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Related papers: Robust Asymmetric Learning in POMDPs

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Active perception strategies enable an agent to selectively gather information in a way to improve its performance. In applications in which the agent does not have prior knowledge about the available information sources, it is crucial to…

Artificial Intelligence · Computer Science 2019-10-08 Mahsa Ghasemi , Ufuk Topcu

The goal of imitation learning is to mimic expert behavior from demonstrations, without access to an explicit reward signal. A popular class of approach infers the (unknown) reward function via inverse reinforcement learning (IRL) followed…

Machine Learning · Computer Science 2022-04-19 Carl Qi , Pieter Abbeel , Aditya Grover

Finite element discretizations of problems in computational physics often rely on adaptive mesh refinement (AMR) to preferentially resolve regions containing important features during simulation. However, these spatial refinement strategies…

Computational Engineering, Finance, and Science · Computer Science 2022-09-27 Corbin Foucart , Aaron Charous , Pierre F. J. Lermusiaux

In order for an agent to perform well in partially observable domains, it is usually necessary for actions to depend on the history of observations. In this paper, we explore a {\it stigmergic} approach, in which the agent's actions include…

Machine Learning · Computer Science 2007-05-23 Leonid Peshkin , Nicolas Meuleau , Leslie Kaelbling

Imitation learning targets deriving a mapping from states to actions, a.k.a. policy, from expert demonstrations. Existing methods for imitation learning typically require any actions in the demonstrations to be fully available, which is…

Machine Learning · Computer Science 2019-06-25 Mingfei Sun , Xiaojuan Ma

Imitation learning trains a policy by mimicking expert demonstrations. Various imitation methods were proposed and empirically evaluated, meanwhile, their theoretical understanding needs further studies. In this paper, we firstly analyze…

Machine Learning · Computer Science 2020-10-23 Tian Xu , Ziniu Li , Yang Yu

We study reinforcement learning for partially observed Markov decision processes (POMDPs) with infinite observation and state spaces, which remains less investigated theoretically. To this end, we make the first attempt at bridging partial…

Machine Learning · Computer Science 2024-04-02 Qi Cai , Zhuoran Yang , Zhaoran Wang

Visuomotor policies trained via behavior cloning are vulnerable to covariate shift, where small deviations from expert trajectories can compound into failure. Common strategies to mitigate this issue involve expanding the training…

Robotics · Computer Science 2025-08-11 Zhanyi Sun , Shuran Song

Delayed Markov decision processes (DMDPs) fulfill the Markov property by augmenting the state space of agents with a finite time window of recently committed actions. In reliance on these state augmentations, delay-resolved reinforcement…

Robotics · Computer Science 2025-11-17 Mohammadhossein Malmir , Josip Josifovski , Noah Klarmann , Alois Knoll

Recent renewed interest in multi-agent reinforcement learning (MARL) has generated an impressive array of techniques that leverage deep reinforcement learning, primarily actor-critic architectures, and can be applied to a limited range of…

Machine Learning · Computer Science 2021-06-21 Keyang He , Prashant Doshi , Bikramjit Banerjee

The standard approach for Partially Observable Markov Decision Processes (POMDPs) is to convert them to a fully observed belief-state MDP. However, the belief state depends on the system model and is therefore not viable in reinforcement…

Machine Learning · Computer Science 2024-10-30 Amit Sinha , Matthieu Geist , Aditya Mahajan

Model predictive control (MPC) is a popular approach for trajectory optimization in practical robotics applications. MPC policies can optimize trajectory parameters under kinodynamic and safety constraints and provide guarantees on safety,…

Robotics · Computer Science 2023-06-08 Returaj Burnwal , Anirban Santara , Nirav P. Bhatt , Balaraman Ravindran , Gaurav Aggarwal

The agent learns to organize decision behavior to achieve a behavioral goal, such as reward maximization, and reinforcement learning is often used for this optimization. Learning an optimal behavioral strategy is difficult under the…

Machine Learning · Computer Science 2023-05-09 Kazuki Takahashi , Tomoki Fukai , Yutaka Sakai , Takashi Takekawa

Imitation learning enables robots to learn from demonstrations. Previous imitation learning algorithms usually assume access to optimal expert demonstrations. However, in many real-world applications, this assumption is limiting. Most…

Machine Learning · Computer Science 2021-03-11 Zhangjie Cao , Dorsa Sadigh

Partially-Observable Markov Decision Processes (POMDPs) are a well-known stochastic model for sequential decision making under limited information. We consider the EXPTIME-hard problem of synthesising policies that almost-surely reach some…

Artificial Intelligence · Computer Science 2021-03-22 Sebastian Junges , Nils Jansen , Sanjit A. Seshia

Coordination of distributed agents is required for problems arising in many areas, including multi-robot systems, networking and e-commerce. As a formal framework for such problems, we use the decentralized partially observable Markov…

Artificial Intelligence · Computer Science 2014-01-16 Daniel S. Bernstein , Christopher Amato , Eric A. Hansen , Shlomo Zilberstein

Current work in explainable reinforcement learning generally produces policies in the form of a decision tree over the state space. Such policies can be used for formal safety verification, agent behavior prediction, and manual inspection…

Machine Learning · Computer Science 2021-02-26 Nicholay Topin , Stephanie Milani , Fei Fang , Manuela Veloso

Sample efficiency is crucial for imitation learning methods to be applicable in real-world applications. Many studies improve sample efficiency by extending adversarial imitation to be off-policy regardless of the fact that these off-policy…

Machine Learning · Computer Science 2022-04-14 Mingfei Sun , Sam Devlin , Katja Hofmann , Shimon Whiteson

One way to approach end-to-end autonomous driving is to learn a policy function that maps from a sensory input, such as an image frame from a front-facing camera, to a driving action, by imitating an expert driver, or a reference policy.…

Machine Learning · Computer Science 2016-05-23 Jiakai Zhang , Kyunghyun Cho

Deep Imitation Learning requires a large number of expert demonstrations, which are not always easy to obtain, especially for complex tasks. A way to overcome this shortage of labels is through data augmentation. However, this cannot be…

Machine Learning · Computer Science 2021-03-29 Dafni Antotsiou , Carlo Ciliberto , Tae-Kyun Kim
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