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In many multi-agent systems, agents interact repeatedly and are expected to settle into stable, rational behavior over time. Yet in practice, behavior often drifts, and detecting such deviations in real time remains an open challenge. We…

Computer Science and Game Theory · Computer Science 2026-05-25 Etienne Gauthier , Francis Bach , Michael I. Jordan

In soccer (or association football), players quickly go from heroes to zeroes, or vice-versa. Performance is not a static measure but a somewhat volatile one. Analyzing performance as a time series rather than a stationary point in time is…

Machine Learning · Computer Science 2022-09-09 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

Model-based algorithms -- algorithms that explore the environment through building and utilizing an estimated model -- are widely used in reinforcement learning practice and theoretically shown to achieve optimal sample efficiency for…

Machine Learning · Computer Science 2021-02-09 Qinghua Liu , Tiancheng Yu , Yu Bai , Chi Jin

We propose a method to efficiently estimate the eigenvalues of any arbitrary (potentially weighted and/or directed) network of interacting dynamical agents from dynamical observations. These observations are discrete, temporal measurements…

Optimization and Control · Mathematics 2022-03-28 Mikhail Hayhoe , Francisco Barreras , Victor M. Preciado

We study the problem of training sequential generative models for capturing coordinated multi-agent trajectory behavior, such as offensive basketball gameplay. When modeling such settings, it is often beneficial to design hierarchical…

Machine Learning · Computer Science 2019-02-25 Eric Zhan , Stephan Zheng , Yisong Yue , Long Sha , Patrick Lucey

This project aims to assess the performance of various regression models in predicting the performance of hockey players. The measure of performance is chosen to be points scored (sum of goals scored and assists made) by individual players…

Computers and Society · Computer Science 2018-11-08 Shuja Khalid

Action Valuation (AV) has emerged as a key topic in Sports Analytics, offering valuable insights by assigning scores to individual actions based on their contribution to desired outcomes. Despite a few surveys addressing related concepts…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Artur Xarles , Sergio Escalera , Thomas B. Moeslund , Albert Clapés

This paper presents CourtMotion, a spatiotemporal modeling framework for analyzing and predicting game events and plays as they develop in professional basketball. Anticipating basketball events requires understanding both physical motion…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Omer Sela , Michael Chertok , Lior Wolf

Anticipating defensive coverage schemes is a crucial yet challenging task for offenses in American football. Because defenders' assignments are intentionally disguised before the snap, they remain difficult to recognize in real time. To…

Applications · Statistics 2026-02-12 Rouven Michels , Robert Bajons , Jan-Ole Fischer

We summarise popular methods used for skill rating in competitive sports, along with their inferential paradigms and introduce new approaches based on sequential Monte Carlo and discrete hidden Markov models. We advocate for a state-space…

Applications · Statistics 2024-08-20 Samuel Duffield , Samuel Power , Lorenzo Rimella

Dynamic networks are used in a variety of fields to represent the structure and evolution of the relationships between entities. We present a model which embeds longitudinal network data as trajectories in a latent Euclidean space. A Markov…

Methodology · Statistics 2020-05-19 Daniel K. Sewell , Yuguo Chen

Predicting outcomes in sports is important for teams, leagues, bettors, media, and fans. Given the growing amount of player tracking data, sports analytics models are increasingly utilizing spatially-derived features built upon player…

Machine Learning · Computer Science 2022-07-29 Peter Xenopoulos , Claudio Silva

Analysis of invasive sports such as soccer is challenging because the game situation changes continuously in time and space, and multiple agents individually recognize the game situation and make decisions. Previous studies using deep…

Artificial Intelligence · Computer Science 2023-12-04 Hiroshi Nakahara , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii

We present a regularized logistic regression model for evaluating player contributions in hockey. The traditional metric for this purpose is the plus-minus statistic, which allocates a single unit of credit (for or against) to each player…

Applications · Statistics 2013-01-15 Robert B. Gramacy , Matthew A. Taddy , Shane T. Jensen

We present an algorithm for learning the intrinsic value of a batted ball in baseball. This work addresses the fundamental problem of separating the value of a batted ball at contact from factors such as the defense, weather, and ballpark…

Applications · Statistics 2016-03-02 Glenn Healey

This study introduces an advanced machine learning method for predicting soccer players' market values, combining ensemble models and the Shapley Additive Explanations (SHAP) for interpretability. Utilizing data from about 12,000 players…

Machine Learning · Computer Science 2023-11-27 Chunyang Huang , Shaoliang Zhang

We present a data-driven basketball set play simulation. Given an offensive set play sketch, our method simulates potential scenarios that may occur in the game. The simulation provides coaches and players with insights on how a given set…

Multimedia · Computer Science 2019-10-09 Hsin-Ying Hsieh , Chieh-Yu Chen , Yu-Shuen Wang , Jung-Hong Chuang

Identifying players in video is a foundational step in computer vision-based sports analytics. Obtaining player identities is essential for analyzing the game and is used in downstream tasks such as game event recognition. Transformers are…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Kanav Vats , William McNally , Pascale Walters , David A. Clausi , John S. Zelek

This paper introduces a new model and methodology for estimating the ability of NBA players. The main idea is to directly measure how good a player is by comparing how their team performs when they are on the court as opposed to when they…

Applications · Statistics 2010-08-05 Paul Fearnhead , Benjamin M. Taylor

Modeling the strategic behavior of agents in a real-world multi-agent system using existing state-of-the-art computational game-theoretic tools can be a daunting task, especially when only the actions taken by the agents can be observed.…

Computer Science and Game Theory · Computer Science 2025-01-20 Boshen Wang , Luis E. Ortiz
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