Related papers: Approximate Automata for Omega-Regular Languages
We study the following decision problem: is the language recognized by a quantum finite automaton empty or non-empty? We prove that this problem is decidable or undecidable depending on whether recognition is defined by strict or non-strict…
We present counting reward automata-a finite state machine variant capable of modelling any reward function expressible as a formal language. Unlike previous approaches, which are limited to the expression of tasks as regular languages, our…
We consider ideals and Boolean combinations of ideals. For the regular languages within these classes we give expressively complete automaton models. In addition, we consider general properties of regular ideals and their Boolean…
We show that a special case of the Feferman-Vaught composition theorem gives rise to a natural notion of automata for finite words over an infinite alphabet, with good closure and decidability properties, as well as several logical…
Finite-state automata are a very effective tool in natural language processing. However, in a variety of applications and especially in speech precessing, it is necessary to consider more general machines in which arcs are assigned weights…
We present the first study of non-deterministic weighted automata under probabilistic semantics. In this semantics words are random events, generated by a Markov chain, and functions computed by weighted automata are random variables. We…
In this paper we give automata-based representation of LTL-FO$^+$ properties. LTL-FO$^+$ is an extension of LTL that includes first-order quantification over bounded variable, thus greatly increasing the expressivity of the language. An…
An {\omega}-language is a set of infinite words over a finite alphabet X. We consider the class of recursive {\omega}-languages, i.e. the class of {\omega}-languages accepted by Turing machines with a B\"uchi acceptance condition, which is…
Arguably, omega-regular languages play an important role as a specification formalism in many approaches to systems monitoring via runtime verification. However, since their elements are infinite words, not every omega-regular language can…
We study the links between the topological complexity of an omega context free language and its degree of ambiguity. In particular, using known facts from classical descriptive set theory, we prove that non Borel omega context free…
How do cellular automata behave in the limit of a very large number of cells? Is there a continuum limit with simple properties? We attack this problem by mapping certain classes of automata to quantum field theories for which powerful…
We prove that $\omega$-regular languages accepted by B\"uchi or Muller automata satisfy an effective automata-theoretic version of the Baire property. Then we use this result to obtain a new effective property of rational functions over…
Symbolic Finite Automata and Register Automata are two orthogonal extensions of finite automata motivated by real-world problems where data may have unbounded domains. These automata address a demand for a model over large or infinite…
The theory of computation is based on abstract computing automata which can be classified into a three-class hierarchy: Finite Automata (FA), Push-down Automata (PDA) and the Turing Machines (TM). Each class corresponds to grammar/language…
A regular language is almost fully characterized by its right congruence relation. Indeed, a regular language can always be recognized by a DFA isomorphic to the automaton corresponding to its right congruence, henceforth the Rightcon…
This paper addresses the problem of verifying discrete-time stochastic systems against omega-regular specifications using finite-state abstractions. Omega-regular properties allow specifying complex behavior and encompass, for example,…
The idea of automatic synthesis of reactive programs starting from temporal logic (LTL) specifications is quite old, but was commonly thought to be infeasible due to the known double exponential complexity of the problem. However, new ideas…
Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…
Determinisation and completion of finite tree automata are important operations with applications in program analysis and verification. However, the complexity of the classical procedures for determinisation and completion is high. They are…
One clock alternating timed automata (OCATA) have been introduced as natural extension of (one clock) timed automata to express the semantics of MTL. In this paper, we consider the application of OCATA to the problems of model-checking and…