revolutionize their deployment, rendering it more intuitive and user-centric. In this research, we introduce a novel methodology adept at…

Robotics · Computer Science 2024-08-20 Akash Chaudhary , Tiago Nascimento , Martin Saska

We present a generative approach to forecast long-term future human behavior in 3D, requiring only weak supervision from readily available 2D human action data. This is a fundamental task enabling many downstream applications. The required…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Christian Diller , Thomas Funkhouser , Angela Dai

The replication crisis is real, and awareness of its existence is growing across disciplines. We argue that research in human-computer interaction (HCI), and especially virtual reality (VR), is vulnerable to similar challenges due to many…

Human-Computer Interaction · Computer Science 2021-11-01 Daniel Hepperle , Tobias Dienlin , Matthias Wölfel

The emergence of large vision models (LVMs) is following in the footsteps of the recent prosperity of Large Language Models (LLMs) in following years. However, there's a noticeable gap in structured research applying LVMs to human-robot…

Human-Computer Interaction · Computer Science 2024-09-17 Yuchong Zhang , Yong Ma , Danica Kragic

Gait and static body measurement are important biometric technologies for passive human recognition. Many previous works argue that recognition performance based completely on the gait feature is limited. The reason for this limited…

Computer Vision and Pattern Recognition · Computer Science 2016-05-19 Ke Yang , Yong Dou , Shaohe Lv , Fei Zhang , Qi Lv

The cause of the speed-accuracy tradeoff (typically quantified via Fitts' Law) is a debated topic of interest in motor neuroscience, and is commonly studied using tools from control theory. Two prominent theories involve the presence of…

Systems and Control · Electrical Eng. & Systems 2024-10-07 Riley Bridges , Ethan Parham , Jing Shuang Li

Artificial intelligence systems increasingly involve continual learning to enable flexibility in general situations that are not encountered during system training. Human interaction with autonomous systems is broadly studied, but research…

A human 3D avatar is one of the important elements in the metaverse, and the modeling effect directly affects people's visual experience. However, the human body has a complex topology and diverse details, so it is often expensive,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Mingyang Sun , Dingkang Yang , Dongliang Kou , Yang Jiang , Weihua Shan , Zhe Yan , Lihua Zhang

Advances in the state of the art for 3d human sensing are currently limited by the lack of visual datasets with 3d ground truth, including multiple people, in motion, operating in real-world environments, with complex illumination or…

Computer Vision and Pattern Recognition · Computer Science 2022-01-07 Eduard Gabriel Bazavan , Andrei Zanfir , Mihai Zanfir , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

Given a person and a garment image, virtual try-on (VTO) aims to synthesize a realistic image of the person wearing the garment, while preserving their original pose and identity. Although recent VTO methods excel at visualizing garment…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Johanna Karras , Yuanhao Wang , Yingwei Li , Ira Kemelmacher-Shlizerman

In the last two decades the scientific community has shown a great interest in understanding and shaping the interaction mechanisms between humans and robots. The interaction implies communication between two dyadic agents and, if the type…

Robotics · Computer Science 2019-12-04 Claudia Latella

The rapid advancement of AI is transforming human-centered systems, with profound implications for human-AI interaction, human-data interaction, and visual analytics. In the AI era, data analysis increasingly involves large-scale,…

In human-robot teams, humans often start with an inaccurate model of the robot capabilities. As they interact with the robot, they infer the robot's capabilities and partially adapt to the robot, i.e., they might change their actions based…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Swaprava Nath , Ariel D. Procaccia , Siddhartha Srinivasa

Social robot navigation is an evolving research field that aims to find efficient strategies to safely navigate dynamic environments populated by humans. A critical challenge in this domain is the accurate modeling of human motion, which…

Human-Computer Interaction · Computer Science 2025-07-01 Tommaso Van Der Meer , Andrea Garulli , Antonio Giannitrapani , Renato Quartullo

Given that Artificial Intelligence (AI) increasingly permeates our lives, it is critical that we systematically align AI objectives with the goals and values of humans. The human-AI alignment problem stems from the impracticality of…

Computers and Society · Computer Science 2022-07-05 John Nay , James Daily

This thesis focuses on video understanding for human action and interaction recognition. We start by identifying the main challenges related to action recognition from videos and review how they have been addressed by current methods. Based…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Alexandros Stergiou

Similarly to humans, humanoid robots require posture control and balance to walk and interact with the environment. In this work posture control in perturbed conditions is evaluated as a performance test for humanoid control. A specific…

Robotics · Computer Science 2022-10-28 Vittorio Lippi , Christoph Maurer , Thomas Mergner