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We present a selective review of statistical modeling of dynamic networks. We focus on models with latent variables, specifically, the latent space models and the latent class models (or stochastic blockmodels), which investigate both the…

Methodology · Statistics 2018-05-31 Bomin Kim , Kevin Lee , Lingzhou Xue , Xiaoyue Niu

Assigning team labels to players in a sport game is not a trivial task when no prior is known about the visual appearance of each team. Our work builds on a Convolutional Neural Network (CNN) to learn a descriptor, namely a pixel-wise…

Computer Vision and Pattern Recognition · Computer Science 2019-07-03 Maxime Istasse , Julien Moreau , Christophe De Vleeschouwer

Machine learning (ML) has become a ubiquitous tool across various domains of data mining and big data analysis. The efficacy of ML models depends heavily on high-quality datasets, which are often complicated by the presence of missing…

Machine Learning · Computer Science 2024-10-14 Abu Fuad Ahmad , Md Shohel Sayeed , Khaznah Alshammari , Istiaque Ahmed

Hidden Markov models have successfully been applied as models of discrete time series in many fields. Often, when applied in practice, the parameters of these models have to be estimated. The currently predominating identification methods,…

Machine Learning · Statistics 2015-07-24 Robert Mattila , Cristian R. Rojas , Bo Wahlberg

Multi-agent reinforcement learning is an area of rapid advancement in artificial intelligence and machine learning. One of the important questions to be answered is how to conduct credit assignment in a multi-agent system. There have been…

Multiagent Systems · Computer Science 2024-02-26 Jianhong Wang

We present BASKET, a large-scale basketball video dataset for fine-grained skill estimation. BASKET contains 4,477 hours of video capturing 32,232 basketball players from all over the world. Compared to prior skill estimation datasets, our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Yulu Pan , Ce Zhang , Gedas Bertasius

Team sports represent complex phenomena characterized by both spatial and temporal dimensions, making their analysis inherently challenging. In this study, we examine team sports as complex systems, specifically focusing on the tactical…

Social and Information Networks · Computer Science 2026-03-19 Camille Grange , Quentin Bourgeais , Rodolphe Charrier , Géraldine Del Mondo , Antoine Dutot , Eric Sanlaville , Ludovic Seifert

Evaluating the performance of human is a common need across many applications, such as in engineering and sports. When evaluating human performance in completing complex and interactive tasks, the most common way is to use a metric having…

Machine Learning · Statistics 2023-03-24 Chaoyi Gu , Varuna De Silva

Latent space models are popular for analyzing dynamic network data. We propose a variational approach to estimate the model parameters as well as the latent positions of the nodes in the network. The variational approach is much faster than…

Methodology · Statistics 2021-06-01 Yan Liu , Yuguo Chen

Potential game is an emerging notion and framework for studying N-player games, especially with heterogeneous players. In this paper, we build an analytical framework for dynamic potential games. We prove that a game is a dynamic potential…

Optimization and Control · Mathematics 2024-09-09 Xin Guo , Yufei Zhang

This study explores the relationship between the performance of a football team and the topological parameters of temporal passing networks. To achieve this, we propose a method to identify moments of high and low team performance based on…

Physics and Society · Physics 2025-06-13 Andres Chacoma

A hockey player's plus-minus measures the difference between goals scored by and against that player's team while the player was on the ice. This measures only a marginal effect, failing to account for the influence of the others he is…

Applications · Statistics 2016-01-27 Robert B. Gramacy , Matt Taddy , Sen Tian

The recent growth in data availability in football has increased the risk of incorrect use of data-driven models, making guidelines on their validation and application necessary. The Expected Threat (xT) model is an accessible option for…

Applications · Statistics 2026-04-28 Koen van Arem , Jakob Söhl , Mirjam Bruinsma , Geurt Jongbloed

A game process is a system where the decisions of one agent can influence the decisions of other agents. In the real world, social influences and relationships between agents may influence the decision makings of agents with game behaviors.…

Social and Information Networks · Computer Science 2021-03-31 Jie Huang , Fanghua Ye , Xu Chen

We study the weighted Myerson value for Network games extending a similar concept for communication situations. Network games, unlike communication situations, treat direct and indirect links among players differently and distinguish their…

Theoretical Economics · Economics 2024-02-20 Niharika Kakoty , Surajit Borkotokey , Rajnish Kumar , Abhijit Bora

AI is gradually receiving more attention as a fundamental feature to increase the immersion in digital games. Among the several AI approaches, player modeling is becoming an important one. The main idea is to understand and model the player…

Artificial Intelligence · Computer Science 2013-12-16 Marlos C. Machado

This paper investigates a change-point estimation problem in the context of high-dimensional Markov Random Field models. Change-points represent a key feature in many dynamically evolving network structures. The change-point estimate is…

Methodology · Statistics 2018-02-13 Sandipan Roy , Yves Atchade , George Michailidis

I study dynamic network formation games in which agents meet stochastically and form links based on their valuation of the network. I show that these games can be represented in terms of the values agents assign to network sub-structures.…

Theoretical Economics · Economics 2025-11-19 Jose M. Betancourt

User behavior records serve as the foundation for recommender systems. While the behavior data exhibits ease of acquisition, it often suffers from varying quality. Current methods employ data valuation to discern high-quality data from…

Machine Learning · Computer Science 2025-02-14 Renqi Jia , Xiaokun Zhang , Bowei He , Qiannan Zhu , Weitao Xu , Jiehao Chen , Chen Ma

The progression of a single point in volleyball starts with a serve and then alternates between teams, each team allowed up to three contacts with the ball. Using charted data from the 2022 NCAA Division I women's volleyball season (4,147…

Applications · Statistics 2025-06-09 Scott Powers , Luke Stancil , Naomi Consiglio